Files
qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qmlstatenodeinstance.cpp
Eike Ziller 5d55cfdae5 Merge remote-tracking branch 'origin/8.0'
Conflicts:
	share/qtcreator/qmldesigner/propertyEditorQmlSources/imports/HelperWidgets/ColorEditor.qml
	share/qtcreator/qmldesigner/propertyEditorQmlSources/imports/StudioTheme/icons.ttf
	src/libs/utils/fileutils.cpp
	src/plugins/qmldesigner/components/edit3d/edit3dwidget.cpp
	src/plugins/qmldesigner/designercore/include/abstractview.h
	src/plugins/qmldesigner/designercore/include/nodemetainfo.h
	src/plugins/qmldesigner/designercore/metainfo/nodemetainfo.cpp
	src/plugins/qmldesigner/designercore/model/model_p.h
	src/plugins/remotelinux/linuxdevice.cpp
	tests/auto/utils/fileutils/tst_fileutils.cpp

Change-Id: I26a21e2523d3d725fdb8c548a531cdbdaeaeca20
2022-09-19 09:54:06 +02:00

99 lines
3.0 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "qmlstatenodeinstance.h"
#include "qmlpropertychangesnodeinstance.h"
#include <qmlprivategate.h>
#include <private/qquickdesignersupport_p.h>
namespace QmlDesigner {
namespace Internal {
/**
\class QmlStateNodeInstance
QmlStateNodeInstance manages a QQuickState object.
*/
QmlStateNodeInstance::QmlStateNodeInstance(QObject *object) :
ObjectNodeInstance(object)
{
}
QmlStateNodeInstance::Pointer
QmlStateNodeInstance::create(QObject *object)
{
Pointer instance(new QmlStateNodeInstance(object));
instance->populateResetHashes();
return instance;
}
void setAllNodesDirtyRecursive([[maybe_unused]] QQuickItem *parentItem)
{
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
if (!parentItem)
return;
const QList<QQuickItem *> children = parentItem->childItems();
for (QQuickItem *childItem : children)
setAllNodesDirtyRecursive(childItem);
QQuickDesignerSupport::addDirty(parentItem, QQuickDesignerSupport::Content);
#endif
}
void QmlStateNodeInstance::activateState()
{
if (!QmlPrivateGate::States::isStateActive(object(), context())
&& nodeInstanceServer()->hasInstanceForObject(object())) {
nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object()));
QmlPrivateGate::States::activateState(object(), context());
setAllNodesDirtyRecursive(nodeInstanceServer()->rootItem());
}
}
void QmlStateNodeInstance::deactivateState()
{
if (QmlPrivateGate::States::isStateActive(object(), context())) {
nodeInstanceServer()->clearStateInstance();
QmlPrivateGate::States::deactivateState(object());
}
}
void QmlStateNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
{
if (name == "when")
return;
ObjectNodeInstance::setPropertyVariant(name, value);
}
void QmlStateNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
{
if (name == "when")
return;
ObjectNodeInstance::setPropertyBinding(name, expression);
}
bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value)
{
return QmlPrivateGate::States::changeValueInRevertList(object(), target->object(), propertyName, value);
}
bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression)
{
return QmlPrivateGate::States::updateStateBinding(object(), target->object(), propertyName, expression);
}
bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant & resetValue)
{
return QmlPrivateGate::States::resetStateProperty(object(), target->object(), propertyName, resetValue);
}
} // namespace Internal
} // namespace QmlDesigner