Files
qt-creator/share/qtcreator/qml/qmlpuppet/commands/view3dactioncommand.cpp
Miikka Heikkinen 4908055937 Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor.
Buttons were moved to a Creator side task bar on Edit 3D view.

Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e
Fixes: QDS-1570
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-24 12:18:53 +00:00

77 lines
2.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "view3dactioncommand.h"
#include <QDebug>
#include <QDataStream>
namespace QmlDesigner {
View3DActionCommand::View3DActionCommand(Type type, bool enable)
: m_type(type)
, m_enabled(enable)
{
}
bool View3DActionCommand::isEnabled() const
{
return m_enabled;
}
View3DActionCommand::Type View3DActionCommand::type() const
{
return m_type;
}
QDataStream &operator<<(QDataStream &out, const View3DActionCommand &command)
{
out << qint32(command.isEnabled());
out << qint32(command.type());
return out;
}
QDataStream &operator>>(QDataStream &in, View3DActionCommand &command)
{
qint32 enabled;
qint32 type;
in >> enabled;
in >> type;
command.m_enabled = bool(enabled);
command.m_type = View3DActionCommand::Type(type);
return in;
}
QDebug operator<<(QDebug debug, const View3DActionCommand &command)
{
return debug.nospace() << "View3DActionCommand(type: "
<< command.m_type << ","
<< command.m_enabled << ")";
}
} // namespace QmlDesigner