Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectnodes.h
Pawel Rutka 4aced20a21 Implement support for project file open after AddFile action
Change-Id: I5f5372498a34760976cea5b7d6f5f49dd04558db
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
2018-02-23 15:15:22 +00:00

86 lines
2.9 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#pragma once
#include <projectexplorer/projectnodes.h>
namespace CMakeProjectManager {
namespace Internal {
class CMakeInputsNode : public ProjectExplorer::ProjectNode
{
public:
CMakeInputsNode(const Utils::FileName &cmakeLists);
static QByteArray generateId(const Utils::FileName &inputFile);
bool showInSimpleTree() const final;
};
class CMakeListsNode : public ProjectExplorer::ProjectNode
{
public:
CMakeListsNode(const Utils::FileName &cmakeListPath);
bool showInSimpleTree() const final;
bool supportsAction(ProjectExplorer::ProjectAction action, const Node *node) const override;
virtual Utils::optional<Utils::FileName> visibleAfterAddFileAction() const override;
};
class CMakeProjectNode : public ProjectExplorer::ProjectNode
{
public:
CMakeProjectNode(const Utils::FileName &directory);
bool showInSimpleTree() const final;
QString tooltip() const final;
bool addFiles(const QStringList &filePaths, QStringList *notAdded) override;
};
class CMakeTargetNode : public ProjectExplorer::ProjectNode
{
public:
CMakeTargetNode(const Utils::FileName &directory, const QString &target);
static QByteArray generateId(const Utils::FileName &directory, const QString &target);
void setTargetInformation(const QList<Utils::FileName> &artifacts, const QString &type);
bool showInSimpleTree() const final;
QString tooltip() const final;
bool supportsAction(ProjectExplorer::ProjectAction action, const Node *node) const override;
bool addFiles(const QStringList &filePaths, QStringList *notAdded) override;
virtual Utils::optional<Utils::FileName> visibleAfterAddFileAction() const override;
private:
QString m_tooltip;
};
} // namespace Internal
} // namespace CMakeProjectManager