Files
qt-creator/src/plugins/debugger/debuggeruiswitcher.cpp
Lasse Holmstedt 492fffb4cc Added automatic language switching option to debugger settings
Additionally, hiding of debugger menu entries was done as most of
them are irrelevant for QML debugging.
2010-03-18 17:05:22 +01:00

451 lines
14 KiB
C++

#include "debuggeruiswitcher.h"
#include "debuggermainwindow.h"
#include <debugger/debuggerconstants.h>
#include <utils/savedaction.h>
#include <utils/styledbar.h>
#include <debugger/debuggerconstants.h>
#include <debugger/debuggeractions.h>
#include <coreplugin/modemanager.h>
#include <coreplugin/basemode.h>
#include <coreplugin/uniqueidmanager.h>
#include <coreplugin/coreconstants.h>
#include <coreplugin/icore.h>
#include <coreplugin/editormanager/editormanager.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/findplaceholder.h>
#include <coreplugin/minisplitter.h>
#include <coreplugin/rightpane.h>
#include <coreplugin/outputpane.h>
#include <coreplugin/navigationwidget.h>
#include <coreplugin/actionmanager/actioncontainer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <QtGui/QActionGroup>
#include <QtGui/QStackedWidget>
#include <QtGui/QVBoxLayout>
#include <QtGui/QMenu>
#include <QtGui/QDockWidget>
#include <QtCore/QDebug>
#include <QtCore/QList>
#include <QtCore/QMap>
#include <QtCore/QPair>
#include <QtCore/QSettings>
namespace Debugger {
namespace Internal {
} // namespace Internal
using namespace Debugger::Internal;
// first: language id, second: menu item
typedef QPair<int, QAction* > ViewsMenuItems;
struct DebuggerUISwitcherPrivate {
explicit DebuggerUISwitcherPrivate(DebuggerUISwitcher *q);
QList< ViewsMenuItems > m_viewsMenuItems;
QList< Internal::DebugToolWindow* > m_dockWidgets;
QMap<QString, QWidget *> m_toolBars;
QStringList m_languages;
QStackedWidget *m_toolbarStack;
Internal::DebuggerMainWindow *m_mainWindow;
QList<int> m_debuggercontext;
QActionGroup *m_languageActionGroup;
int m_activeLanguage;
bool m_isActiveMode;
bool m_changingUI;
QAction *m_toggleLockedAction;
const static int StackIndexRole = Qt::UserRole + 11;
Core::ActionContainer *m_languageMenu;
Core::ActionContainer *m_viewsMenu;
Core::ActionContainer *m_debugMenu;
static DebuggerUISwitcher *m_instance;
};
DebuggerUISwitcherPrivate::DebuggerUISwitcherPrivate(DebuggerUISwitcher *q) :
m_toolbarStack(new QStackedWidget),
m_languageActionGroup(new QActionGroup(q)),
m_activeLanguage(-1),
m_isActiveMode(false),
m_changingUI(false),
m_toggleLockedAction(0),
m_viewsMenu(0),
m_debugMenu(0)
{
}
DebuggerUISwitcher *DebuggerUISwitcherPrivate::m_instance = 0;
DebuggerUISwitcher::DebuggerUISwitcher(Core::BaseMode *mode, QObject* parent) :
QObject(parent), d(new DebuggerUISwitcherPrivate(this))
{
mode->setWidget(createContents(mode));
Core::ICore *core = Core::ICore::instance();
Core::ActionManager *am = core->actionManager();
connect(Core::ModeManager::instance(), SIGNAL(currentModeChanged(Core::IMode*)),
SLOT(modeChanged(Core::IMode*)));
d->m_debugMenu = am->actionContainer(ProjectExplorer::Constants::M_DEBUG);
d->m_languageMenu = am->createMenu(Debugger::Constants::M_DEBUG_LANGUAGES);
d->m_languageActionGroup->setExclusive(true);
d->m_viewsMenu = am->createMenu(Debugger::Constants::M_DEBUG_VIEWS);
d->m_debuggercontext << Core::ICore::instance()->uniqueIDManager()->uniqueIdentifier(Debugger::Constants::C_GDBDEBUGGER);
DebuggerUISwitcherPrivate::m_instance = this;
}
DebuggerUISwitcher::~DebuggerUISwitcher()
{
qDeleteAll(d->m_dockWidgets);
d->m_dockWidgets.clear();
DebuggerUISwitcherPrivate::m_instance = 0;
delete d;
}
void DebuggerUISwitcher::addMenuAction(Core::Command *command, const QString &group)
{
d->m_debugMenu->addAction(command, group);
