forked from qt-creator/qt-creator
"Select Parent" action is added to the context menu of the Edit3DWidget. Task-number: QDS-8199 Change-Id: Iff6ce50eba966bea60f1b09f497632c3ff290c27 Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io> Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
481 lines
17 KiB
C++
481 lines
17 KiB
C++
// Copyright (C) 2020 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
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#include "edit3dwidget.h"
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#include "designdocumentview.h"
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#include "edit3dactions.h"
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#include "edit3dcanvas.h"
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#include "edit3dview.h"
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#include "edit3dvisibilitytogglesmenu.h"
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#include "metainfo.h"
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#include "modelnodeoperations.h"
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#include "nodeabstractproperty.h"
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#include "qmldesignerconstants.h"
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#include "qmldesignerplugin.h"
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#include "qmlvisualnode.h"
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#include "timelineactions.h"
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#include "viewmanager.h"
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#include <auxiliarydataproperties.h>
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#include <designeractionmanager.h>
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#include <import.h>
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#include <nodeinstanceview.h>
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#include <seekerslider.h>
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#include <coreplugin/actionmanager/actionmanager.h>
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#include <coreplugin/actionmanager/command.h>
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#include <coreplugin/icore.h>
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#include <toolbox.h>
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#include <utils/qtcassert.h>
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#include <utils/utilsicons.h>
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#include <QActionGroup>
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#include <QMimeData>
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#include <QVBoxLayout>
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namespace QmlDesigner {
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Edit3DWidget::Edit3DWidget(Edit3DView *view)
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: m_view(view)
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{
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setAcceptDrops(true);
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Core::Context context(Constants::C_QMLEDITOR3D);
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m_context = new Core::IContext(this);
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m_context->setContext(context);
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m_context->setWidget(this);
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setMouseTracking(true);
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setFocusPolicy(Qt::WheelFocus);
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auto fillLayout = new QVBoxLayout(this);
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fillLayout->setContentsMargins(0, 0, 0, 0);
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fillLayout->setSpacing(0);
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setLayout(fillLayout);
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SeekerSlider *seeker = new SeekerSlider(this);
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seeker->setEnabled(false);
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// Initialize toolbar
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m_toolBox = new ToolBox(seeker, this);
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fillLayout->addWidget(m_toolBox.data());
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// Iterate through view actions. A null action indicates a separator and a second null action
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// after separator indicates an exclusive group.
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auto handleActions = [this, &context](const QVector<Edit3DAction *> &actions, QMenu *menu, bool left) {
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bool previousWasSeparator = true;
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QActionGroup *group = nullptr;
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QActionGroup *proxyGroup = nullptr;
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for (auto action : actions) {
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if (action) {
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QAction *a = action->action();
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if (group)
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group->addAction(a);
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if (menu) {
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menu->addAction(a);
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} else {
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addAction(a);
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if (left)
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m_toolBox->addLeftSideAction(a);
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else
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m_toolBox->addRightSideAction(a);
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}
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previousWasSeparator = false;
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// Register action as creator command to make it configurable
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Core::Command *command = Core::ActionManager::registerAction(
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a, action->menuId().constData(), context);
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command->setDefaultKeySequence(a->shortcut());
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if (proxyGroup)
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proxyGroup->addAction(command->action());
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// Menu actions will have custom tooltips
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if (menu)
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a->setToolTip(command->stringWithAppendedShortcut(a->toolTip()));
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else
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command->augmentActionWithShortcutToolTip(a);
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// Clear action shortcut so it doesn't conflict with command's override action
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a->setShortcut({});
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} else {
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if (previousWasSeparator) {
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group = new QActionGroup(this);
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proxyGroup = new QActionGroup(this);
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previousWasSeparator = false;
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} else {
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group = nullptr;
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proxyGroup = nullptr;
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auto separator = new QAction(this);
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separator->setSeparator(true);
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if (menu) {
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menu->addAction(separator);
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} else {
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addAction(separator);
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if (left)
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m_toolBox->addLeftSideAction(separator);
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else
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m_toolBox->addRightSideAction(separator);
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}
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previousWasSeparator = true;
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}
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}
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}
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};
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handleActions(view->leftActions(), nullptr, true);
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handleActions(view->rightActions(), nullptr, false);
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m_visibilityTogglesMenu = new Edit3DVisibilityTogglesMenu(this);
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handleActions(view->visibilityToggleActions(), m_visibilityTogglesMenu, false);
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m_backgroundColorMenu = new QMenu(this);
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m_backgroundColorMenu->setToolTipsVisible(true);
