Files
qt-creator/src/plugins/coreplugin/progressmanager/progressmanager.cpp
Eike Ziller 57cac11e20 Make task details visible by default
It used to hide to bottom part of the vertical scrollbar of editors, but
it moved a bit to the left. It will still hide some UI, but the issue is
probably less ugly now, and can still be turned off by users.

Change-Id: I9522658f658300212cd205f9e07b165b2dd393f8
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
2019-04-12 07:20:09 +00:00

787 lines
28 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "futureprogress.h"
#include "progressmanager_p.h"
#include "progressbar.h"
#include "progressview.h"
#include "../actionmanager/actionmanager.h"
#include "../actionmanager/command.h"
#include "../icontext.h"
#include "../coreconstants.h"
#include "../icore.h"
#include "../statusbarmanager.h"
#include <extensionsystem/pluginmanager.h>
#include <utils/hostosinfo.h>
#include <utils/qtcassert.h>
#include <utils/stylehelper.h>
#include <utils/theme/theme.h>
#include <utils/utilsicons.h>
#include <QAction>
#include <QEvent>
#include <QHBoxLayout>
#include <QMouseEvent>
#include <QPainter>
#include <QPropertyAnimation>
#include <QStyle>
#include <QStyleOption>
#include <QTimer>
#include <QVariant>
#include <math.h>
static const char kSettingsGroup[] = "Progress";
static const char kDetailsPinned[] = "DetailsPinned";
static const int TimerInterval = 100; // 100 ms
using namespace Core;
using namespace Core::Internal;
using namespace Utils;
/*!
\mainclass
\class Core::ProgressManager
\brief The ProgressManager class is used to show a user interface
for running tasks in Qt Creator.
It tracks the progress of a task that it is told
about, and shows a progress indicator in the lower right
of Qt Creator's main window to the user.
The progress indicator also allows the user to cancel the task.
You get the single instance of this class via the
ProgressManager::instance() function.
\section1 Registering a task
The ProgressManager API uses QtConcurrent as the basis for defining
tasks. A task consists of the following properties:
\table
\header
\li Property
\li Type
\li Description
\row
\li Task abstraction
\li \c QFuture<void>
\li A \c QFuture object that represents the task which is
responsible for reporting the state of the task. See below
for coding patterns how to create this object for your
specific task.
\row
\li Title
\li \c QString
\li A very short title describing your task. This is shown
as a title over the progress bar.
\row
\li Type
\li \c QString
\li A string identifier that is used to group different tasks that
belong together.
For example, all the search operations use the same type
identifier.
\row
\li Flags
\li \l ProgressManager::ProgressFlags
\li Additional flags that specify how the progress bar should
be presented to the user.
\endtable
To register a task you create your \c QFuture<void> object, and call
addTask(). This function returns a
\l{Core::FutureProgress}{FutureProgress}
object that you can use to further customize the progress bar's appearance.
See the \l{Core::FutureProgress}{FutureProgress} documentation for
details.
In the following you will learn about two common patterns how to
create the \c QFuture<void> object for your task.
\section2 Create a threaded task with QtConcurrent
The first option is to directly use QtConcurrent to actually
start a task concurrently in a different thread.
QtConcurrent has several different functions to run e.g.
a class function in a different thread. Qt Creator itself
adds a few more in \c{src/libs/qtconcurrent/runextensions.h}.
The QtConcurrent functions to run a concurrent task return a
\c QFuture object. This is what you want to give the
ProgressManager in the addTask() function.
Have a look at e.g Core::ILocatorFilter. Locator filters implement
a function \c refresh which takes a \c QFutureInterface object
as a parameter. These functions look something like:
\code
void Filter::refresh(QFutureInterface<void> &future) {
future.setProgressRange(0, MAX);
...
while (!future.isCanceled()) {
// Do a part of the long stuff
...
future.setProgressValue(currentProgress);
...
}
}
\endcode
The actual refresh, which calls all the filters' refresh functions
in a different thread, looks like this:
\code
QFuture<void> task = Utils::map(filters, &ILocatorFilter::refresh);
Core::FutureProgress *progress = Core::ProgressManager::addTask(task, tr("Indexing"),
Locator::Constants::TASK_INDEX);
\endcode
First, we to start an asynchronous operation which calls all the filters'
refresh function. After that we register the returned QFuture object
with the ProgressManager.