m_menuCommands.insert(m_languages.indexOf(langName), command);
}
void DebuggerUISwitcher::setActiveLanguage(const QString &langName)
{
if (theDebuggerAction(SwitchLanguageAutomatically)->isChecked())
changeDebuggerUI(langName);
}
int DebuggerUISwitcher::activeLanguageId() const
{
return d->m_activeLanguage;
}
void DebuggerUISwitcher::modeChanged(Core::IMode *mode)
{
d->m_isActiveMode = (mode->id() == Debugger::Constants::MODE_DEBUG);
hideInactiveWidgets();
}
void DebuggerUISwitcher::hideInactiveWidgets()
{
if (!d->m_isActiveMode) {
// hide all the debugger windows if mode is different
foreach(Internal::DebugToolWindow *window, d->m_dockWidgets) {
if (window->m_languageId == d->m_activeLanguage &&
window->m_dockWidget->isVisible())
{
window->m_dockWidget->hide();
}
}
} else {
// bring them back
foreach(Internal::DebugToolWindow *window, d->m_dockWidgets) {
if (window->m_languageId == d->m_activeLanguage &&
window->m_visible &&
!window->m_dockWidget->isVisible())
{
window->m_dockWidget->show();
}
}
}
}
void DebuggerUISwitcher::createViewsMenuItems()
{
Core::ICore *core = Core::ICore::instance();
Core::ActionManager *am = core->actionManager();
QList<int> globalcontext;
globalcontext << Core::Constants::C_GLOBAL_ID;
Core::Command *cmd = 0;
d->m_toggleLockedAction = new QAction(tr("Locked"), this);
d->m_toggleLockedAction->setCheckable(true);
d->m_toggleLockedAction->setChecked(true);
connect(d->m_toggleLockedAction, SIGNAL(toggled(bool)),
d->m_mainWindow, SLOT(setLocked(bool)));
QAction *sep = new QAction(this);
sep->setSeparator(true);
cmd = am->registerAction(sep, QLatin1String("Debugger.Sep.Views"), globalcontext);
d->m_debugMenu->addAction(cmd);
QMenu *mLang = d->m_languageMenu->menu();
mLang->setEnabled(true);
mLang->setTitle(tr("&Languages"));
d->m_debugMenu->addMenu(d->m_languageMenu, Core::Constants::G_DEFAULT_THREE);
QMenu *m = d->m_viewsMenu->menu();
m->setEnabled(true);
m->setTitle(tr("&Views"));
d->m_debugMenu->addMenu(d->m_viewsMenu, Core::Constants::G_DEFAULT_THREE);
m->addSeparator();
m->addAction(d->m_toggleLockedAction);
m->addSeparator();
QAction *resetToSimpleAction = d->m_viewsMenu->menu()->addAction(tr("Reset to default layout"));
connect(resetToSimpleAction, SIGNAL(triggered()),
SLOT(resetDebuggerLayout()));
}
DebuggerUISwitcher *DebuggerUISwitcher::instance()
{
return DebuggerUISwitcherPrivate::m_instance;
}
void DebuggerUISwitcher::addLanguage(const QString &langName)
{
d->m_toolBars.insert(langName, 0);
d->m_languages.append(langName);
Core::ActionManager *am = Core::ICore::instance()->actionManager();
QAction *langChange = new QAction(langName, this);
langChange->setCheckable(true);
langChange->setChecked(false);
d->m_languageActionGroup->addAction(langChange);
connect(langChange, SIGNAL(triggered()), SLOT(langChangeTriggered()));
Core::Command *cmd = am->registerAction(langChange,
"Debugger.Language" + langName, d->m_debuggercontext);
d->m_languageMenu->addAction(cmd);
}
void DebuggerUISwitcher::langChangeTriggered()
{
QObject *sdr = sender();
QAction *act = qobject_cast<QAction*>(sdr);
changeDebuggerUI(act->text());
}
void DebuggerUISwitcher::changeDebuggerUI(const QString &langName)
{
if (d->m_changingUI)
return;
d->m_changingUI = true;
int langId = d->m_languages.indexOf(langName);
if (langId != d->m_activeLanguage) {
d->m_languageActionGroup->actions()[langId]->setChecked(true);
d->m_activeLanguage = langId;
d->m_toolbarStack->setCurrentWidget(d->m_toolBars.value(langName));
foreach (DebugToolWindow *window, d->m_dockWidgets) {
if (window->m_languageId != langId) {
// visibleTo must be used because during init, debugger is not visible,
// although visibility is explicitly set through both default layout and
// QSettings.
