forked from qt-creator/qt-creator
Conflicts: src/libs/extensionsystem/pluginmanager.cpp src/libs/extensionsystem/pluginspec.cpp src/plugins/coreplugin/basefilewizard.cpp src/plugins/coreplugin/coreplugin.pro src/plugins/coreplugin/coreplugin.qbs src/plugins/coreplugin/editormanager/ieditor.cpp src/plugins/coreplugin/externaltool.cpp src/plugins/coreplugin/icore.cpp src/plugins/cpptools/cppmodelmanager.cpp src/plugins/fakevim/fakevimhandler.cpp src/plugins/find/ifindfilter.cpp src/plugins/projectexplorer/buildstep.cpp src/plugins/projectexplorer/devicesupport/idevice.cpp src/plugins/projectexplorer/runconfiguration.cpp src/plugins/vcsbase/vcsbaseeditor.cpp tests/system/suite_debugger/tst_simple_analyze/test.py Change-Id: I11dc9e60bfc14bad4f8af747d041fc7678a07c17
538 lines
15 KiB
C++
538 lines
15 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "command_p.h"
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#include <coreplugin/icontext.h>
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#include <coreplugin/id.h>
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#include <utils/hostosinfo.h>
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#include <QDebug>
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#include <QTextStream>
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#include <QAction>
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#include <QShortcut>
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/*!
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\class Core::Command
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\mainclass
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\brief The Command class represents an action, such as a menu item, tool button, or shortcut.
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You do not create Command objects directly, but use \l{ActionManager::registerAction()}
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to register an action and retrieve a Command. The Command object represents the user visible
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action and its properties. If multiple actions are registered with the same ID (but
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different contexts) the returned Command is the shared one between these actions.
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A Command has two basic properties: a default shortcut and a default text. The default
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shortcut is a key sequence that the user can use to trigger the active action that
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the Command represents. The default text is e.g. used for representing the Command
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in the keyboard shortcut preference pane. If the default text is empty, the text
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of the visible action is used.
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The user visible action is updated to represent the state of the active action (if any).
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For performance reasons only the enabled and visible state are considered by default though.
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You can tell a Command to also update the actions icon and text by setting the
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corresponding \l{Command::CommandAttribute}{attribute}.
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If there is no active action, the default behavior of the visible action is to be disabled.
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You can change that behavior to make the visible action hide instead via the Command's
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\l{Command::CommandAttribute}{attributes}.
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*/
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/*!
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\enum Command::CommandAttribute
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This enum defines how the user visible action is updated when the active action changes.
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The default is to update the enabled and visible state, and to disable the
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user visible action when there is no active action.
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\omitvalue CA_Mask
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\value CA_UpdateText
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Also update the actions text.
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\value CA_UpdateIcon
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Also update the actions icon.
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\value CA_Hide
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When there is no active action, hide the user "visible" action, instead of just
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disabling it.
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\value CA_NonConfigurable
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Flag to indicate that the keyboard shortcut of this Command should not be
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configurable by the user.
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*/
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/*!
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\fn void Command::setDefaultKeySequence(const QKeySequence &key)
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Sets the default keyboard shortcut that can be used to activate this command to \a key.
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This is used if the user didn't customize the shortcut, or resets the shortcut
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to the default one.
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*/
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/*!
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\fn void Command::defaultKeySequence() const
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Returns the default keyboard shortcut that can be used to activate this command.
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\sa setDefaultKeySequence()
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*/
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/*!
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\fn void Command::keySequenceChanged()
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Sent when the keyboard shortcut assigned to this Command changes, e.g.
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when the user sets it in the keyboard shortcut settings dialog.
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*/
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/*!
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\fn QKeySequence Command::keySequence() const
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Returns the current keyboard shortcut assigned to this Command.
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\sa defaultKeySequence()
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*/
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/*!
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\fn void Command::setKeySequence(const QKeySequence &key)
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\internal
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*/
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/*!
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\fn void Command::setDescription(const QString &text)
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Sets the \a text that is used to represent the Command in the
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keyboard shortcut settings dialog. If you do not set this,
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the current text from the user visible action is taken (which
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is fine in many cases).
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*/
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/*!
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\fn QString Command::description() const
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Returns the text that is used to present this Command to the user.
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\sa setDescription()
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*/
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/*!
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\fn int Command::id() const
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\internal
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*/
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/*!
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\fn QString Command::stringWithAppendedShortcut(const QString &string) const
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Returns the \a string with an appended representation of the keyboard shortcut
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that is currently assigned to this Command.
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*/
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/*!
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\fn QAction *Command::action() const
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Returns the user visible action for this Command.
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If the Command represents a shortcut, it returns null.
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Use this action to put it on e.g. tool buttons. The action
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automatically forwards trigger and toggle signals to the
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action that is currently active for this Command.
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It also shows the current keyboard shortcut in its
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tool tip (in addition to the tool tip of the active action)
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and gets disabled/hidden when there is
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no active action for the current context.
