Files
qt-creator/src/plugins/qmldesigner/components/edit3d/edit3dactions.cpp
Marco Bubke 6822b2f04a QmlDesigner: Use new validation approach in 3D editor
Many validation tests can now be skipped.

Task-number: QDS-7454
Change-Id: I447e106d1b5deb3af92046c6ee8907341c7d5220
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2022-09-22 16:45:09 +00:00

113 lines
3.8 KiB
C++

// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "edit3dactions.h"
#include "edit3dview.h"
#include "edit3dwidget.h"
#include <viewmanager.h>
#include <nodeinstanceview.h>
#include <qmldesignerplugin.h>
#include <nodemetainfo.h>
#include <utils/algorithm.h>
#include <QDebug>
namespace QmlDesigner {
Edit3DActionTemplate::Edit3DActionTemplate(const QString &description,
SelectionContextOperation action,
AbstractView *view,
View3DActionType type)
: DefaultAction(description)
, m_action(action)
, m_view(view)
, m_type(type)
{}
void Edit3DActionTemplate::actionTriggered(bool b)
{
if (m_type != View3DActionType::Empty && m_type != View3DActionType::SelectBackgroundColor
&& m_type != View3DActionType::SelectGridColor) {
m_view->emitView3DAction(m_type, b);
}
if (m_action)
m_action(m_selectionContext);
}
Edit3DAction::Edit3DAction(const QByteArray &menuId,
View3DActionType type,
const QString &description,
const QKeySequence &key,
bool checkable,
bool checked,
const QIcon &iconOff,
const QIcon &iconOn,
AbstractView *view,
SelectionContextOperation selectionAction,
const QString &toolTip)
: AbstractAction(new Edit3DActionTemplate(description, selectionAction, view, type))
, m_menuId(menuId)
{
action()->setShortcut(key);
action()->setShortcutContext(Qt::WidgetWithChildrenShortcut);
action()->setCheckable(checkable);
action()->setChecked(checked);
// Description will be used as tooltip by default if no explicit tooltip is provided
if (!toolTip.isEmpty())
action()->setToolTip(toolTip);
if (checkable) {
QIcon onOffIcon;
const auto onAvail = iconOn.availableSizes(); // Assume both icons have same sizes available
for (const auto &size : onAvail) {
onOffIcon.addPixmap(iconOn.pixmap(size), QIcon::Normal, QIcon::On);
onOffIcon.addPixmap(iconOff.pixmap(size), QIcon::Normal, QIcon::Off);
}
action()->setIcon(onOffIcon);
} else {
action()->setIcon(iconOff);
}
}
QByteArray Edit3DAction::category() const
{
return QByteArray();
}
bool Edit3DAction::isVisible([[maybe_unused]] const SelectionContext &selectionContext) const
{
return true;
}
bool Edit3DAction::isEnabled(const SelectionContext &selectionContext) const
{
return isVisible(selectionContext);
}
Edit3DCameraAction::Edit3DCameraAction(const QByteArray &menuId,
View3DActionType type,
const QString &description,
const QKeySequence &key,
bool checkable,
bool checked,
const QIcon &iconOff,
const QIcon &iconOn,
AbstractView *view,
SelectionContextOperation selectionAction)
: Edit3DAction(menuId, type, description, key, checkable, checked, iconOff, iconOn, view, selectionAction)
{
}
bool Edit3DCameraAction::isEnabled(const SelectionContext &selectionContext) const
{
return Utils::anyOf(selectionContext.selectedModelNodes(),
[](const ModelNode &node) { return node.metaInfo().isQtQuick3DCamera(); });
}
}