forked from qt-creator/qt-creator
Task-number: QDS-1555 Change-Id: I3d5b60ee8214aeee054587f45045beea020d1f13 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
67 lines
2.2 KiB
C++
67 lines
2.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "assetnodeparser.h"
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#include "assetexportpluginconstants.h"
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#include "assetexporter.h"
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#include "qmlitemnode.h"
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#include "componentexporter.h"
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#include "utils/fileutils.h"
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#include <QPixmap>
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namespace QmlDesigner {
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using namespace Constants;
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AssetNodeParser::AssetNodeParser(const QByteArrayList &lineage, const ModelNode &node) :
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ItemNodeParser(lineage, node)
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{
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}
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bool AssetNodeParser::isExportable() const
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{
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auto hasType = [this](const QByteArray &type) {
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return lineage().contains(type);
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};
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return hasType("QtQuick.Image") || hasType("QtQuick.Rectangle");
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}
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QJsonObject AssetNodeParser::json(Component &component) const
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{
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QJsonObject jsonObject = ItemNodeParser::json(component);
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QPixmap asset = objectNode().toQmlItemNode().instanceRenderPixmap();
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Utils::FilePath assetPath = component.exporter().exportAsset(objectNode());
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QJsonObject assetData;
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assetData.insert(AssetPathTag, assetPath.toString());
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jsonObject.insert(AssetDataTag, assetData);
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return jsonObject;
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}
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}
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