forked from qt-creator/qt-creator
		
	We fallback to create types from source, if other means failed. This can be required if the meta info is incomplete/incorrect when a C++ type is mocked. Change-Id: I50d45a6f9d7eba3483da10d9e1d7d6644d9aeb96 Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
		
			
				
	
	
		
			224 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			224 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /****************************************************************************
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| **
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| ** Copyright (C) 2016 The Qt Company Ltd.
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| ** Contact: https://www.qt.io/licensing/
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| **
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| ** This file is part of Qt Creator.
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| **
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| ** Commercial License Usage
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| ** Licensees holding valid commercial Qt licenses may use this file in
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| ** accordance with the commercial license agreement provided with the
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| ** Software or, alternatively, in accordance with the terms contained in
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| ** a written agreement between you and The Qt Company. For licensing terms
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| ** and conditions see https://www.qt.io/terms-conditions. For further
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| ** information use the contact form at https://www.qt.io/contact-us.
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| **
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| ** GNU General Public License Usage
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| ** Alternatively, this file may be used under the terms of the GNU
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| ** General Public License version 3 as published by the Free Software
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| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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| ** included in the packaging of this file. Please review the following
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| ** information to ensure the GNU General Public License requirements will
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| ** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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| **
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| ****************************************************************************/
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| 
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| #pragma once
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| 
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| #include "nodeinstanceserver.h"
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| #include "nodeinstancesignalspy.h"
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| 
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| #include <QPainter>
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| #include <QSharedPointer>
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| #include <QWeakPointer>
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| 
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| #include "enumeration.h"
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| 
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| QT_BEGIN_NAMESPACE
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| class QQmlContext;
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| class QQmlEngine;
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| class QQmlProperty;
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| class QQmlAbstractBinding;
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| class QQuickItem;
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| QT_END_NAMESPACE
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| 
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| namespace QmlDesigner {
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| 
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| class NodeInstanceServer;
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| 
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| namespace Internal {
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| 
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| class QmlGraphicsItemNodeInstance;
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| class GraphicsWidgetNodeInstance;
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| class GraphicsViewNodeInstance;
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| class GraphicsSceneNodeInstance;
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| class ProxyWidgetNodeInstance;
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| class WidgetNodeInstance;
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| 
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| class ObjectNodeInstance
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| {
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| public:
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|     typedef QSharedPointer<ObjectNodeInstance> Pointer;
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|     typedef QWeakPointer<ObjectNodeInstance> WeakPointer;
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| 
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|     virtual ~ObjectNodeInstance();
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|     void destroy();
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|     //void setModelNode(const ModelNode &node);
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| 
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|     static Pointer create(QObject *objectToBeWrapped);
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|     static QObject *createPrimitive(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
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|     static QObject *createPrimitiveFromSource(const QString &typeName, int majorNumber, int minorNumber, QQmlContext *context);
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|     static QObject *createCustomParserObject(const QString &nodeSource, const QByteArray &importCode, QQmlContext *context);
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|     static QObject *createComponent(const QString &componentPath, QQmlContext *context);
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|     static QObject *createComponent(const QUrl &componentUrl, QQmlContext *context);
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|     static QObject *createComponentWrap(const QString &nodeSource, const QByteArray &importCode, QQmlContext *context);
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| 
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|     void setInstanceId(qint32 id);
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|     qint32 instanceId() const;
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| 
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|     NodeInstanceServer *nodeInstanceServer() const;
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|     void setNodeInstanceServer(NodeInstanceServer *server);
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|     virtual void initialize(const Pointer &objectNodeInstance);
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|     virtual QImage renderImage() const;
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|     virtual QImage renderPreviewImage(const QSize &previewImageSize) const;
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| 
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|     virtual QObject *parent() const;
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| 
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|     Pointer parentInstance() const;
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| 
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|     virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance,
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|                           const PropertyName &oldParentProperty,
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|                           const ObjectNodeInstance::Pointer &newParentInstance,
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|                           const PropertyName &newParentProperty);
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| 
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|     virtual void setId(const QString &id);
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|     virtual QString id() const;
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| 
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|     virtual bool isTransition() const;
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|     virtual bool isPositioner() const;
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|     virtual bool isQuickItem() const;
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|     virtual bool isQuickWindow() const;
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|     virtual bool isLayoutable() const;
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| 
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|     virtual bool equalGraphicsItem(QGraphicsItem *item) const;
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| 
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|     virtual QRectF boundingRect() const;
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|     virtual QRectF contentItemBoundingBox() const;
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| 
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|     virtual QPointF position() const;
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|     virtual QSizeF size() const;
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|     virtual QTransform transform() const;
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|     virtual QTransform contentTransform() const;