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*/
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/*!
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\fn QShortcut *Command::shortcut() const
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Returns the shortcut for this Command.
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If the Command represents an action, it returns null.
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*/
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/*!
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\fn void Command::setAttribute(CommandAttribute attribute)
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Adds \a attribute to the attributes of this Command.
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\sa CommandAttribute
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\sa removeAttribute()
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\sa hasAttribute()
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*/
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/*!
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\fn void Command::removeAttribute(CommandAttribute attribute)
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Removes \a attribute from the attributes of this Command.
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\sa CommandAttribute
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\sa setAttribute()
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*/
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/*!
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\fn bool Command::hasAttribute(CommandAttribute attribute) const
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Returns whether the Command has the \a attribute set.
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\sa CommandAttribute
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\sa removeAttribute()
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\sa setAttribute()
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*/
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/*!
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\fn bool Command::isActive() const
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Returns whether the Command has an active action or shortcut for the current
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context.
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*/
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/*!
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\fn bool Command::isScriptable() const
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Returns whether the Command is scriptable. A scriptable command can be called
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from a script without the need for the user to interact with it.
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*/
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/*!
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\fn bool Command::isScriptable(const Context &) const
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Returns whether the Command is scriptable for the given context.
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A scriptable command can be called from a script without the need for the user to
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interact with it.
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*/
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using namespace Core;
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using namespace Core::Internal;
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/*!
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\class CommandPrivate
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\internal
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*/
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CommandPrivate::CommandPrivate(Id id)
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: m_attributes(0), m_id(id), m_isKeyInitialized(false)
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{
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}
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void CommandPrivate::setDefaultKeySequence(const QKeySequence &key)
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{
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if (!m_isKeyInitialized)
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setKeySequence(key);
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m_defaultKey = key;
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}
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QKeySequence CommandPrivate::defaultKeySequence() const
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{
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return m_defaultKey;
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}
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void CommandPrivate::setKeySequence(const QKeySequence &key)
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{
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Q_UNUSED(key)
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m_isKeyInitialized = true;
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}
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void CommandPrivate::setDescription(const QString &text)
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{
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m_defaultText = text;
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}
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QString CommandPrivate::description() const
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{
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if (!m_defaultText.isEmpty())
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return m_defaultText;
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if (action()) {
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QString text = action()->text();
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text.remove(QRegExp(QLatin1String("&(?!&)")));
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if (!text.isEmpty())
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return text;
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} else if (shortcut()) {
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if (!shortcut()->whatsThis().isEmpty())
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return shortcut()->whatsThis();
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}
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return id().toString();
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}
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Id CommandPrivate::id() const
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{
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return m_id;
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}
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Core::Context CommandPrivate::context() const
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{
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return m_context;
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}
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void CommandPrivate::setAttribute(CommandAttribute attr)
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{
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m_attributes |= attr;
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}
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void CommandPrivate::removeAttribute(CommandAttribute attr)
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{
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m_attributes &= ~attr;
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}
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bool CommandPrivate::hasAttribute(CommandAttribute attr) const
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{
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return (m_attributes & attr);
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}
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QString CommandPrivate::stringWithAppendedShortcut(const QString &str) const
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{
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return Utils::ProxyAction::stringWithAppendedShortcut(str, keySequence());
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}
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// ---------- Shortcut ------------
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/*!
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\class Shortcut
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\internal
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*/
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Shortcut::Shortcut(Id id)
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: CommandPrivate(id), m_shortcut(0), m_scriptable(false)
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{}
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void Shortcut::setShortcut(QShortcut *shortcut)
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{
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m_shortcut = shortcut;
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}
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QShortcut *Shortcut::shortcut() const
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{
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return m_shortcut;
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}
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void Shortcut::setContext(const Core::Context &context)
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{
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m_context = context;
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}
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Core::Context Shortcut::context() const
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{
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return m_context;
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}
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void Shortcut::setKeySequence(const QKeySequence &key)
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{
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CommandPrivate::setKeySequence(key);
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m_shortcut->setKey(key);
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emit keySequenceChanged();
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}
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QKeySequence Shortcut::keySequence() const
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{
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return m_shortcut->key();
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}
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void Shortcut::setCurrentContext(const Core::Context &context)
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{
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foreach (Id id, m_context) {
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if (context.contains(id)) {
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if (!m_shortcut->isEnabled()) {
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m_shortcut->setEnabled(true);
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emit activeStateChanged();
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}
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return;
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}
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}
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if (m_shortcut->isEnabled()) {
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m_shortcut->setEnabled(false);
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emit activeStateChanged();
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}
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return;
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}
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bool Shortcut::isActive() const
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{
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return m_shortcut->isEnabled();
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}
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bool Shortcut::isScriptable() const
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{
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return m_scriptable;
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}
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bool Shortcut::isScriptable(const Core::Context &) const
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{
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return m_scriptable;
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}
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void Shortcut::setScriptable(bool value)
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{
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m_scriptable = value;
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}
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// ---------- Action ------------
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/*!
