Files
qt-creator/share/qtcreator/qml/qmlpuppet/commands/componentcompletedcommand.cpp
Tobias Hunger 38cce7eb83 Update License according to agreement with Free Qt Foundation
* Update all files in share folder

Change-Id: I8a82c3eb2eb614d4339dd4c4e690f54b5f29d813
Reviewed-by: Alessandro Portale <alessandro.portale@theqtcompany.com>
2016-01-19 16:05:29 +00:00

79 lines
2.2 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "componentcompletedcommand.h"
#include <QDataStream>
#include <QDebug>
namespace QmlDesigner {
ComponentCompletedCommand::ComponentCompletedCommand()
{
}
ComponentCompletedCommand::ComponentCompletedCommand(const QVector<qint32> &container)
: m_instanceVector(container)
{
}
QVector<qint32> ComponentCompletedCommand::instances() const
{
return m_instanceVector;
}
void ComponentCompletedCommand::sort()
{
qSort(m_instanceVector);
}
QDataStream &operator<<(QDataStream &out, const ComponentCompletedCommand &command)
{
out << command.instances();
return out;
}
QDataStream &operator>>(QDataStream &in, ComponentCompletedCommand &command)
{
in >> command.m_instanceVector;
return in;
}
bool operator ==(const ComponentCompletedCommand &first, const ComponentCompletedCommand &second)
{
return first.m_instanceVector == second.m_instanceVector;
}
QDebug operator <<(QDebug debug, const ComponentCompletedCommand &command)
{
return debug.nospace() << "ComponentCompletedCommand(" << command.instances() << ")";
}
} // namespace QmlDesigner