Files
qt-creator/src/plugins/qmlprofiler/qmlprofileranimationsmodel.cpp
Ulf Hermann 1093be0425 QmlProfiler: Remove detailed progress tracking
The progress bar in the state widget was rather meaningless. We rarely
know how many events we expect and it's rather hard to tell how long
each model will take to process them. Instead, we just show a 0-ranged
progress bar to tell the user that "something is happening".

Change-Id: Icb80840d1f0a1538bcf254faa37cbb36e25d342c
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
2016-05-23 11:44:13 +00:00

207 lines
7.3 KiB
C++

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#include "qmlprofileranimationsmodel.h"
#include "qmlprofilermodelmanager.h"
#include "qmlprofilerdatamodel.h"
#include <utils/qtcassert.h>
#include <QCoreApplication>
#include <QVector>
#include <QHash>
#include <QUrl>
#include <QString>
#include <QStack>
namespace QmlProfiler {
namespace Internal {
QmlProfilerAnimationsModel::QmlProfilerAnimationsModel(QmlProfilerModelManager *manager,
QObject *parent) :
QmlProfilerTimelineModel(manager, Event, MaximumRangeType, ProfileAnimations, parent)
{
m_maxGuiThreadAnimations = m_maxRenderThreadAnimations = 0;
}
void QmlProfilerAnimationsModel::clear()
{
m_maxGuiThreadAnimations = m_maxRenderThreadAnimations = 0;
m_data.clear();
QmlProfilerTimelineModel::clear();
}
bool QmlProfilerAnimationsModel::accepted(const QmlEventType &event) const
{
return QmlProfilerTimelineModel::accepted(event) && event.detailType == AnimationFrame;
}
void QmlProfilerAnimationsModel::loadData()
{
QmlProfilerDataModel *simpleModel = modelManager()->qmlModel();
if (simpleModel->isEmpty())
return;
// collect events
const QVector<QmlEvent> &referenceList = simpleModel->events();
const QVector<QmlEventType> &typeList = simpleModel->eventTypes();
AnimationThread lastThread;
QmlPaintEventData lastEvent;
qint64 minNextStartTimes[] = {0, 0};
foreach (const QmlEvent &event, referenceList) {
const QmlEventType &type = typeList[event.typeIndex()];
if (!accepted(type))
continue;
lastThread = (AnimationThread)event.number<qint32>(2);
// initial estimation of the event duration: 1/framerate
qint64 estimatedDuration = event.number<qint32>(0) > 0 ? 1e9 / event.number<qint32>(0) : 1;
// the profiler registers the animation events at the end of them
qint64 realEndTime = event.timestamp();
// ranges should not overlap. If they do, our estimate wasn't accurate enough
qint64 realStartTime = qMax(event.timestamp() - estimatedDuration,
minNextStartTimes[lastThread]);
// Sometimes our estimate is far off or the server has miscalculated the frame rate
if (realStartTime >= realEndTime)
realEndTime = realStartTime + 1;
// Don't "fix" the framerate even if we've fixed the duration.
// The server should know better after all and if it doesn't we want to see that.
lastEvent.typeId = event.typeIndex();
lastEvent.framerate = event.number<qint32>(0);
lastEvent.animationcount = event.number<qint32>(1);
QTC_ASSERT(lastEvent.animationcount > 0, continue);
m_data.insert(insert(realStartTime, realEndTime - realStartTime, lastThread), lastEvent);
if (lastThread == GuiThread)
m_maxGuiThreadAnimations = qMax(lastEvent.animationcount, m_maxGuiThreadAnimations);
else
m_maxRenderThreadAnimations = qMax(lastEvent.animationcount,
m_maxRenderThreadAnimations);
minNextStartTimes[lastThread] = event.timestamp() + 1;
}
computeNesting();
setExpandedRowCount((m_maxGuiThreadAnimations == 0 || m_maxRenderThreadAnimations == 0) ? 2 : 3);
setCollapsedRowCount(expandedRowCount());
}
int QmlProfilerAnimationsModel::rowFromThreadId(int threadId) const
{
return (threadId == GuiThread || m_maxGuiThreadAnimations == 0) ? 1 : 2;
}
int QmlProfilerAnimationsModel::rowMaxValue(int rowNumber) const
{
switch (rowNumber) {
case 1:
return m_maxGuiThreadAnimations > 0 ? m_maxGuiThreadAnimations : m_maxRenderThreadAnimations;
case 2:
return m_maxRenderThreadAnimations;
default:
return QmlProfilerTimelineModel::rowMaxValue(rowNumber);
}
}
int QmlProfilerAnimationsModel::typeId(int index) const
{
return m_data[index].typeId;
}
int QmlProfilerAnimationsModel::expandedRow(int index) const
{
return rowFromThreadId(selectionId(index));
}
int QmlProfilerAnimationsModel::collapsedRow(int index) const
{
return rowFromThreadId(selectionId(index));
}
QColor QmlProfilerAnimationsModel::color(int index) const
{
double fpsFraction = m_data[index].framerate / 60.0;
if (fpsFraction > 1.0)
fpsFraction = 1.0;
if (fpsFraction < 0.0)
fpsFraction = 0.0;
return colorByFraction(fpsFraction);
}
float QmlProfilerAnimationsModel::relativeHeight(int index) const
{
return (float)m_data[index].animationcount / (float)(selectionId(index) == GuiThread ?
m_maxGuiThreadAnimations :
m_maxRenderThreadAnimations);
}
QVariantList QmlProfilerAnimationsModel::labels() const
{
QVariantList result;
if (m_maxGuiThreadAnimations > 0) {
QVariantMap element;
element.insert(QLatin1String("displayName"), QVariant(tr("Animations")));
element.insert(QLatin1String("description"), QVariant(tr("GUI Thread")));
element.insert(QLatin1String("id"), QVariant(GuiThread));
result << element;
}
if (m_maxRenderThreadAnimations > 0) {
QVariantMap element;
element.insert(QLatin1String("displayName"), QVariant(tr("Animations")));
element.insert(QLatin1String("description"), QVariant(tr("Render Thread")));
element.insert(QLatin1String("id"), QVariant(RenderThread));
result << element;
}
return result;
}
QVariantMap QmlProfilerAnimationsModel::details(int index) const
{
QVariantMap result;
result.insert(QStringLiteral("displayName"), displayName());
result.insert(tr("Duration"), QmlProfilerDataModel::formatTime(duration(index)));
result.insert(tr("Framerate"), QString::fromLatin1("%1 FPS").arg(m_data[index].framerate));
result.insert(tr("Animations"), QString::fromLatin1("%1").arg(m_data[index].animationcount));
result.insert(tr("Context"), tr(selectionId(index) == GuiThread ? "GUI Thread" :
"Render Thread"));
return result;
}
} // namespace Internal
} // namespace QmlProfiler