forked from qt-creator/qt-creator
		
	Edit3D view is now a tab alongside Form Editor. Buttons were moved to a Creator side task bar on Edit 3D view. Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e Fixes: QDS-1570 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
		
			
				
	
	
		
			87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qt5nodeinstanceclientproxy.h"
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#include <QCoreApplication>
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#include "qt5informationnodeinstanceserver.h"
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#include "qt5previewnodeinstanceserver.h"
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#include "qt5rendernodeinstanceserver.h"
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#include "qt5testnodeinstanceserver.h"
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#include <designersupportdelegate.h>
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#if defined(Q_OS_UNIX)
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#include <unistd.h>
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#elif defined(Q_OS_WIN)
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#include <windows.h>
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#endif
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namespace QmlDesigner {
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static void prioritizeDown()
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{
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#if defined(Q_OS_UNIX)
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    nice(19);
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#elif defined(Q_OS_WIN)
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    SetPriorityClass(GetCurrentProcess(), BELOW_NORMAL_PRIORITY_CLASS);
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#endif
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}
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Qt5NodeInstanceClientProxy::Qt5NodeInstanceClientProxy(QObject *parent) :
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    NodeInstanceClientProxy(parent)
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{
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    prioritizeDown();
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    if (QCoreApplication::arguments().at(1) == QLatin1String("--readcapturedstream")) {
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        DesignerSupport::activateDesignerWindowManager();
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        qputenv("DESIGNER_DONT_USE_SHARED_MEMORY", "1");
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        setNodeInstanceServer(new Qt5TestNodeInstanceServer(this));
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        initializeCapturedStream(QCoreApplication::arguments().at(2));
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        readDataStream();
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        QCoreApplication::exit();
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    } else if (QCoreApplication::arguments().at(2) == QLatin1String("previewmode")) {
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        DesignerSupport::activateDesignerWindowManager();
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        setNodeInstanceServer(new Qt5PreviewNodeInstanceServer(this));
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        initializeSocket();
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    } else if (QCoreApplication::arguments().at(2) == QLatin1String("editormode")) {
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        /* The editormode does not use the DesignerWindowManager,
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         * because we want to be able to show the 3D Edit View
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         * as a normal QQuickView.
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         * The DesignerWindowManager prevents any window from actually being shown. */
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        if (!qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_MODE")
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                || !qEnvironmentVariableIsSet("QMLDESIGNER_QUICK3D_SHOW_EDIT_WINDOW")) {
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            DesignerSupport::activateDesignerWindowManager();
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        }
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        setNodeInstanceServer(new Qt5InformationNodeInstanceServer(this));
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        initializeSocket();
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    } else if (QCoreApplication::arguments().at(2) == QLatin1String("rendermode")) {
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        DesignerSupport::activateDesignerWindowManager();
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        setNodeInstanceServer(new Qt5RenderNodeInstanceServer(this));
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        initializeSocket();
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    }
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}
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} // namespace QmlDesigner
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