\section2 Manually create QtConcurrent objects for your thread
If your task has its own means to create and run a thread,
you need to create the necessary objects yourselves, and
report the start/stop state.
\code
// We are already running in a different thread here
QFutureInterface<void> *progressObject = new QFutureInterface<void>;
progressObject->setProgressRange(0, MAX);
Core::ProgressManager::addTask(progressObject->future(), tr("DoIt"), MYTASKTYPE);
progressObject->reportStarted();
// Do something
...
progressObject->setProgressValue(currentProgress);
...
// We have done what we needed to do
progressObject->reportFinished();
delete progressObject;
\endcode
In the first line we create the QFutureInterface object that will be
our way for reporting the task's state.
The first thing we report is the expected range of the progress values.
We register the task with the ProgressManager, using the internal
QFuture object that has been created for our QFutureInterface object.
Next we report that the task has begun and start doing our actual
work, regularly reporting the progress via the functions
in QFutureInterface. After the long taking operation has finished,
we report so through the QFutureInterface object, and delete it
afterwards.
\section1 Customizing progress appearance
You can set a custom widget to show below the progress bar itself,
using the FutureProgress object returned by the addTask() function.
Also use this object to get notified when the user clicks on the
progress indicator.
*/
/*!
\enum Core::ProgressManager::ProgressFlag
Additional flags that specify details in behavior. The
default for a task is to not have any of these flags set.
\value KeepOnFinish
The progress indicator stays visible after the task has finished.
\value ShowInApplicationIcon
The progress indicator for this task is additionally
shown in the application icon in the system's task bar or dock, on
platforms that support that (at the moment Windows 7 and Mac OS X).
*/
/*!
\fn Core::ProgressManager::ProgressManager(QObject *parent = 0)
\internal
*/
/*!
\fn Core::ProgressManager::~ProgressManager()
\internal
*/
/*!
\fn FutureProgress *Core::ProgressManager::addTask(const QFuture<void> &future, const QString &title, const QString &type, ProgressFlags flags = 0)
Shows a progress indicator for task given by the QFuture object \a future.
The progress indicator shows the specified \a title along with the progress bar.
The \a type of a task will specify a logical grouping with other
running tasks. Via the \a flags parameter you can e.g. let the
progress indicator stay visible after the task has finished.
Returns an object that represents the created progress indicator,
which can be used to further customize. The FutureProgress object's
life is managed by the ProgressManager and is guaranteed to live only until
the next event loop cycle, or until the next call of addTask.
If you want to use the returned FutureProgress later than directly after calling this function,
you will need to use protective functions (like wrapping the returned object in QPointer and
checking for 0 whenever you use it).
*/
/*!
\fn void Core::ProgressManager::setApplicationLabel(const QString &text)
Shows the given \a text in a platform dependent way in the application
icon in the system's task bar or dock. This is used
to show the number of build errors on Windows 7 and Mac OS X.
*/
/*!
\fn void Core::ProgressManager::cancelTasks(Core::Id type)
Schedules a cancel for all running tasks of the given \a type.
Please note that the cancel functionality depends on the
running task to actually check the \c QFutureInterface::isCanceled
property.
*/
/*!
\fn void Core::ProgressManager::taskStarted(Core::Id type)
Sent whenever a task of a given \a type is started.
*/
/*!
\fn void Core::ProgressManager::allTasksFinished(Core::Id type)
Sent when all tasks of a \a type have finished.
