Files
qt-creator/src/tools/clangrefactoringbackend/source/symbolscollector.cpp
Marco Bubke 98d7b502ca ClangRefactoring: Clear input files after collecting symbols
Change-Id: Ic4fbaac7ad3b3f80223d6cbb84a34dffa741fc4f
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-06-26 12:21:24 +00:00

169 lines
5.5 KiB
C++

/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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#include "symbolscollector.h"
#include <clang/Frontend/CompilerInstance.h>
#include <clang/Frontend/FrontendActions.h>
#include <clang/Lex/PreprocessorOptions.h>
namespace ClangBackEnd {
SymbolsCollector::SymbolsCollector(Sqlite::Database &database)
: m_filePathCache(database)
, m_indexDataConsumer(std::make_shared<IndexDataConsumer>(m_symbolEntries,
m_sourceLocationEntries,
m_fileStatuses,
m_filePathCache,
m_symbolSourcesManager,
m_macroSourcesManager))
, m_collectSymbolsAction(m_indexDataConsumer)
{
}
void SymbolsCollector::addFiles(const FilePathIds &filePathIds,
const Utils::SmallStringVector &arguments)
{
m_clangTool.addFiles(m_filePathCache.filePaths(filePathIds), arguments);
}
void SymbolsCollector::setFile(FilePathId filePathId, const Utils::SmallStringVector &arguments)
{
addFiles({filePathId}, arguments);
}
void SymbolsCollector::setUnsavedFiles(const V2::FileContainers &unsavedFiles)
{
m_clangTool.addUnsavedFiles(unsavedFiles);
}
void SymbolsCollector::clear()
{
m_symbolEntries.clear();
m_sourceLocationEntries.clear();
m_fileStatuses.clear();
m_clangTool = ClangTool();
}
std::unique_ptr<clang::tooling::FrontendActionFactory> newFrontendActionFactory(CollectSymbolsAction *action)
{
class FrontendActionFactoryAdapter : public clang::tooling::FrontendActionFactory
{
public:
explicit FrontendActionFactoryAdapter(CollectSymbolsAction *consumerFactory)
: m_action(consumerFactory)
{}
clang::FrontendAction *create() override { return new AdaptorAction(m_action); }
private:
class AdaptorAction : public clang::ASTFrontendAction
{
public:
AdaptorAction(CollectSymbolsAction *action)
: m_action(action)
{}
std::unique_ptr<clang::ASTConsumer> CreateASTConsumer(clang::CompilerInstance &instance,
llvm::StringRef inFile) override
{
return m_action->newASTConsumer(instance, inFile);
}
bool BeginInvocation(clang::CompilerInstance &instance) override
{
return m_action->BeginInvocation(instance);
}
bool BeginSourceFileAction(clang::CompilerInstance &instance) override
{
return m_action->BeginSourceFileAction(instance);
}
bool PrepareToExecuteAction(clang::CompilerInstance &instance) override
{
return m_action->PrepareToExecuteAction(instance);
}
void ExecuteAction() override { m_action->ExecuteAction(); }
void EndSourceFileAction() override { m_action->EndSourceFileAction(); }
bool hasPCHSupport() const override { return m_action->hasPCHSupport(); }
bool hasASTFileSupport() const override { return m_action->hasASTFileSupport(); }
bool hasIRSupport() const override { return false; }
bool hasCodeCompletionSupport() const override { return false; }
private:
CollectSymbolsAction *m_action;
};
CollectSymbolsAction *m_action;
};
return std::unique_ptr<clang::tooling::FrontendActionFactory>(
new FrontendActionFactoryAdapter(action));
}
bool SymbolsCollector::collectSymbols()
{
auto tool = m_clangTool.createTool();
auto actionFactory = ClangBackEnd::newFrontendActionFactory(&m_collectSymbolsAction);
bool noErrors = tool.run(actionFactory.get()) != 1;
m_clangTool = ClangTool();
return noErrors;
}
void SymbolsCollector::doInMainThreadAfterFinished()
{
}
const SymbolEntries &SymbolsCollector::symbols() const
{
return m_symbolEntries;
}
const SourceLocationEntries &SymbolsCollector::sourceLocations() const
{
return m_sourceLocationEntries;
}
const FileStatuses &SymbolsCollector::fileStatuses() const
{
return m_fileStatuses;
}
bool SymbolsCollector::isUsed() const
{
return m_isUsed;
}
void SymbolsCollector::setIsUsed(bool isUsed)
{
m_isUsed = isUsed;
}
} // namespace ClangBackEnd