forked from qt-creator/qt-creator
		
	That's what you get for shadowing a variable... The "childItem" variable on the second part of the foreach refers to one declared on the first part, which is uninitialized. Found by ICC 14.0: graphicalnodeinstance.cpp(300): warning #592: variable "childItem" is used before its value is set Change-Id: I9079a428eda90f4bb06f9ccd1adf836fee119133 Reviewed-by: Kurt Pattyn <pattyn.kurt@gmail.com> Reviewed-by: Marco Bubke <marco.bubke@digia.com>
		
			
				
	
	
		
			99 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef QMLDESIGNER_GRAPHICALNODEINSTANCE_H
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#define QMLDESIGNER_GRAPHICALNODEINSTANCE_H
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#include <QtGlobal>
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#include "objectnodeinstance.h"
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#include <designersupport.h>
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namespace QmlDesigner {
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namespace Internal {
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class GraphicalNodeInstance : public ObjectNodeInstance
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{
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public:
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    typedef QSharedPointer<GraphicalNodeInstance> Pointer;
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    typedef QWeakPointer<GraphicalNodeInstance> WeakPointer;
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    ~GraphicalNodeInstance();
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    void initialize(const ObjectNodeInstance::Pointer &objectNodeInstance);
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    bool isGraphical() const;
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    bool hasContent() const;
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    QRectF boundingRect() const;
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    QTransform customTransform() const;
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    QTransform contentTransform() const Q_DECL_OVERRIDE;
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    QTransform sceneTransform() const;
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    double opacity() const;
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    double rotation() const;
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    double scale() const;
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    QPointF transformOriginPoint() const;
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    double zValue() const;
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    QPointF position() const;
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    QSizeF size() const;
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    QImage renderImage() const;
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    QImage renderPreviewImage(const QSize &previewImageSize) const;
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    QList<ServerNodeInstance> childItems() const;
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    void updateAllDirtyNodesRecursive();
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    static void createEffectItem(bool createEffectItem);
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    int penWidth() const;
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    void setPropertyVariant(const PropertyName &name, const QVariant &value);
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    void setPropertyBinding(const PropertyName &name, const QString &expression);
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    QVariant property(const PropertyName &name) const;
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    void resetProperty(const PropertyName &name) ;
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    QList<ServerNodeInstance> stateInstances() const;
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    bool isAnchoredByChildren() const;
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    bool hasAnchor(const PropertyName &name) const;
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    QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
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    void doComponentComplete();
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protected:
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    explicit GraphicalNodeInstance(QObject *object);
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    void setHasContent(bool hasContent);
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    DesignerSupport *designerSupport() const;
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    Qt5NodeInstanceServer *qt5NodeInstanceServer() const;
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    void updateDirtyNodesRecursive(QQuickItem *parentItem) const;
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    void updateAllDirtyNodesRecursive(QQuickItem *parentItem) const;
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    QRectF boundingRectWithStepChilds(QQuickItem *parentItem) const;
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    void resetHorizontal();
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    void resetVertical();
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    QList<ServerNodeInstance> childItemsForChild(QQuickItem *item) const;
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    void refresh();
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    static bool anyItemHasContent(QQuickItem *quickItem);
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    static bool childItemsHaveContent(QQuickItem *quickItem);
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    double x() const;
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    double y() const;
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    virtual QQuickItem *quickItem() const;
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private: // functions
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private: // variables
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    bool m_hasHeight;
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    bool m_hasWidth;
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    bool m_hasContent;
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    double m_x;
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    double m_y;
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    double m_width;
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    double m_height;
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    static bool s_createEffectItem;
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};
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} // namespace Internal
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} // namespace QmlDesigner
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#endif // QMLDESIGNER_GRAPHICALNODEINSTANCE_H
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