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qt-creator/doc/qtcreator/src/qtquick/qtquick-library.qdoc
Johanna Vanhatapio f1eaf25dff Doc: Decribe multiselection of assets
Task-number: QDS-4595
Change-Id: Ibc7a40af147416ac36f0b5436470906df6039329
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-06-24 12:16:02 +00:00

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/****************************************************************************
**
** Copyright (C) 2021 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Creator documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
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****************************************************************************/
/*!
\page quick-library.html
\if defined(qtdesignstudio)
\previouspage studio-3d-editor.html
\else
\previouspage creator-using-qt-quick-designer.html
\endif
\nextpage qtquick-navigator.html
\title Library
The \uicontrol Library view lists the available components and assets.
\section1 Components
\image qtquick-components-tab.png "Library view Components tab"
\uicontrol Library > \uicontrol Components displays modules that have been
added to your project. In many modules the components have been further
organized into different categories. The modules contain visual components,
such as basic shapes, UI controls, and 3D components, and add functionality
to the project. All components have a type.
The UI controls can be styled to have the look and feel of a particular
operating system, such as \macOS, Windows, Android, or iOS.
Some modules have no visible components. For example, the
\uicontrol {Qt.Multimedia} module adds support for audio and video
files to your UI.
\section2 Component Types
You can add the following types of components to your project:
\list
\li \l Shapes
\li \l Text
\li \l Images
\li \l {UI Controls}
\li \l {User Interaction Methods}
\li \l {Lists and Other Data Models}
\if defined(qtdesignstudio)
\li \l {2D Effects}
\li \l {Logic Helpers}
\endif
\li \l Animations
\li \l{3D Views}
\li \l{Group}
\li \l{3D Models}
\li \l{Materials and Shaders}
\li \l{Textures}
\li \l{3D Materials}
\li \l{3D Effects}
\li \l{Custom Shaders}
\li \l{Lights}
\li \l{Cameras}
\li \l{Scene Environment}
\endlist
For more information about creating your own components, see
\l{Creating Custom Components}.
\section2 Adding and Removing Modules
When you \l{Creating Projects}{create projects}, modules typically needed in
them are added by default. For example, an empty application project
contains basic components and UI controls, while a 3D application project
contains additional 3D components.
To view the list of available modules, select \inlineimage plus.png
. Most commonly used modules are placed at the top of the list in
alphabetical order. You can search for components and modules by entering
search criteria in the \uicontrol Search field.
Select the module to add it to \uicontrol Library > \uicontrol Components.
\image qtquick-components-tab-add.png "Select Modules to Add"
This adds an \e {import statement} to the component code that you
can see in \l {Text Editor}. For example, if you add the
\uicontrol QtQuick.Controls module, the following import statement
is added to the code: \c {import QtQuick.Controls}.
Since the added components and modules are packaged with your UI into the
final application package, it is recommended that you select
\uicontrol {Remove Module} to remove the ones you don't use in the project.
\section1 Assets
\uicontrol Library > \uicontrol {Assets} displays the images and other files
that you add to the project folder by selecting \inlineimage plus.png
. To add assets to your UI, drag-and-drop them to \l Navigator or
\l {Form Editor}.
To add multiple assets to your UI simultaneously, multiselect them first by
holding \key Ctrl and clicking the asset files you wish to select.
\image qtquick-assets-tab.png "Library view Assets tab"
When you drag-and-drop assets from \uicontrol Assets to \l Navigator
or \l {Form Editor}, component instances with a suitable type are
automatically created for you. For example, instances of the
\l{Images}{Image} component will be created for graphics files.
\section1 Context Menu Commands
\image qtquick-library-context-menu.png "Context menu commands in Library"
\image qtquick-library-context-menu-hide.png "Context menu command Hide Category"
To use the context menu commands in \uicontrol Library, right-click the
name of a module or category and select one of the following commands:
\list
\li \uicontrol {Remove Module}: removes the module and all of its
components from \uicontrol Library > \uicontrol Components.
\li \uicontrol {Expand All}: expands all the modules.
\li \uicontrol {Collapse All}: collapses all the modules.
\li \uicontrol {Hide Category}: hides the category from the module.
\li \uicontrol {Show Module Hidden Categories}: shows the hidden
categories of the module.
\li \uicontrol {Show All Hidden Categories}: shows the hidden
categories in all of the modules.
\endlist
\note The context menu commands for the \uicontrol Library categories do not
function if you have entered something into the \uicontrol Search field.
Clear the \uicontrol Search field to resume using the context menu commands.
*/