Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/AutoScaleHelper.qml
Miikka Heikkinen a35a2d6bf3 QmlDesigner: Fix far away gizmo scaling
Changed auto scaler math to use more double precision math to improve
scaling accuracy when camera is zoomed far or gizmo is far from origin.

Change-Id: Ic3020bbf159c0d5d090af9c9b8e8a4aa372d2406
Fixes: QDS-1528
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 11:48:14 +00:00

77 lines
2.3 KiB
QML

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import QtQuick 2.0
import QtQuick3D 1.0
import MouseArea3D 1.0
Node {
id: overlayNode
property View3D view3D
property Node target: parent
property bool autoScale: true
property Camera camera: view3D.camera
// Read-only
property real relativeScale: 1
onSceneTransformChanged: updateScale()
onAutoScaleChanged: updateScale()
// Trigger delayed update on camera change to ensure camera values are correct
onCameraChanged: _generalHelper.requestOverlayUpdate();
Connections {
target: camera
onSceneTransformChanged: updateScale()
}
Connections {
target: _generalHelper
onOverlayUpdateNeeded: updateScale()
}
function getScale(baseScale)
{
return Qt.vector3d(baseScale.x * relativeScale, baseScale.y * relativeScale,
baseScale.z * relativeScale);
}
function updateScale()
{
if (!autoScale) {
target.scale = Qt.vector3d(1, 1, 1);
} else {
relativeScale = helper.getRelativeScale(overlayNode);
}
}
MouseArea3D {
id: helper
active: false
view3D: overlayNode.view3D
}
}