Files
qt-creator/src/libs/qmlpuppetcommunication/commands/inputeventcommand.cpp
Marco Bubke 63022d08ea QmlDesigner: QmlPuppet as standalone tool
The qmlpuppet is now a standalone tool. There is new a library too with
the communication code. That is shared between the designer and the
puppet. It's in a .cmake file so it can be included by the standalone
tool if it is not part of a designer build.

Task-number: QDS-5879
Change-Id: I2bc2a0b463fbb3e0c8c23d182abfd368cf87e968
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-11-09 12:29:38 +00:00

89 lines
2.6 KiB
C++

// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "inputeventcommand.h"
#include <QDataStream>
#include <QDebug>
namespace QmlDesigner {
InputEventCommand::InputEventCommand() = default;
InputEventCommand::InputEventCommand(QInputEvent *e)
: m_type(e->type()),
m_modifiers(e->modifiers())
{
if (m_type == QEvent::Wheel) {
auto we = static_cast<QWheelEvent *>(e);
#if QT_VERSION <= QT_VERSION_CHECK(5, 15, 0)
m_pos = we->pos();
#else
m_pos = we->position().toPoint();
#endif
m_buttons = we->buttons();
m_angleDelta = we->angleDelta().y();
} else if (m_type == QEvent::KeyPress || m_type == QEvent::KeyRelease) {
auto ke = static_cast<QKeyEvent *>(e);
m_key = ke->key();
m_count = ke->count();
m_autoRepeat = ke->isAutoRepeat();
} else {
auto me = static_cast<QMouseEvent *>(e);
m_pos = me->pos();
m_button = me->button();
m_buttons = me->buttons();
}
}
QDataStream &operator<<(QDataStream &out, const InputEventCommand &command)
{
out << int(command.type());
out << command.pos();
out << int(command.button());
out << command.buttons();
out << command.modifiers();
out << command.angleDelta();
out << command.key();
out << command.count();
out << command.autoRepeat();
return out;
}
QDataStream &operator>>(QDataStream &in, InputEventCommand &command)
{
int type;
int button;
in >> type;
command.m_type = (QEvent::Type)type;
in >> command.m_pos;
in >> button;
command.m_button = (Qt::MouseButton)button;
in >> command.m_buttons;
in >> command.m_modifiers;
in >> command.m_angleDelta;
in >> command.m_key;
in >> command.m_count;
in >> command.m_autoRepeat;
return in;
}
QDebug operator <<(QDebug debug, const InputEventCommand &command)
{
return debug.nospace() << "InputEventCommand("
<< "type: " << command.type() << ", "
<< "pos: " << command.pos() << ", "
<< "button: " << command.button() << ", "
<< "buttons: " << command.buttons() << ", "
<< "modifiers: " << command.modifiers() << ", "
<< "angleDelta: " << command.angleDelta() << ", "
<< "key: " << command.key() << ", "
<< "count: " << command.count() << ", "
<< "autoRepeat: " << command.autoRepeat() << ")";
}
} // namespace QmlDesigner