*/
static ProgressManagerPrivate *m_instance = nullptr;
ProgressManagerPrivate::ProgressManagerPrivate()
: m_opacityEffect(new QGraphicsOpacityEffect(this))
{
m_opacityEffect->setOpacity(.999);
m_instance = this;
m_progressView = new ProgressView;
// withDelay, so the statusBarWidget has the chance to get the enter event
connect(m_progressView.data(), &ProgressView::hoveredChanged, this, &ProgressManagerPrivate::updateVisibilityWithDelay);
connect(ICore::instance(), &ICore::coreAboutToClose, this, &ProgressManagerPrivate::cancelAllRunningTasks);
}
ProgressManagerPrivate::~ProgressManagerPrivate()
{
stopFadeOfSummaryProgress();
qDeleteAll(m_taskList);
m_taskList.clear();
StatusBarManager::destroyStatusBarWidget(m_statusBarWidget);
m_statusBarWidget = nullptr;
cleanup();
m_instance = nullptr;
}
void ProgressManagerPrivate::readSettings()
{
QSettings *settings = ICore::settings();
settings->beginGroup(QLatin1String(kSettingsGroup));
m_progressViewPinned = settings->value(QLatin1String(kDetailsPinned), true).toBool();
settings->endGroup();
}
void ProgressManagerPrivate::init()
{
readSettings();
m_statusBarWidget = new QWidget;
m_statusBarWidget->setObjectName("ProgressInfo"); // used for UI introduction
auto layout = new QHBoxLayout(m_statusBarWidget);
layout->setContentsMargins(0, 0, 0, 0);
layout->setSpacing(0);
m_statusBarWidget->setLayout(layout);
m_summaryProgressWidget = new QWidget(m_statusBarWidget);
m_summaryProgressWidget->setVisible(!m_progressViewPinned);
m_summaryProgressWidget->setGraphicsEffect(m_opacityEffect);
m_summaryProgressLayout = new QHBoxLayout(m_summaryProgressWidget);
m_summaryProgressLayout->setContentsMargins(0, 0, 0, 2);
m_summaryProgressLayout->setSpacing(0);
m_summaryProgressWidget->setLayout(m_summaryProgressLayout);
m_summaryProgressBar = new ProgressBar(m_summaryProgressWidget);
m_summaryProgressBar->setMinimumWidth(70);
m_summaryProgressBar->setTitleVisible(false);
m_summaryProgressBar->setSeparatorVisible(false);
m_summaryProgressBar->setCancelEnabled(false);
m_summaryProgressLayout->addWidget(m_summaryProgressBar);
layout->addWidget(m_summaryProgressWidget);
auto toggleButton = new QToolButton(m_statusBarWidget);
layout->addWidget(toggleButton);
m_statusBarWidget->installEventFilter(this);
StatusBarManager::addStatusBarWidget(m_statusBarWidget, StatusBarManager::RightCorner);
QAction *toggleProgressView = new QAction(tr("Toggle Progress Details"), this);
toggleProgressView->setCheckable(true);
toggleProgressView->setChecked(m_progressViewPinned);
toggleProgressView->setIcon(Utils::Icons::TOGGLE_PROGRESSDETAILS_TOOLBAR.icon());
Command *cmd = ActionManager::registerAction(toggleProgressView,
"QtCreator.ToggleProgressDetails");
connect(toggleProgressView, &QAction::toggled,
this, &ProgressManagerPrivate::progressDetailsToggled);
toggleButton->setDefaultAction(cmd->action());
m_progressView->setReferenceWidget(toggleButton);
updateVisibility();
initInternal();
}
void ProgressManagerPrivate::doCancelTasks(Id type)
{
bool found = false;
QMap<QFutureWatcher<void> *, Id>::iterator task = m_runningTasks.begin();
while (task != m_runningTasks.end()) {
if (task.value() != type) {
++task;
continue;
}
found = true;
disconnect(task.key(), &QFutureWatcherBase::finished, this, &ProgressManagerPrivate::taskFinished);
if (m_applicationTask == task.key())
disconnectApplicationTask();
task.key()->cancel();
delete task.key();
task = m_runningTasks.erase(task);
}
if (found) {
updateSummaryProgressBar();
emit allTasksFinished(type);
}
}
bool ProgressManagerPrivate::eventFilter(QObject *obj, QEvent *event)
{
if (obj == m_statusBarWidget && event->type() == QEvent::Enter) {
m_hovered = true;
updateVisibility();
} else if (obj == m_statusBarWidget && event->type() == QEvent::Leave) {
m_hovered = false;
// give the progress view the chance to get the mouse enter event
updateVisibilityWithDelay();
} else if (obj == m_statusBarWidget && event->type() == QEvent::MouseButtonPress
&& !m_taskList.isEmpty()) {
auto me = static_cast<QMouseEvent *>(event);
