forked from qt-creator/qt-creator
		
	Do no more use pixels as offset if we can handle this without. Clicking on items by using an (x, y) offset will likely fail if running on a machine with a different DPI setting. Change-Id: I0e5a4985104bd1d68aadf8c5534583fa1b048edb Reviewed-by: Robert Loehning <robert.loehning@qt.io>
		
			
				
	
	
		
			82 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			Python
		
	
	
		
			Executable File
		
	
	
	
	
############################################################################
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#
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# Copyright (C) 2016 The Qt Company Ltd.
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# Contact: https://www.qt.io/licensing/
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#
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# This file is part of Qt Creator.
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#
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# Commercial License Usage
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# Licensees holding valid commercial Qt licenses may use this file in
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# accordance with the commercial license agreement provided with the
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# Software or, alternatively, in accordance with the terms contained in
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# a written agreement between you and The Qt Company. For licensing terms
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# and conditions see https://www.qt.io/terms-conditions. For further
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# information use the contact form at https://www.qt.io/contact-us.
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#
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# GNU General Public License Usage
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# Alternatively, this file may be used under the terms of the GNU
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# General Public License version 3 as published by the Free Software
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# Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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# included in the packaging of this file. Please review the following
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# information to ensure the GNU General Public License requirements will
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# be met: https://www.gnu.org/licenses/gpl-3.0.html.
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#
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############################################################################
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import __builtin__
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# appends to line, by typing <typeWhat> after <insertAfterLine> text into <codeArea> widget
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def appendToLine(codeArea, insertAfterLine, typeWhat):
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    if not placeCursorToLine(codeArea, insertAfterLine):
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        return False
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    type(codeArea, typeWhat)
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    return True
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# checks if error is properly reported, returns True if succeeded and False if not.
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# Current implementation is focused on allowing different compilers, and it is enough if one of the expected messages
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# is found in issues view. warnIfMoreIssues should warn if there are more than one issue, no matter how many
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# expected texts are in array (because they are alternatives).
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def checkSyntaxError(issuesView, expectedTextsArray, warnIfMoreIssues = True):
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    issuesModel = issuesView.model()
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    # wait for issues
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    waitFor("issuesModel.rowCount() > 0", 5000)
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    # warn if more issues reported
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    if(warnIfMoreIssues and issuesModel.rowCount() > 1):
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        test.warning("More than one expected issues reported")
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    # iterate issues and check if there exists "Unexpected token" message
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    for description, type in zip(dumpItems(issuesModel, role=Qt.UserRole + 3),
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                                 dumpItems(issuesModel, role=Qt.UserRole + 5)):
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        # enum Roles { File = Qt::UserRole, Line, MovedLine, Description, FileNotFound, Type, Category, Icon, Task_t };
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        # check if at least one of expected texts found in issue text
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        for expectedText in expectedTextsArray:
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            if expectedText in description:
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                # check if it is error and warn if not - returns False which leads to fail
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                if type is not "1":
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                    test.warning("Expected error text found, but is not of type: 'error'")
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                    return False
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                else:
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                    test.log("Found expected error (%s)" % expectedText)
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                    return True
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    return False
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# change autocomplete options to manual
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def changeAutocompleteToManual(toManual=True):
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    invokeMenuItem("Tools", "Options...")
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    mouseClick(waitForObjectItem(":Options_QListView", "Text Editor"))
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    clickOnTab(":Options.qt_tabwidget_tabbar_QTabBar", "Completion")
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    ensureChecked(waitForObject(":Behavior.Autocomplete common prefix_QCheckBox"), not toManual)
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    activateCompletion = "Always"
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    if toManual:
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        activateCompletion = "Manually"
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    selectFromCombo(":Behavior.completionTrigger_QComboBox", activateCompletion)
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    verifyEnabled(":Options.OK_QPushButton")
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    clickButton(waitForObject(":Options.OK_QPushButton"))
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# wait and verify if object item exists/not exists
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def checkIfObjectItemExists(object, item, timeout = 3000):
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    try:
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        waitForObjectItem(object, item, timeout)
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        return True
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    except:
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        return False
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