window->m_visible = window->m_dockWidget->isVisibleTo(d->m_mainWindow);
window->m_dockWidget->hide();
} else {
if (window->m_visible) {
window->m_dockWidget->show();
}
}
}
foreach (ViewsMenuItems menuitem, d->m_viewsMenuItems) {
if (menuitem.first == langId) {
menuitem.second->setVisible(true);
} else {
menuitem.second->setVisible(false);
}
}
d->m_languageMenu->menu()->setTitle(tr("Language") + " (" + langName + ")");
QHashIterator<int, Core::Command *> iter(m_menuCommands);
while (iter.hasNext()) {
iter.next();
bool active = (iter.key() == langId);
iter.value()->action()->setVisible(active);
}
emit languageChanged(langName);
}
d->m_changingUI = false;
}
void DebuggerUISwitcher::setToolbar(const QString &langName, QWidget *widget)
{
Q_ASSERT(d->m_toolBars.contains(langName));
d->m_toolBars[langName] = widget;
d->m_toolbarStack->addWidget(widget);
}
Utils::FancyMainWindow *DebuggerUISwitcher::mainWindow() const
{
return d->m_mainWindow;
}
QWidget *DebuggerUISwitcher::createMainWindow(Core::BaseMode *mode)
{
d->m_mainWindow = new DebuggerMainWindow(this);
d->m_mainWindow->setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North);
d->m_mainWindow->setDocumentMode(true);
QBoxLayout *editorHolderLayout = new QVBoxLayout;
editorHolderLayout->setMargin(0);
editorHolderLayout->setSpacing(0);
QWidget *editorAndFindWidget = new QWidget;
editorAndFindWidget->setLayout(editorHolderLayout);
editorHolderLayout->addWidget(new Core::EditorManagerPlaceHolder(mode));
editorHolderLayout->addWidget(new Core::FindToolBarPlaceHolder(editorAndFindWidget));
Core::MiniSplitter *documentAndRightPane = new Core::MiniSplitter;
documentAndRightPane->addWidget(editorAndFindWidget);
documentAndRightPane->addWidget(new Core::RightPanePlaceHolder(mode));
documentAndRightPane->setStretchFactor(0, 1);
documentAndRightPane->setStretchFactor(1, 0);
Utils::StyledBar *debugToolBar = new Utils::StyledBar;
debugToolBar->setProperty("topBorder", true);
QHBoxLayout *debugToolBarLayout = new QHBoxLayout(debugToolBar);
debugToolBarLayout->setMargin(0);
debugToolBarLayout->setSpacing(0);
debugToolBarLayout->addWidget(d->m_toolbarStack);
debugToolBarLayout->addStretch();
debugToolBarLayout->addWidget(new Utils::StyledSeparator);
QWidget *centralWidget = new QWidget;
d->m_mainWindow->setCentralWidget(centralWidget);
QVBoxLayout *centralLayout = new QVBoxLayout(centralWidget);
centralWidget->setLayout(centralLayout);
centralLayout->setMargin(0);
centralLayout->setSpacing(0);
centralLayout->addWidget(documentAndRightPane);
centralLayout->addWidget(debugToolBar);
centralLayout->setStretch(0, 1);
centralLayout->setStretch(1, 0);
return d->m_mainWindow;
}
/*!
