forked from qt-creator/qt-creator
		
	* Update all files in share folder Change-Id: I8a82c3eb2eb614d4339dd4c4e690f54b5f29d813 Reviewed-by: Alessandro Portale <alessandro.portale@theqtcompany.com>
		
			
				
	
	
		
			143 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qt5nodeinstanceserver.h"
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#include <QQuickItem>
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#include <QQuickView>
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#include <designersupportdelegate.h>
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#include <addimportcontainer.h>
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#include <createscenecommand.h>
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#include <reparentinstancescommand.h>
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namespace QmlDesigner {
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Qt5NodeInstanceServer::Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient)
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    : NodeInstanceServer(nodeInstanceClient)
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{
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    DesignerSupport::activateDesignerMode();
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}
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Qt5NodeInstanceServer::~Qt5NodeInstanceServer()
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{
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    delete quickView();
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}
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QQuickView *Qt5NodeInstanceServer::quickView() const
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{
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    return m_quickView.data();
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}
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void Qt5NodeInstanceServer::initializeView()
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{
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    Q_ASSERT(!quickView());
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    m_quickView = new QQuickView;
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    DesignerSupport::createOpenGLContext(m_quickView.data());
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}
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QQmlView *Qt5NodeInstanceServer::declarativeView() const
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{
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    return 0;
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}
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QQmlEngine *Qt5NodeInstanceServer::engine() const
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{
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    if (quickView())
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        return quickView()->engine();
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    return 0;
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}
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void Qt5NodeInstanceServer::resizeCanvasSizeToRootItemSize()
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{
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}
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void Qt5NodeInstanceServer::resetAllItems()
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{
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    foreach (QQuickItem *item, allItems())
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        DesignerSupport::resetDirty(item);
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}
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void Qt5NodeInstanceServer::setupScene(const CreateSceneCommand &command)
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{
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    setupFileUrl(command.fileUrl());
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    setupImports(command.imports());
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    setupDummyData(command.fileUrl());
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    setupInstances(command);
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    quickView()->resize(rootNodeInstance().boundingRect().size().toSize());
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}
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QList<QQuickItem*> subItems(QQuickItem *parentItem)
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{
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    QList<QQuickItem*> itemList;
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    itemList.append(parentItem->childItems());
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    foreach (QQuickItem *childItem, parentItem->childItems())
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        itemList.append(subItems(childItem));
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    return itemList;
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}
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QList<QQuickItem*> Qt5NodeInstanceServer::allItems() const
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{
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    if (rootNodeInstance().isValid())
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        return rootNodeInstance().allItemsRecursive();
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    return QList<QQuickItem*>();
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}
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void Qt5NodeInstanceServer::refreshBindings()
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{
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    DesignerSupport::refreshExpressions(context());
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}
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DesignerSupport *Qt5NodeInstanceServer::designerSupport()
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{
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    return &m_designerSupport;
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}
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void Qt5NodeInstanceServer::createScene(const CreateSceneCommand &command)
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{
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    NodeInstanceServer::createScene(command);
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}
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void Qt5NodeInstanceServer::clearScene(const ClearSceneCommand &command)
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{
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    NodeInstanceServer::clearScene(command);
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}
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void Qt5NodeInstanceServer::reparentInstances(const ReparentInstancesCommand &command)
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{
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    NodeInstanceServer::reparentInstances(command.reparentInstances());
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    startRenderTimer();
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}
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} // QmlDesigner
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