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qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5nodeinstanceserver.h
Lucie Gérard a7956df3ca Use SPDX license identifiers
Replace the current license disclaimer in files by
a SPDX-License-Identifier.

Task-number: QTBUG-67283
Change-Id: I708fd1f9f2b73d60f57cc3568646929117825813
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2022-08-26 12:27:18 +00:00

88 lines
2.5 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include <QtGlobal>
#include <QtQuick/qquickwindow.h>
#include "nodeinstanceserver.h"
QT_BEGIN_NAMESPACE
class QQuickItem;
class QQmlEngine;
class QQuickDesignerSupport;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
class QQuickRenderControl;
class QRhi;
class QRhiTexture;
class QRhiRenderBuffer;
class QRhiTextureRenderTarget;
class QRhiRenderPassDescriptor;
#endif
QT_END_NAMESPACE
namespace QmlDesigner {
class Qt5NodeInstanceServer : public NodeInstanceServer
{
Q_OBJECT
public:
Qt5NodeInstanceServer(NodeInstanceClientInterface *nodeInstanceClient);
~Qt5NodeInstanceServer() override;
QQuickView *quickView() const override;
QQuickWindow *quickWindow() const override;
QQmlView *declarativeView() const override;
QQuickItem *rootItem() const override;
void setRootItem(QQuickItem *item) override;
QQmlEngine *engine() const override;
void refreshBindings() override;
QQuickDesignerSupport *designerSupport();
void createScene(const CreateSceneCommand &command) override;
void clearScene(const ClearSceneCommand &command) override;
void reparentInstances(const ReparentInstancesCommand &command) override;
QImage grabWindow() override;
QImage grabItem(QQuickItem *item) override;
bool renderWindow() override;
static QQuickItem *parentEffectItem(QQuickItem *item);
protected:
void initializeView() override;
void resizeCanvasToRootItem() override;
void resetAllItems();
void setupScene(const CreateSceneCommand &command) override;
QList<QQuickItem*> allItems() const;
bool rootIsRenderable3DObject() const;
struct RenderViewData {
QPointer<QQuickWindow> window = nullptr;
QQuickItem *rootItem = nullptr;
QQuickItem *contentItem = nullptr;
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
bool bufferDirty = true;
QQuickRenderControl *renderControl = nullptr;
QRhi *rhi = nullptr;
QRhiTexture *texture = nullptr;
QRhiRenderBuffer *buffer = nullptr;
QRhiTextureRenderTarget *texTarget = nullptr;
QRhiRenderPassDescriptor *rpDesc = nullptr;
#endif
};
virtual bool initRhi(RenderViewData &viewData);
virtual QImage grabRenderControl(RenderViewData &viewData);
private:
RenderViewData m_viewData;
std::unique_ptr<QQuickDesignerSupport> m_designerSupport;
QQmlEngine *m_qmlEngine = nullptr;
};
} // QmlDesigner