Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/AxisHelper.qml
Miikka Heikkinen 3890bf4efb QmlDesigner: Add support for multiple views to 3D edit view
Any subtree of Nodes can be shown in 3D edit view.
Selecting any Node or their children, or View3D changes the
view in 3D edit view to the relevant scene.

Fixes: QDS-1494
Fixes: QDS-1565
Change-Id: I2d5a6f88bab2a20b74c347351235f79fb530519b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 14:52:08 +00:00

134 lines
4.2 KiB
QML

/****************************************************************************
**
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
import QtQuick 2.0
import QtQuick3D 1.0
View3D {
id: axisHelperView
property var editCameraCtrl
property Node selectedNode
camera: axisHelperCamera
Node {
OrthographicCamera {
id: axisHelperCamera
rotation: editCameraCtrl.camera ? editCameraCtrl.camera.rotation : Qt.vector3d(0, 0, 0)
position: editCameraCtrl.camera ? editCameraCtrl.camera.position.minus(editCameraCtrl._lookAtPoint)
.normalized().times(600) : Qt.vector3d(0, 0, 0)
}
AutoScaleHelper {
id: autoScale
view3D: axisHelperView
position: axisHelperGizmo.scenePosition
}
Node {
id: axisHelperGizmo
scale: autoScale.getScale(Qt.vector3d(4, 4, 4))
AxisHelperArm {
id: armX
rotation: Qt.vector3d(0, 0, -90)
color: Qt.rgba(1, 0, 0, 1)
hoverColor: Qt.lighter(Qt.rgba(1, 0, 0, 1))
view3D: axisHelperView
camRotPos: Qt.vector3d(0, 90, 0)
camRotNeg: Qt.vector3d(0, -90, 0)
}
AxisHelperArm {
id: armY
rotation: Qt.vector3d(0, 0, 0)
color: Qt.rgba(0, 0.6, 0, 1)
hoverColor: Qt.lighter(Qt.rgba(0, 0.6, 0, 1))
view3D: axisHelperView
camRotPos: Qt.vector3d(-90, 0, 0)
camRotNeg: Qt.vector3d(90, 0, 0)
}
AxisHelperArm {
id: armZ
rotation: Qt.vector3d(90, 0, 0)
color: Qt.rgba(0, 0, 1, 1)
hoverColor: Qt.lighter(Qt.rgba(0, 0, 1, 1))
view3D: axisHelperView
camRotPos: Qt.vector3d(0, 0, 0)
camRotNeg: Qt.vector3d(0, 180, 0)
}
}
}
MouseArea {
anchors.fill: parent
hoverEnabled: true
acceptedButtons: Qt.LeftButton
property var pickObj: null
function cancelHover()
{
if (pickObj) {
pickObj.hovering = false;
pickObj = null;
}
}
function pick(mouse)
{
var result = axisHelperView.pick(mouse.x, mouse.y);
if (result.objectHit) {
if (result.objectHit !== pickObj) {
cancelHover();
pickObj = result.objectHit;
pickObj.hovering = true;
}
} else {
cancelHover();
}
}
onPositionChanged: {
pick(mouse);
}
onPressed: {
pick(mouse);
if (pickObj) {
axisHelperView.editCameraCtrl.focusObject(axisHelperView.selectedNode,
pickObj.cameraRotation, false);
} else {
mouse.accepted = false;
}
}
onExited: cancelHover()
onCanceled: cancelHover()
}
}