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handleActions(view->backgroundColorActions(), m_backgroundColorMenu, false);
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createContextMenu();
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view->setSeeker(seeker);
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seeker->setToolTip(QLatin1String("Seek particle system time when paused."));
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QObject::connect(seeker, &SeekerSlider::positionChanged, [seeker, view]() {
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view->emitView3DAction(View3DActionType::ParticlesSeek, seeker->position());
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});
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// Onboarding label contains instructions for new users how to get 3D content into the project
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m_onboardingLabel = new QLabel(this);
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QString labelText =
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tr("Your file does not import Qt Quick 3D.<br><br>"
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"To create a 3D view, add the"
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" <b>QtQuick3D</b>"
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" module in the"
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" <b>Components</b>"
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" view or click"
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" <a href=\"#add_import\"><span style=\"text-decoration:none;color:%1\">here</span></a>"
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".<br><br>"
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"To import 3D assets, select"
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" <b>+</b>"
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" in the"
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" <b>Assets</b>"
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" view.");
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m_onboardingLabel->setText(labelText.arg(Utils::creatorTheme()->color(Utils::Theme::TextColorLink).name()));
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m_onboardingLabel->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
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connect(m_onboardingLabel, &QLabel::linkActivated, this, &Edit3DWidget::linkActivated);
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fillLayout->addWidget(m_onboardingLabel.data());
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// Canvas is used to render the actual edit 3d view
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m_canvas = new Edit3DCanvas(this);
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fillLayout->addWidget(m_canvas.data());
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showCanvas(false);
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}
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void Edit3DWidget::createContextMenu()
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{
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m_contextMenu = new QMenu(this);
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m_editComponentAction = m_contextMenu->addAction(tr("Edit Component"), [&] {
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DocumentManager::goIntoComponent(m_view->singleSelectedModelNode());
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});
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m_editMaterialAction = m_contextMenu->addAction(tr("Edit Material"), [&] {
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SelectionContext selCtx(m_view);
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selCtx.setTargetNode(m_contextMenuTarget);
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ModelNodeOperations::editMaterial(selCtx);
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});
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m_contextMenu->addSeparator();
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m_duplicateAction = m_contextMenu->addAction(tr("Duplicate"), [&] {
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QmlDesignerPlugin::instance()->currentDesignDocument()->duplicateSelected();
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});
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m_copyAction = m_contextMenu->addAction(tr("Copy"), [&] {
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QmlDesignerPlugin::instance()->currentDesignDocument()->copySelected();
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});
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m_pasteAction = m_contextMenu->addAction(tr("Paste"), [&] {
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QmlDesignerPlugin::instance()->currentDesignDocument()->pasteToPosition(m_contextMenuPos3d);
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});
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m_deleteAction = m_contextMenu->addAction(tr("Delete"), [&] {
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view()->executeInTransaction("Edit3DWidget::createContextMenu", [&] {
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for (ModelNode &node : m_view->selectedModelNodes())
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node.destroy();
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});
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});
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m_contextMenu->addSeparator();
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m_fitSelectedAction = m_contextMenu->addAction(tr("Fit Selected Items to View"), [&] {
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view()->emitView3DAction(View3DActionType::FitToView, true);
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});
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m_alignCameraAction = m_contextMenu->addAction(tr("Align Camera to View"), [&] {
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view()->emitView3DAction(View3DActionType::AlignCamerasToView, true);
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});
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m_alignViewAction = m_contextMenu->addAction(tr("Align View to Camera"), [&] {
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view()->emitView3DAction(View3DActionType::AlignViewToCamera, true);
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});
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m_contextMenu->addSeparator();
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m_selectParentAction = m_contextMenu->addAction(tr("Select Parent"), [&] {
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ModelNode parentNode = ModelNode::lowestCommonAncestor(view()->selectedModelNodes());
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if (!parentNode.isValid())
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return;
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if (!parentNode.isRootNode() && view()->isSelectedModelNode(parentNode))
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parentNode = parentNode.parentProperty().parentModelNode();
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view()->setSelectedModelNode(parentNode);
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});
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m_contextMenu->addSeparator();
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}
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bool Edit3DWidget::isPasteAvailable() const
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{
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if (TimelineActions::clipboardContainsKeyframes())
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return false;
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auto pasteModel(DesignDocumentView::pasteToModel(view()->externalDependencies()));
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if (!pasteModel)
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return false;
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DesignDocumentView docView{view()->externalDependencies()};
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pasteModel->attachView(&docView);
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auto rootNode = docView.rootModelNode();
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if (rootNode.type() == "empty")
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return false;
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QList<ModelNode> allNodes;
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if (rootNode.id() == "__multi__selection__")
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allNodes << rootNode.directSubModelNodes();
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else
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allNodes << rootNode;
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bool hasNon3DNode = std::any_of(allNodes.begin(), allNodes.end(), [](const ModelNode &node) {
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return !node.metaInfo().isQtQuick3DNode();
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});
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if (hasNon3DNode)
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return false;
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return true;
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}
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// Called by the view to update the "create" sub-menu when the Quick3D entries are ready.
