forked from qt-creator/qt-creator
Change-Id: Ib35cffa2d5762874feea9b1d4df7f569c0e5f496 Reviewed-by: Eike Ziller <eike.ziller@qt.io>
81 lines
2.3 KiB
C++
81 lines
2.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "componentcompletedcommand.h"
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#include <QDataStream>
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#include <QDebug>
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#include <algorithm>
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namespace QmlDesigner {
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ComponentCompletedCommand::ComponentCompletedCommand()
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{
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}
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ComponentCompletedCommand::ComponentCompletedCommand(const QVector<qint32> &container)
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: m_instanceVector(container)
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{
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}
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QVector<qint32> ComponentCompletedCommand::instances() const
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{
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return m_instanceVector;
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}
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void ComponentCompletedCommand::sort()
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{
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std::sort(m_instanceVector.begin(), m_instanceVector.end());
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}
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QDataStream &operator<<(QDataStream &out, const ComponentCompletedCommand &command)
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{
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out << command.instances();
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return out;
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}
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QDataStream &operator>>(QDataStream &in, ComponentCompletedCommand &command)
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{
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in >> command.m_instanceVector;
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return in;
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}
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bool operator ==(const ComponentCompletedCommand &first, const ComponentCompletedCommand &second)
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{
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return first.m_instanceVector == second.m_instanceVector;
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}
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QDebug operator <<(QDebug debug, const ComponentCompletedCommand &command)
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{
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return debug.nospace() << "ComponentCompletedCommand(" << command.instances() << ")";
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}
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} // namespace QmlDesigner
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