Files
qt-creator/src/plugins/debugger/qml/qmlcppengine.h
Kai Koehne d2d3c6dd15 QmlCppEngine: Make sure that breakpoint markers get removed
resetLocation() called by DebuggerPlugin::handle* should automatically
reset the locations for stepping etc.

Change-Id: I3e20f93ade7f40e1e1f33b1b48b11522b59771f8
Task-number: QTCREATORBUG-6291
Reviewed-by: Christiaan Janssen <christiaan.janssen@nokia.com>
2011-10-13 11:56:10 +02:00

142 lines
4.2 KiB
C++

/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
**
** Contact: Nokia Corporation (info@qt.nokia.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
**
**************************************************************************/
#ifndef QMLGDBENGINE_H
#define QMLGDBENGINE_H
#include "debuggerengine.h"
namespace Debugger {
namespace Internal {
class QmlCppEnginePrivate;
class DEBUGGER_EXPORT QmlCppEngine : public DebuggerEngine
{
Q_OBJECT
public:
explicit QmlCppEngine(const DebuggerStartParameters &sp,
DebuggerEngineType slaveEngineType,
QString *errorMessage);
~QmlCppEngine();
bool setToolTipExpression(const QPoint &mousePos,
TextEditor::ITextEditor * editor, const DebuggerToolTipContext &);
void updateWatchData(const WatchData &data,
const WatchUpdateFlags &flags);
void watchPoint(const QPoint &);
void fetchMemory(MemoryAgent *, QObject *, quint64 addr, quint64 length);
void fetchDisassembler(DisassemblerAgent *);
void activateFrame(int index);
void reloadModules();
void examineModules();
void loadSymbols(const QString &moduleName);
void loadAllSymbols();
void requestModuleSymbols(const QString &moduleName);
void reloadRegisters();
void reloadSourceFiles();
void reloadFullStack();
void setRegisterValue(int regnr, const QString &value);
unsigned debuggerCapabilities() const;
bool isSynchronous() const;
QByteArray qtNamespace() const;
void createSnapshot();
void updateAll();
void attemptBreakpointSynchronization();
bool acceptsBreakpoint(BreakpointModelId id) const;
void selectThread(int index);
void assignValueInDebugger(const WatchData *data,
const QString &expr, const QVariant &value);
DebuggerEngine *cppEngine() const;
DebuggerEngine *qmlEngine() const;
void handleRemoteSetupDone(int gdbServerPort, int qmlPort);
void handleRemoteSetupFailed(const QString &message);
void showMessage(const QString &msg, int channel = LogDebug,
int timeout = -1) const;
void resetLocation();
protected:
void detachDebugger();
void executeStep();
void executeStepOut();
void executeNext();
void executeStepI();
void executeNextI();
void executeReturn();
void continueInferior();
void interruptInferior();
void requestInterruptInferior();
void executeRunToLine(const ContextData &data);
void executeRunToFunction(const QString &functionName);
void executeJumpToLine(const ContextData &data);
void executeDebuggerCommand(const QString &command);
void setupEngine();
void setupInferior();
void runEngine();
void shutdownInferior();
void shutdownEngine();
void notifyInferiorRunOk();
void notifyInferiorSpontaneousStop();
void notifyEngineRunAndInferiorRunOk();
void notifyInferiorShutdownOk();
private:
void engineStateChanged(DebuggerState newState);
void setState(DebuggerState newState, bool forced = false);
void slaveEngineStateChanged(DebuggerEngine *slaveEngine, DebuggerState state);
void readyToExecuteQmlStep();
private:
QmlCppEnginePrivate *d;
};
} // namespace Internal
} // namespace Debugger
#endif // QMLGDBENGINE_H