forked from qt-creator/qt-creator
Change-Id: Ib5423fdd064e4546f848c0b640b0ed0514c26d3a Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com> Reviewed-by: Kai Koehne <kai.koehne@digia.com>
122 lines
5.3 KiB
Plaintext
122 lines
5.3 KiB
Plaintext
/**************************************************************************
|
|
**
|
|
** Copyright (c) 2014 Digia Plc and/or its subsidiary(-ies).
|
|
** Contact: http://www.qt-project.org/legal
|
|
**
|
|
** This file is part of Qt Creator
|
|
**
|
|
**
|
|
** GNU Free Documentation License
|
|
**
|
|
** Alternatively, this file may be used under the terms of the GNU Free
|
|
** Documentation License version 1.3 as published by the Free Software
|
|
** Foundation and appearing in the file included in the packaging of this
|
|
** file.
|
|
**
|
|
**
|
|
**************************************************************************/
|
|
|
|
/*!
|
|
\page pluginmanager.html
|
|
\title The Plugin Manager, the Object Pool, and Registered Objects
|
|
|
|
Usually, plugins do not need to access the plugin manager directly.
|
|
They interact with it mostly indirectly through the ExtensionSystem::IPlugin interface.
|
|
There are occasions though, where using the plugin manager API is necessary.
|
|
Plugins need to access the plugin manager's object pool to extend
|
|
some aspects of \QC, for example to add pages to the options dialog. They
|
|
can also utilize the object pool to provide extension points for other plugins
|
|
(see \l{Extending and Providing Interfaces}).
|
|
|
|
\section1 Plugin Manager
|
|
|
|
The plugin manager handles all the details regarding finding plugins, reading their
|
|
description files, resolving plugin dependencies, loading and initializing all plugins
|
|
in the right order, and passing on command line arguments.
|
|
|
|
In addition, the plugin manager manages an \e{object pool}, where objects can be registered
|
|
and retrieved depending on different criteria.
|
|
|
|
Most interaction of plugins with the plugin manager should be done through the
|
|
ExtensionSystem::IPlugin interface, but the following tables summarize some functions
|
|
and signals that can be useful for plugins.
|
|
See the ExtensionSystem::PluginManager reference documentation for the complete list.
|
|
|
|
\table
|
|
\header
|
|
\li Function
|
|
\li Description
|
|
\row
|
|
\li instance()
|
|
\li Returns the singleton plugin manager instance, for example for connecting to signals.
|
|
\row
|
|
\li addObject()
|
|
\li Registers an object in the object pool.
|
|
Also available through ExtensionSystem::IPlugin::addObject().
|
|
\row
|
|
\li removeObject()
|
|
\li Unregisters an object from the object pool.
|
|
Also available through ExtensionSystem::IPlugin::removeObject().
|
|
\row
|
|
\li getObjects<T>()
|
|
\li Returns all objects of type T that are registered in the object pool.
|
|
This respects \l{Aggregations}.
|
|
\row
|
|
\li getObject<T>()
|
|
\li Returns one object of type T that is registered in the object pool.
|
|
This respects \l{Aggregations}.
|
|
\row
|
|
\li getObjectByName(const QString &name)
|
|
\li Returns one object with the given object name that is registered in the object pool.
|
|
\row
|
|
\li getObjectByClassName(const QString &className)
|
|
\li Returns one object with the given class name that is registered in the object pool.
|
|
\endtable
|
|
|
|
\table
|
|
\header
|
|
\li Signal
|
|
\li Description
|
|
\row
|
|
\li objectAdded(QObject *object)
|
|
\li Sent after an object is registered in the object pool.
|
|
\row
|
|
\li aboutToRemoveObject(QObject *object)
|
|
\li Sent just before an object is unregistered from the object pool.
|
|
\row
|
|
\li initializationDone()
|
|
\li Sent when plugins are running and all delayed initialization is done.
|
|
\endtable
|
|
|
|
\target object pool
|
|
\section1 Object Pool and Registered Objects
|
|
|
|
Plugins can register objects to a common \e pool that is managed by
|
|
the plugin manager. Objects in the pool must derive from QObject, there are no other
|
|
prerequisites.
|
|
|
|
All objects of a specified type can be retrieved from the object pool
|
|
via the \l{ExtensionSystem::PluginManager::getObjects()}{getObjects()} and
|
|
\l{ExtensionSystem::PluginManager::getObject()}{getObject()} functions.
|
|
They are aware of Aggregation::Aggregate, so these functions use the Aggregation::query()
|
|
functions instead of qobject_cast to determine the matching objects.
|
|
|
|
It is also possible to retrieve an object with a specific object name with
|
|
\l{ExtensionSystem::PluginManager::getObjectByName()}{getObjectByName()}
|
|
(see QObject::objectName()), and an object with a given class name with
|
|
\l{ExtensionSystem::PluginManager::getObjectByClassName()}{getObjectByClassName()}
|
|
(see QMetaObject::className()).
|
|
|
|
Whenever the state of the object pool changes, a corresponding
|
|
\l{ExtensionSystem::PluginManager::objectAdded()}{objectAdded()} or
|
|
\l{ExtensionSystem::PluginManager::aboutToRemoveObject()}{aboutToRemoveObject()} signal is
|
|
emitted by the plugin manager.
|
|
|
|
A common use case for the object pool is that a plugin (or the application) provides
|
|
an \e{extension point} for other plugins, which is a class that can
|
|
be implemented and added to the object pool to be retrieved by the providing plugin.
|
|
It is also possible to use the object pool to provide access to an object without actually
|
|
linking against the providing plugin library. See \l{Extending and Providing Interfaces}
|
|
for details.
|
|
*/
|