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void Edit3DWidget::updateCreateSubMenu(const QStringList &keys,
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const QHash<QString, QList<ItemLibraryEntry>> &entriesMap)
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{
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if (!m_contextMenu)
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return;
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if (m_createSubMenu) {
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m_contextMenu->removeAction(m_createSubMenu->menuAction());
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m_createSubMenu->deleteLater();
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}
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m_nameToEntry.clear();
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m_createSubMenu = m_contextMenu->addMenu(tr("Create"));
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for (const QString &cat : keys) {
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QList<ItemLibraryEntry> entries = entriesMap.value(cat);
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if (entries.isEmpty())
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continue;
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QMenu *catMenu = m_createSubMenu->addMenu(cat);
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std::sort(entries.begin(), entries.end(), [](const ItemLibraryEntry &a, const ItemLibraryEntry &b) {
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return a.name() < b.name();
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});
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for (const ItemLibraryEntry &entry : std::as_const(entries)) {
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QAction *action = catMenu->addAction(entry.name(), this, &Edit3DWidget::onCreateAction);
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action->setData(entry.name());
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m_nameToEntry.insert(entry.name(), entry);
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}
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}
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}
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// Action triggered from the "create" sub-menu
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void Edit3DWidget::onCreateAction()
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{
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QAction *action = qobject_cast<QAction *>(sender());
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if (!action || !m_view || !m_view->model())
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return;
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m_view->executeInTransaction(__FUNCTION__, [&] {
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ItemLibraryEntry entry = m_nameToEntry.value(action->data().toString());
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Import import = Import::createLibraryImport(entry.requiredImport(),
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QString::number(entry.majorVersion())
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+ QLatin1Char('.')
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+ QString::number(entry.minorVersion()));
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if (!m_view->model()->hasImport(import, true, true))
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m_view->model()->changeImports({import}, {});
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int activeScene = -1;
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auto data = m_view->rootModelNode().auxiliaryData(active3dSceneProperty);
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if (data)
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activeScene = data->toInt();
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auto modelNode = QmlVisualNode::createQml3DNode(m_view, entry,
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activeScene, m_contextMenuPos3d).modelNode();
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QTC_ASSERT(modelNode.isValid(), return);
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m_view->setSelectedModelNode(modelNode);
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// if added node is a Model, assign it a material
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if (modelNode.metaInfo().isQtQuick3DModel())
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m_view->assignMaterialTo3dModel(modelNode);
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});
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}
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void Edit3DWidget::contextHelp(const Core::IContext::HelpCallback &callback) const
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{
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if (m_view)
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QmlDesignerPlugin::contextHelp(callback, m_view->contextHelpId());
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else
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callback({});
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}
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void Edit3DWidget::showCanvas(bool show)
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{
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if (!show) {
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QImage emptyImage;
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m_canvas->updateRenderImage(emptyImage);
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}
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m_canvas->setVisible(show);
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m_onboardingLabel->setVisible(!show);
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}
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QMenu *Edit3DWidget::visibilityTogglesMenu() const
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{
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return m_visibilityTogglesMenu.data();
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}
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void Edit3DWidget::showVisibilityTogglesMenu(bool show, const QPoint &pos)
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{
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if (m_visibilityTogglesMenu.isNull())
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return;
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if (show)
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m_visibilityTogglesMenu->popup(pos);
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else
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m_visibilityTogglesMenu->close();
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}
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QMenu *Edit3DWidget::backgroundColorMenu() const
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{
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return m_backgroundColorMenu.data();
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}
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void Edit3DWidget::showBackgroundColorMenu(bool show, const QPoint &pos)
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{
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if (m_backgroundColorMenu.isNull())
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return;
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if (show)
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m_backgroundColorMenu->popup(pos);
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else
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m_backgroundColorMenu->close();
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}
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void Edit3DWidget::showContextMenu(const QPoint &pos, const ModelNode &modelNode, const QVector3D &pos3d)