if (me->button() == Qt::LeftButton && !me->modifiers()) {
FutureProgress *progress = m_currentStatusDetailsProgress;
if (!progress)
progress = m_taskList.last();
// don't send signal directly from an event filter, event filters should
// do as little a possible
QTimer::singleShot(0, progress, &FutureProgress::clicked);
event->accept();
return true;
}
}
return false;
}
void ProgressManagerPrivate::cancelAllRunningTasks()
{
QMap<QFutureWatcher<void> *, Id>::const_iterator task = m_runningTasks.constBegin();
while (task != m_runningTasks.constEnd()) {
disconnect(task.key(), &QFutureWatcherBase::finished, this, &ProgressManagerPrivate::taskFinished);
if (m_applicationTask == task.key())
disconnectApplicationTask();
task.key()->cancel();
delete task.key();
++task;
}
m_runningTasks.clear();
updateSummaryProgressBar();
}
FutureProgress *ProgressManagerPrivate::doAddTask(const QFuture<void> &future, const QString &title,
Id type, ProgressFlags flags)
{
// watch
auto watcher = new QFutureWatcher<void>();
m_runningTasks.insert(watcher, type);
connect(watcher, &QFutureWatcherBase::progressRangeChanged,
this, &ProgressManagerPrivate::updateSummaryProgressBar);
connect(watcher, &QFutureWatcherBase::progressValueChanged,
this, &ProgressManagerPrivate::updateSummaryProgressBar);
connect(watcher, &QFutureWatcherBase::finished, this, &ProgressManagerPrivate::taskFinished);
watcher->setFuture(future);
// handle application task
if (flags & ShowInApplicationIcon) {
if (m_applicationTask)
disconnectApplicationTask();
m_applicationTask = watcher;
setApplicationProgressRange(future.progressMinimum(), future.progressMaximum());
setApplicationProgressValue(future.progressValue());
connect(m_applicationTask, &QFutureWatcherBase::progressRangeChanged,
this, &ProgressManagerPrivate::setApplicationProgressRange);
connect(m_applicationTask, &QFutureWatcherBase::progressValueChanged,
this, &ProgressManagerPrivate::setApplicationProgressValue);
setApplicationProgressVisible(true);
}
// create FutureProgress and manage task list
removeOldTasks(type);
if (m_taskList.size() == 10)
removeOneOldTask();
auto progress = new FutureProgress;
progress->setTitle(title);
progress->setFuture(future);
m_progressView->addProgressWidget(progress);
m_taskList.append(progress);
progress->setType(type);
if (flags.testFlag(ProgressManager::KeepOnFinish))
progress->setKeepOnFinish(FutureProgress::KeepOnFinishTillUserInteraction);
else
progress->setKeepOnFinish(FutureProgress::HideOnFinish);
connect(progress, &FutureProgress::hasErrorChanged,
this, &ProgressManagerPrivate::updateSummaryProgressBar);
connect(progress, &FutureProgress::removeMe, this, &ProgressManagerPrivate::slotRemoveTask);
connect(progress, &FutureProgress::fadeStarted,
this, &ProgressManagerPrivate::updateSummaryProgressBar);
connect(progress, &FutureProgress::statusBarWidgetChanged,
this, &ProgressManagerPrivate::updateStatusDetailsWidget);
connect(progress, &FutureProgress::subtitleInStatusBarChanged,
this, &ProgressManagerPrivate::updateStatusDetailsWidget);
updateStatusDetailsWidget();
emit taskStarted(type);
return progress;
}
ProgressView *ProgressManagerPrivate::progressView()
{
return m_progressView;
}
void ProgressManagerPrivate::taskFinished()
{
QObject *taskObject = sender();
QTC_ASSERT(taskObject, return);
auto task = static_cast<QFutureWatcher<void> *>(taskObject);
if (m_applicationTask == task)
disconnectApplicationTask();
Id type = m_runningTasks.value(task);
m_runningTasks.remove(task);
delete task;
updateSummaryProgressBar();
if (!m_runningTasks.key(type, 0))
emit allTasksFinished(type);
}
void ProgressManagerPrivate::disconnectApplicationTask()
{
disconnect(m_applicationTask, &QFutureWatcherBase::progressRangeChanged,
this, &ProgressManagerPrivate::setApplicationProgressRange);
disconnect(m_applicationTask, &QFutureWatcherBase::progressValueChanged,
this, &ProgressManagerPrivate::setApplicationProgressValue);
setApplicationProgressVisible(false);
m_applicationTask = nullptr;
}
void ProgressManagerPrivate::updateSummaryProgressBar()