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|     virtual QTransform customTransform() const;
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|     virtual QTransform contentItemTransform() const;
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|     virtual QTransform sceneTransform() const;
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|     virtual double opacity() const;
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| 
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|     virtual int penWidth() const;
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| 
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|     virtual bool hasAnchor(const PropertyName &name) const;
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|     virtual QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
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|     virtual bool isAnchoredBySibling() const;
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|     virtual bool isAnchoredByChildren() const;
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| 
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|     virtual double rotation() const;
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|     virtual double scale() const;
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|     virtual QList<QGraphicsTransform *> transformations() const;
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|     virtual QPointF transformOriginPoint() const;
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|     virtual double zValue() const;
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| 
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|     virtual void setPropertyVariant(const PropertyName &name, const QVariant &value);
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|     virtual void setPropertyBinding(const PropertyName &name, const QString &expression);
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|     virtual QVariant property(const PropertyName &name) const;
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|     virtual void resetProperty(const PropertyName &name);
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|     virtual void refreshProperty(const PropertyName &name);
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|     virtual QString instanceType(const PropertyName &name) const;
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|     PropertyNameList propertyNames() const;
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| 
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|     virtual QList<ServerNodeInstance> childItems() const;
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|     virtual QList<QQuickItem*> allItemsRecursive() const;
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| 
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|     void setDeleteHeldInstance(bool deleteInstance);
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|     bool deleteHeldInstance() const;
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| 
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|     virtual void updateAnchors();
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|     virtual void paintUpdate();
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| 
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|     virtual void activateState();
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|     virtual void deactivateState();
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| 
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|     void populateResetHashes();
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|     bool hasValidResetBinding(const PropertyName &propertyName) const;
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|     QVariant resetValue(const PropertyName &propertyName) const;
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| 
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|     QObject *object() const;
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|     virtual QQuickItem *contentItem() const;
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| 
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|     virtual bool hasContent() const;
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|     virtual bool isResizable() const;
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|     virtual bool isMovable() const;
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|     bool isInLayoutable() const;
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|     void setInLayoutable(bool isInLayoutable);
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|     virtual void refreshLayoutable();
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| 
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|     bool hasBindingForProperty(const PropertyName &propertyName, bool *hasChanged = 0) const;
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| 
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|     QQmlContext *context() const;
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|     QQmlEngine *engine() const;
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| 
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|     virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target,
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|                                     const PropertyName &propertyName,
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|                                     const QVariant &value);
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| 
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|     virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target,
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|                                     const PropertyName &propertyName,
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|                                     const QString &expression);
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| 
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|     virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target,
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|                                     const PropertyName &propertyName,
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|                                     const QVariant &resetValue);
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| 
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|     bool isValid() const;
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|     bool isRootNodeInstance() const;
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| 
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|     virtual void doComponentComplete();
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| 
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|     virtual QList<ServerNodeInstance> stateInstances() const;
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| 
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|     virtual void setNodeSource(const QString &source);
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| 
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|     virtual void updateAllDirtyNodesRecursive();
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| 
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|     virtual PropertyNameList ignoredProperties() const;
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| 
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| protected:
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|     explicit ObjectNodeInstance(QObject *object);
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|     void doResetProperty(const PropertyName &propertyName);
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|     void removeFromOldProperty(QObject *object, QObject *oldParent, const PropertyName &oldParentProperty);
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|     void addToNewProperty(QObject *object, QObject *newParent, const PropertyName &newParentProperty);
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|     void deleteObjectsInList(const QQmlProperty &metaProperty);
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|     QVariant convertSpecialCharacter(const QVariant& value) const;
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|     QVariant convertEnumToValue(const QVariant &value, const PropertyName &name);
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|     static QObject *parentObject(QObject *object);
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|     static QVariant enumationValue(const Enumeration &enumeration);
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| 
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|     void initializePropertyWatcher(const ObjectNodeInstance::Pointer &objectNodeInstance);
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| private:
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|     QString m_id;
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| 
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|     QPointer<NodeInstanceServer> m_nodeInstanceServer;
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|     PropertyName m_parentProperty;
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| 
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|     QPointer<QObject> m_object;
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| 
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|     NodeInstanceSignalSpy m_signalSpy;
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| 
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|     qint32 m_instanceId;
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|     bool m_deleteHeldInstance;
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|     bool m_isInLayoutable;
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|     static QHash<EnumerationName, QVariant> m_enumationValueHash;
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| };
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| 
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| } // namespace Internal
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| } // namespace QmlDesigner
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