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{
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m_contextMenuTarget = modelNode;
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m_contextMenuPos3d = pos3d;
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const bool isValid = modelNode.isValid();
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const bool isModel = modelNode.metaInfo().isQtQuick3DModel();
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const bool isCamera = isValid && modelNode.metaInfo().isQtQuick3DCamera();
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const bool isSingleComponent = view()->hasSingleSelectedModelNode() && modelNode.isComponent();
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const bool anyNodeSelected = view()->hasSelectedModelNodes();
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const bool selectionExcludingRoot = anyNodeSelected && !view()->rootModelNode().isSelected();
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m_editComponentAction->setEnabled(isSingleComponent);
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m_editMaterialAction->setEnabled(isModel);
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m_duplicateAction->setEnabled(selectionExcludingRoot);
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m_copyAction->setEnabled(selectionExcludingRoot);
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m_pasteAction->setEnabled(isPasteAvailable());
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m_deleteAction->setEnabled(selectionExcludingRoot);
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m_fitSelectedAction->setEnabled(anyNodeSelected);
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m_alignCameraAction->setEnabled(isCamera);
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m_alignViewAction->setEnabled(isCamera);
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m_selectParentAction->setEnabled(selectionExcludingRoot);
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m_contextMenu->popup(mapToGlobal(pos));
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}
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void Edit3DWidget::linkActivated([[maybe_unused]] const QString &link)
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{
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if (m_view)
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m_view->addQuick3DImport();
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}
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Edit3DCanvas *Edit3DWidget::canvas() const
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{
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return m_canvas.data();
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}
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Edit3DView *Edit3DWidget::view() const
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{
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return m_view.data();
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}
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void Edit3DWidget::dragEnterEvent(QDragEnterEvent *dragEnterEvent)
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{
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const DesignerActionManager &actionManager = QmlDesignerPlugin::instance()
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->viewManager().designerActionManager();
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if (actionManager.externalDragHasSupportedAssets(dragEnterEvent->mimeData())
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|| dragEnterEvent->mimeData()->hasFormat(Constants::MIME_TYPE_MATERIAL)
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|| dragEnterEvent->mimeData()->hasFormat(Constants::MIME_TYPE_BUNDLE_MATERIAL)) {
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dragEnterEvent->acceptProposedAction();
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}
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}
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void Edit3DWidget::dropEvent(QDropEvent *dropEvent)
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{
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const QPointF pos = m_canvas->mapFrom(this, dropEvent->position());
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// handle dropping materials
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if (dropEvent->mimeData()->hasFormat(Constants::MIME_TYPE_MATERIAL)) {
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QByteArray data = dropEvent->mimeData()->data(Constants::MIME_TYPE_MATERIAL);
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QDataStream stream(data);
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qint32 internalId;
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stream >> internalId;
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if (ModelNode matNode = m_view->modelNodeForInternalId(internalId))
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m_view->dropMaterial(matNode, pos);
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return;
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}
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// handle dropping bundle materials
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if (dropEvent->mimeData()->hasFormat(Constants::MIME_TYPE_BUNDLE_MATERIAL)) {
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m_view->dropBundleMaterial(pos);
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return;
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}
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// handle dropping external assets
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const DesignerActionManager &actionManager = QmlDesignerPlugin::instance()
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->viewManager().designerActionManager();
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QHash<QString, QStringList> addedAssets = actionManager.handleExternalAssetsDrop(dropEvent->mimeData());
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view()->executeInTransaction("Edit3DWidget::dropEvent", [&] {
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// add 3D assets to 3d editor (QtQuick3D import will be added if missing)
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ItemLibraryInfo *itemLibInfo = m_view->model()->metaInfo().itemLibraryInfo();
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const QStringList added3DAssets = addedAssets.value(ComponentCoreConstants::add3DAssetsDisplayString);
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for (const QString &assetPath : added3DAssets) {
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QString fileName = QFileInfo(assetPath).baseName();
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fileName = fileName.at(0).toUpper() + fileName.mid(1); // capitalize first letter
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QString type = QString("Quick3DAssets.%1.%1").arg(fileName);
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QList<ItemLibraryEntry> entriesForType = itemLibInfo->entriesForType(type.toLatin1());
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if (!entriesForType.isEmpty()) { // should always be true, but just in case
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QmlVisualNode::createQml3DNode(view(), entriesForType.at(0),
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m_canvas->activeScene(), {}, false).modelNode();
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}
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}
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});
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}
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} // namespace QmlDesigner
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