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\class Action
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\internal
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*/
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Action::Action(Id id)
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: CommandPrivate(id),
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m_action(new Utils::ProxyAction(this)),
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m_active(false),
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m_contextInitialized(false)
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{
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m_action->setShortcutVisibleInToolTip(true);
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connect(m_action, SIGNAL(changed()), this, SLOT(updateActiveState()));
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}
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QAction *Action::action() const
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{
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return m_action;
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}
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void Action::setKeySequence(const QKeySequence &key)
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{
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CommandPrivate::setKeySequence(key);
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m_action->setShortcut(key);
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emit keySequenceChanged();
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}
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QKeySequence Action::keySequence() const
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{
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return m_action->shortcut();
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}
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void Action::setCurrentContext(const Core::Context &context)
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{
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m_context = context;
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QAction *currentAction = 0;
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for (int i = 0; i < m_context.size(); ++i) {
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if (QAction *a = m_contextActionMap.value(m_context.at(i), 0)) {
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currentAction = a;
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break;
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}
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}
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m_action->setAction(currentAction);
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updateActiveState();
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}
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void Action::updateActiveState()
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{
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setActive(m_action->isEnabled() && m_action->isVisible() && !m_action->isSeparator());
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}
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static QString msgActionWarning(QAction *newAction, Id id, QAction *oldAction)
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{
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QString msg;
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QTextStream str(&msg);
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str << "addOverrideAction " << newAction->objectName() << '/' << newAction->text()
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<< ": Action ";
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if (oldAction)
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str << oldAction->objectName() << '/' << oldAction->text();
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str << " is already registered for context " << id.uniqueIdentifier() << ' '
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<< id.toString() << '.';
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return msg;
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}
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void Action::addOverrideAction(QAction *action, const Core::Context &context, bool scriptable)
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{
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if (Utils::HostOsInfo::isMacHost())
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action->setIconVisibleInMenu(false);
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if (isEmpty())
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m_action->initialize(action);
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if (context.isEmpty()) {
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m_contextActionMap.insert(0, action);
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} else {
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for (int i = 0; i < context.size(); ++i) {
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Id id = context.at(i);
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if (m_contextActionMap.contains(id))
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qWarning("%s", qPrintable(msgActionWarning(action, id, m_contextActionMap.value(id, 0))));
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m_contextActionMap.insert(id, action);
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}
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}
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m_scriptableMap[action] = scriptable;
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setCurrentContext(m_context);
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}
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void Action::removeOverrideAction(QAction *action)
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{
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QMutableMapIterator<Id, QPointer<QAction> > it(m_contextActionMap);
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while (it.hasNext()) {
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it.next();
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if (it.value() == 0)
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it.remove();
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else if (it.value() == action)
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it.remove();
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}
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setCurrentContext(m_context);
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}
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bool Action::isActive() const
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{
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return m_active;
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}
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void Action::setActive(bool state)
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{
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if (state != m_active) {
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m_active = state;
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emit activeStateChanged();
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}
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}
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bool Action::isEmpty() const
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{
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return m_contextActionMap.isEmpty();
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}
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bool Action::isScriptable() const
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{
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return m_scriptableMap.values().contains(true);
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}
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bool Action::isScriptable(const Core::Context &context) const
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{
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if (context == m_context && m_scriptableMap.contains(m_action->action()))
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return m_scriptableMap.value(m_action->action());
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for (int i = 0; i < context.size(); ++i) {
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if (QAction *a = m_contextActionMap.value(context.at(i), 0)) {
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if (m_scriptableMap.contains(a) && m_scriptableMap.value(a))
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return true;
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}
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}
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return false;
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}
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void Action::setAttribute(CommandAttribute attr)
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{
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CommandPrivate::setAttribute(attr);
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switch (attr) {
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case Core::Command::CA_Hide:
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m_action->setAttribute(Utils::ProxyAction::Hide);
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break;
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case Core::Command::CA_UpdateText:
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m_action->setAttribute(Utils::ProxyAction::UpdateText);
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break;
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case Core::Command::CA_UpdateIcon:
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m_action->setAttribute(Utils::ProxyAction::UpdateIcon);
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break;
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case Core::Command::CA_NonConfigurable:
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break;
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}
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}
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void Action::removeAttribute(CommandAttribute attr)
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{
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CommandPrivate::removeAttribute(attr);
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switch (attr) {
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case Core::Command::CA_Hide:
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m_action->removeAttribute(Utils::ProxyAction::Hide);
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break;
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case Core::Command::CA_UpdateText:
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m_action->removeAttribute(Utils::ProxyAction::UpdateText);
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break;
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case Core::Command::CA_UpdateIcon:
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m_action->removeAttribute(Utils::ProxyAction::UpdateIcon);
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break;
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case Core::Command::CA_NonConfigurable:
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break;
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}
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}
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