{
m_summaryProgressBar->setError(hasError());
updateVisibility();
if (m_runningTasks.isEmpty()) {
m_summaryProgressBar->setFinished(true);
if (m_taskList.isEmpty() || isLastFading())
fadeAwaySummaryProgress();
return;
}
stopFadeOfSummaryProgress();
m_summaryProgressBar->setFinished(false);
QMapIterator<QFutureWatcher<void> *, Id> it(m_runningTasks);
static const int TASK_RANGE = 100;
int value = 0;
while (it.hasNext()) {
it.next();
QFutureWatcher<void> *watcher = it.key();
int min = watcher->progressMinimum();
int range = watcher->progressMaximum() - min;
if (range > 0)
value += TASK_RANGE * (watcher->progressValue() - min) / range;
}
m_summaryProgressBar->setRange(0, TASK_RANGE * m_runningTasks.size());
m_summaryProgressBar->setValue(value);
}
void ProgressManagerPrivate::fadeAwaySummaryProgress()
{
stopFadeOfSummaryProgress();
m_opacityAnimation = new QPropertyAnimation(m_opacityEffect, "opacity");
m_opacityAnimation->setDuration(StyleHelper::progressFadeAnimationDuration);
m_opacityAnimation->setEndValue(0.);
connect(m_opacityAnimation.data(), &QAbstractAnimation::finished, this, &ProgressManagerPrivate::summaryProgressFinishedFading);
m_opacityAnimation->start(QAbstractAnimation::DeleteWhenStopped);
}
void ProgressManagerPrivate::stopFadeOfSummaryProgress()
{
if (m_opacityAnimation) {
m_opacityAnimation->stop();
m_opacityEffect->setOpacity(.999);
delete m_opacityAnimation;
}
}
bool ProgressManagerPrivate::hasError() const
{
foreach (FutureProgress *progress, m_taskList)
if (progress->hasError())
return true;
return false;
}
bool ProgressManagerPrivate::isLastFading() const
{
if (m_taskList.isEmpty())
return false;
foreach (FutureProgress *progress, m_taskList) {
if (!progress->isFading()) // we still have progress bars that are not fading
return false;
}
return true;
}
void ProgressManagerPrivate::slotRemoveTask()
{
auto progress = qobject_cast<FutureProgress *>(sender());
QTC_ASSERT(progress, return);
Id type = progress->type();
removeTask(progress);
removeOldTasks(type, true);
}
void ProgressManagerPrivate::removeOldTasks(const Id type, bool keepOne)
{
bool firstFound = !keepOne; // start with false if we want to keep one
QList<FutureProgress *>::iterator i = m_taskList.end();
while (i != m_taskList.begin()) {
--i;
if ((*i)->type() == type) {
if (firstFound && ((*i)->future().isFinished() || (*i)->future().isCanceled())) {
deleteTask(*i);
i = m_taskList.erase(i);
}
firstFound = true;
}
}
updateSummaryProgressBar();
updateStatusDetailsWidget();
}
void ProgressManagerPrivate::removeOneOldTask()
{
if (m_taskList.isEmpty())
return;
// look for oldest ended process
for (QList<FutureProgress *>::iterator i = m_taskList.begin(); i != m_taskList.end(); ++i) {
if ((*i)->future().isFinished()) {
deleteTask(*i);
i = m_taskList.erase(i);
return;
}
}
// no ended process, look for a task type with multiple running tasks and remove the oldest one
for (QList<FutureProgress *>::iterator i = m_taskList.begin(); i != m_taskList.end(); ++i) {
Id type = (*i)->type();
int taskCount = 0;
foreach (FutureProgress *p, m_taskList)
if (p->type() == type)
++taskCount;
if (taskCount > 1) { // don't care for optimizations it's only a handful of entries
deleteTask(*i);
i = m_taskList.erase(i);
return;
}
}
// no ended process, no type with multiple processes, just remove the oldest task
FutureProgress *task = m_taskList.takeFirst();
deleteTask(task);
updateSummaryProgressBar();
updateStatusDetailsWidget();
}
void ProgressManagerPrivate::removeTask(FutureProgress *task)
{
m_taskList.removeAll(task);
deleteTask(task);
updateSummaryProgressBar();
updateStatusDetailsWidget();
}
void ProgressManagerPrivate::deleteTask(FutureProgress *progress)
{
m_progressView->removeProgressWidget(progress);
progress->hide();
progress->deleteLater();
}
void ProgressManagerPrivate::updateVisibility()
{
m_progressView->setVisible(m_progressViewPinned || m_hovered || m_progressView->isHovered());
m_summaryProgressWidget->setVisible((!m_runningTasks.isEmpty() || !m_taskList.isEmpty())
&& !m_progressViewPinned);
}
