Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/ModelNode3DImageView.qml
Miikka Heikkinen ae15780f84 QmlPuppet: Hide 3D edit view render window
Rendering is now done using QRhi private API and QQuickRenderControl.

In addition, input event handling was changed to use sendEvent instead
of postEvent for our fake mouse events, as mouse event position
gets corrupted somehow if event is handled asynchronously when the
window is hidden.

Change-Id: Ia2466622cd4b60e3f73e0ad3e7e4da7c7c335451
Fixes: QDS-3125
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-27 12:11:28 +00:00

125 lines
3.7 KiB
QML

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
import QtQuick 2.15
import QtQuick3D 1.15
Item {
id: root
width: 150
height: 150
visible: true
property View3D view: null
property alias contentItem: contentItem
property var previewObject
property var materialViewComponent
property var modelViewComponent
property var nodeViewComponent
property bool ready: false
function destroyView()
{
previewObject = null;
if (view)
view.destroy();
}
function createViewForObject(obj)
{
if (obj instanceof Material)
createViewForMaterial(obj);
else if (obj instanceof Model)
createViewForModel(obj);
else if (obj instanceof Node)
createViewForNode(obj);
previewObject = obj;
}
function createViewForMaterial(material)
{
if (!materialViewComponent)
materialViewComponent = Qt.createComponent("MaterialNodeView.qml");
// Always recreate the view to ensure material is up to date
if (materialViewComponent.status === Component.Ready)
view = materialViewComponent.createObject(viewRect, {"previewMaterial": material});
}
function createViewForModel(model)
{
if (!modelViewComponent)
modelViewComponent = Qt.createComponent("ModelNodeView.qml");
// Always recreate the view to ensure model is up to date
if (modelViewComponent.status === Component.Ready)
view = modelViewComponent.createObject(viewRect, {"sourceModel": model});
}
function createViewForNode(node)
{
if (!nodeViewComponent)
nodeViewComponent = Qt.createComponent("NodeNodeView.qml");
// Always recreate the view to ensure node is up to date
if (nodeViewComponent.status === Component.Ready)
view = nodeViewComponent.createObject(viewRect, {"importScene": node});
}
function afterRender()
{
if (previewObject instanceof Node) {
view.fitToViewPort();
ready = view.ready;
} else {
ready = true;
}
}
View3D {
// Dummy view to hold the context
// TODO remove when QTBUG-87678 is fixed
}
Item {
id: contentItem
anchors.fill: parent
Rectangle {
id: viewRect
anchors.fill: parent
gradient: Gradient {
GradientStop { position: 1.0; color: "#222222" }
GradientStop { position: 0.0; color: "#999999" }
}
}
}
}