Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/ModelNodeView.qml
Miikka Heikkinen f146b846cd QmlDesigner: Implement proper preview for pure 3D scenes
Refactored the existing 3D node preview generation to be done
synchronously, which enables their use also for creating state
and item library previews for 3D nodes with ease.

Fixes: QDS-5785
Change-Id: Ib493eccbc239f33bcad3301673a865494616a901
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-02-10 14:47:26 +00:00

78 lines
2.2 KiB
QML

/****************************************************************************
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import QtQuick 2.15
import QtQuick3D 1.15
View3D {
id: root
anchors.fill: parent
environment: sceneEnv
camera: theCamera
property Model sourceModel
function fitToViewPort()
{
// The magic number is the distance from camera default pos to origin
_generalHelper.calculateNodeBoundsAndFocusCamera(theCamera, importScene, root,
1040);
}
SceneEnvironment {
id: sceneEnv
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
}
DirectionalLight {
eulerRotation.x: -30
eulerRotation.y: -30
}
PerspectiveCamera {
id: theCamera
z: 600
y: 600
x: 600
eulerRotation.x: -45
eulerRotation.y: -45
clipFar: 10000
clipNear: 1
}
Model {
id: model
source: sourceModel.source
geometry: sourceModel.geometry
materials: [
DefaultMaterial {
diffuseColor: "#4aee45"
}
]
}
}