Files
qt-creator/src/plugins/cmakeprojectmanager/cmakebuildsystem.h
hjk 6a878c7293 ProjectExplorer: Use a functor for BuildSystem creation
... instead of creating the BuildSystem direct. This will help the
shift of BuildSystem owner ship as a Project will have potentially
multiple BuildSystem instances (one per BuildConfiguration), but
still be responsible for creating them with the Targets.

Change-Id: I2dd71c7687ed41af9e42c874b3f932ce704e7ee3
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
2019-10-25 09:01:52 +00:00

97 lines
3.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <projectexplorer/buildsystem.h>
namespace CppTools {
class CppProjectUpdater;
} // namespace CppTools
namespace CMakeProjectManager {
class CMakeProject;
namespace Internal {
class CMakeBuildConfiguration;
} // namespace Internal
// --------------------------------------------------------------------
// CMakeBuildSystem:
// --------------------------------------------------------------------
class CMakeBuildSystem : public ProjectExplorer::BuildSystem
{
Q_OBJECT
public:
explicit CMakeBuildSystem(ProjectExplorer::Project *project);
~CMakeBuildSystem() final;
protected:
bool validateParsingContext(const ParsingContext &ctx) final;
void parseProject(ParsingContext &&ctx) final;
bool supportsAction(ProjectExplorer::Node *context,
ProjectExplorer::ProjectAction action,
const ProjectExplorer::Node *node) const override;
bool addFiles(ProjectExplorer::Node *context,
const QStringList &filePaths, QStringList *) final;
private:
// Treescanner states:
void handleTreeScanningFinished();
// Parser states:
void handleParsingSuccess(Internal::CMakeBuildConfiguration *bc);
void handleParsingError(Internal::CMakeBuildConfiguration *bc);
// Combining Treescanner and Parser states:
void combineScanAndParse();
void updateProjectData(CMakeProject *p, Internal::CMakeBuildConfiguration *bc);
QList<ProjectExplorer::ExtraCompiler *> findExtraCompilers(CMakeProject *p);
void updateQmlJSCodeModel(CMakeProject *p, Internal::CMakeBuildConfiguration *bc);
ProjectExplorer::TreeScanner m_treeScanner;
QHash<QString, bool> m_mimeBinaryCache;
QList<const ProjectExplorer::FileNode *> m_allFiles;
bool m_waitingForScan = false;
bool m_waitingForParse = false;
bool m_combinedScanAndParseResult = false;
ParsingContext m_currentContext;
CppTools::CppProjectUpdater *m_cppCodeModelUpdater = nullptr;
QList<ProjectExplorer::ExtraCompiler *> m_extraCompilers;
friend class Internal::CMakeBuildConfiguration; // For handleParsing* callbacks
};
} // namespace CMakeProjectManager