void ProgressManagerPrivate::updateVisibilityWithDelay()
{
QTimer::singleShot(150, this, &ProgressManagerPrivate::updateVisibility);
}
void ProgressManagerPrivate::updateStatusDetailsWidget()
{
QWidget *candidateWidget = nullptr;
// get newest progress with a status bar widget
QList<FutureProgress *>::iterator i = m_taskList.end();
while (i != m_taskList.begin()) {
--i;
FutureProgress *progress = *i;
candidateWidget = progress->statusBarWidget();
if (candidateWidget) {
m_currentStatusDetailsProgress = progress;
break;
} else if (progress->isSubtitleVisibleInStatusBar() && !progress->subtitle().isEmpty()) {
if (!m_statusDetailsLabel) {
m_statusDetailsLabel = new QLabel(m_summaryProgressWidget);
QFont font(m_statusDetailsLabel->font());
font.setPointSizeF(StyleHelper::sidebarFontSize());
font.setBold(true);
m_statusDetailsLabel->setFont(font);
}
m_statusDetailsLabel->setText(progress->subtitle());
candidateWidget = m_statusDetailsLabel;
m_currentStatusDetailsProgress = progress;
break;
}
}
if (candidateWidget == m_currentStatusDetailsWidget)
return;
if (m_currentStatusDetailsWidget) {
m_currentStatusDetailsWidget->hide();
m_summaryProgressLayout->removeWidget(m_currentStatusDetailsWidget);
}
if (candidateWidget) {
m_summaryProgressLayout->insertWidget(0, candidateWidget);
candidateWidget->show();
}
m_currentStatusDetailsWidget = candidateWidget;
}
void ProgressManagerPrivate::summaryProgressFinishedFading()
{
m_summaryProgressWidget->setVisible(false);
m_opacityEffect->setOpacity(.999);
}
void ProgressManagerPrivate::progressDetailsToggled(bool checked)
{
m_progressViewPinned = checked;
updateVisibility();
QSettings *settings = ICore::settings();
settings->beginGroup(QLatin1String(kSettingsGroup));
settings->setValue(QLatin1String(kDetailsPinned), m_progressViewPinned);
settings->endGroup();
}
ProgressManager::ProgressManager() = default;
ProgressManager::~ProgressManager() = default;
ProgressManager *ProgressManager::instance()
{
return m_instance;
}
FutureProgress *ProgressManager::addTask(const QFuture<void> &future, const QString &title, Id type, ProgressFlags flags)
{
return m_instance->doAddTask(future, title, type, flags);
}
/*!
Shows a progress indicator for task given by the QFuture given by
the QFutureInterface \a futureInterface.
The progress indicator shows the specified \a title along with the progress bar.
The progress indicator will increase monotonically with time, at \a expectedSeconds
it will reach about 80%, and continue to increase with a decreasingly slower rate.
\sa addTask
*/
FutureProgress *ProgressManager::addTimedTask(const QFutureInterface<void> &futureInterface, const QString &title,
Id type, int expectedSeconds, ProgressFlags flags)
{
QFutureInterface<void> dummy(futureInterface); // Need mutable to access .future()
FutureProgress *fp = m_instance->doAddTask(dummy.future(), title, type, flags);
(void) new ProgressTimer(futureInterface, expectedSeconds, fp);
return fp;
}
void ProgressManager::setApplicationLabel(const QString &text)
{
m_instance->doSetApplicationLabel(text);
}
void ProgressManager::cancelTasks(Id type)
{
if (m_instance)
m_instance->doCancelTasks(type);
}
ProgressTimer::ProgressTimer(const QFutureInterfaceBase &futureInterface,
int expectedSeconds,
QObject *parent)
: QObject(parent),
m_futureInterface(futureInterface),
m_expectedTime(expectedSeconds)
{
m_futureInterface.setProgressRange(0, 100);
m_futureInterface.setProgressValue(0);
m_timer = new QTimer(this);
m_timer->setInterval(TimerInterval);
connect(m_timer, &QTimer::timeout, this, &ProgressTimer::handleTimeout);
m_timer->start();
}
void ProgressTimer::handleTimeout()
{
++m_currentTime;
// This maps expectation to atan(1) to Pi/4 ~= 0.78, i.e. snaps
// from 78% to 100% when expectations are met at the time the
// future finishes. That's not bad for a random choice.
const double mapped = atan2(double(m_currentTime) * TimerInterval / 1000.0,
double(m_expectedTime));
const double progress = 100 * 2 * mapped / 3.14;
m_futureInterface.setProgressValue(int(progress));
}