Keep track of dock widgets so they can be shown/hidden for different languages
*/
QDockWidget *DebuggerUISwitcher::createDockWidget(const QString &langName, QWidget *widget,
Qt::DockWidgetArea area, bool visibleByDefault)
{
QDockWidget *dockWidget = d->m_mainWindow->addDockForWidget(widget);
d->m_mainWindow->addDockWidget(area, dockWidget);
DebugToolWindow *window = new DebugToolWindow;
window->m_languageId = d->m_languages.indexOf(langName);
window->m_dockWidget = dockWidget;
window->m_visible = visibleByDefault;
d->m_dockWidgets.append(window);
if (d->m_languages.indexOf(langName) != d->m_activeLanguage)
dockWidget->hide();
Core::ActionManager *am = Core::ICore::instance()->actionManager();
Core::Command *cmd = am->registerAction(dockWidget->toggleViewAction(),
"Debugger." + dockWidget->objectName(), d->m_debuggercontext);
d->m_viewsMenu->addAction(cmd);
d->m_viewsMenuItems.append(qMakePair(d->m_languages.indexOf(langName), dockWidget->toggleViewAction()));
return dockWidget;
}
QWidget *DebuggerUISwitcher::createContents(Core::BaseMode *mode)
{
// right-side window with editor, output etc.
Core::MiniSplitter *mainWindowSplitter = new Core::MiniSplitter;
mainWindowSplitter->addWidget(createMainWindow(mode));
mainWindowSplitter->addWidget(new Core::OutputPanePlaceHolder(mode, mainWindowSplitter));
mainWindowSplitter->setStretchFactor(0, 10);
mainWindowSplitter->setStretchFactor(1, 0);
mainWindowSplitter->setOrientation(Qt::Vertical);
// navigation + right-side window
Core::MiniSplitter *splitter = new Core::MiniSplitter;
splitter->addWidget(new Core::NavigationWidgetPlaceHolder(mode));
splitter->addWidget(mainWindowSplitter);
splitter->setStretchFactor(0, 0);
splitter->setStretchFactor(1, 1);
return splitter;
}
void DebuggerUISwitcher::shutdown()
{
writeSettings();
}
void DebuggerUISwitcher::writeSettings() const
{
QSettings *s = Core::ICore::instance()->settings();
s->beginGroup(QLatin1String("DebugMode"));
foreach(Internal::DebugToolWindow *toolWindow, d->m_dockWidgets) {
bool visible = toolWindow->m_visible;
if (toolWindow->m_languageId == d->m_activeLanguage) {
visible = toolWindow->m_dockWidget->isVisibleTo(d->m_mainWindow);
}
toolWindow->m_dockWidget->setVisible(visible);
}
d->m_mainWindow->saveSettings(s);
s->endGroup();
}
void DebuggerUISwitcher::readSettings()
{
QSettings *s = Core::ICore::instance()->settings();
s->beginGroup(QLatin1String("DebugMode"));
d->m_mainWindow->restoreSettings(s);
d->m_toggleLockedAction->setChecked(d->m_mainWindow->isLocked());
s->endGroup();
foreach(Internal::DebugToolWindow *toolWindow, d->m_dockWidgets) {
toolWindow->m_visible = toolWindow->m_dockWidget->isVisibleTo(d->m_mainWindow);
}
}
void DebuggerUISwitcher::initialize()
{
createViewsMenuItems();
emit dockArranged(QString());
readSettings();
if (d->m_activeLanguage == -1) {
changeDebuggerUI(d->m_languages.first());
}
hideInactiveWidgets();
}
void DebuggerUISwitcher::resetDebuggerLayout()
{
emit dockArranged(d->m_languages.at(d->m_activeLanguage));
}
QList<Internal::DebugToolWindow* > DebuggerUISwitcher::i_mw_debugToolWindows() const
{
return d->m_dockWidgets;
}
}