Files
qt-creator/src/plugins/qmldesigner/components/materialeditor/materialeditorcontextobject.cpp
Mahmoud Badri 71e553f497 QmlDesigner: Disable apply material to selected when no selection exist
When there is no valid model selected, disable the "apply to selected"
actions in the material editor and browser.

Change-Id: Id8e771c64e69c0ba2f42dff01d19ffbf4afafb77
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-05-24 13:01:20 +00:00

393 lines
12 KiB
C++

/****************************************************************************
**
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**
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#include "materialeditorcontextobject.h"
#include <abstractview.h>
#include <nodemetainfo.h>
#include <rewritingexception.h>
#include <qmldesignerplugin.h>
#include <qmlmodelnodeproxy.h>
#include <qmlobjectnode.h>
#include <qmltimeline.h>
#include <coreplugin/messagebox.h>
#include <utils/algorithm.h>
#include <utils/qtcassert.h>
#include <QApplication>
#include <QCursor>
#include <QMessageBox>
#include <QQmlContext>
#include <QWindow>
#include <coreplugin/icore.h>
namespace QmlDesigner {
MaterialEditorContextObject::MaterialEditorContextObject(QObject *parent)
: QObject(parent)
{
qmlRegisterUncreatableType<MaterialEditorContextObject>("ToolBarAction", 1, 0, "ToolBarAction", "Enum type");
}
QString MaterialEditorContextObject::convertColorToString(const QVariant &color)
{
QString colorString;
QColor theColor;
if (color.canConvert(QVariant::Color)) {
theColor = color.value<QColor>();
} else if (color.canConvert(QVariant::Vector3D)) {
auto vec = color.value<QVector3D>();
theColor = QColor::fromRgbF(vec.x(), vec.y(), vec.z());
}
colorString = theColor.name();
if (theColor.alpha() != 255) {
QString hexAlpha = QString("%1").arg(theColor.alpha(), 2, 16, QLatin1Char('0'));
colorString.remove(0, 1);
colorString.prepend(hexAlpha);
colorString.prepend(QStringLiteral("#"));
}
return colorString;
}
// TODO: this method is used by the ColorEditor helper widget, check if at all needed?
QColor MaterialEditorContextObject::colorFromString(const QString &colorString)
{
return colorString;
}
void MaterialEditorContextObject::changeTypeName(const QString &typeName)
{
QTC_ASSERT(m_model && m_model->rewriterView(), return);
QTC_ASSERT(m_selectedMaterial.isValid(), return);
if (m_selectedMaterial.simplifiedTypeName() == typeName)
return;
// Ideally we should not misuse the rewriterView
// If we add more code here we have to forward the material editor view
RewriterView *rewriterView = m_model->rewriterView();
rewriterView->executeInTransaction("MaterialEditorContextObject::changeTypeName", [&] {
NodeMetaInfo metaInfo = m_model->metaInfo(typeName.toLatin1());
QTC_ASSERT(metaInfo.isValid(), return);
// Create a list of properties available for the new type
PropertyNameList propertiesAndSignals(metaInfo.propertyNames());
// Add signals to the list
const PropertyNameList signalNames = metaInfo.signalNames();
for (const PropertyName &signal : signalNames) {
if (signal.isEmpty())
continue;
PropertyName name = signal;
QChar firstChar = QChar(signal.at(0)).toUpper().toLatin1();
name[0] = firstChar.toLatin1();
name.prepend("on");
propertiesAndSignals.append(name);
}
// Add dynamic properties and respective change signals
const QList<AbstractProperty> matProps = m_selectedMaterial.properties();
for (const auto &property : matProps) {
if (!property.isDynamic())
continue;
// Add dynamic property
propertiesAndSignals.append(property.name());
// Add its change signal
PropertyName name = property.name();
QChar firstChar = QChar(property.name().at(0)).toUpper().toLatin1();
name[0] = firstChar.toLatin1();
name.prepend("on");
name.append("Changed");
propertiesAndSignals.append(name);
}
// Compare current properties and signals with the ones available for change type
QList<PropertyName> incompatibleProperties;
for (const auto &property : matProps) {
if (!propertiesAndSignals.contains(property.name()))
incompatibleProperties.append(property.name());
}
Utils::sort(incompatibleProperties);
// Create a dialog showing incompatible properties and signals
if (!incompatibleProperties.empty()) {
QString detailedText = tr("<b>Incompatible properties:</b><br>");
for (const auto &p : std::as_const(incompatibleProperties))
detailedText.append("- " + QString::fromUtf8(p) + "<br>");
detailedText.chop(QString("<br>").size());
QMessageBox msgBox;
msgBox.setTextFormat(Qt::RichText);
msgBox.setIcon(QMessageBox::Question);
msgBox.setWindowTitle(tr("Change Type"));
msgBox.setText(tr("Changing the type from %1 to %2 can't be done without removing incompatible properties.<br><br>%3")
.arg(m_selectedMaterial.simplifiedTypeName(), typeName, detailedText));
msgBox.setInformativeText(tr("Do you want to continue by removing incompatible properties?"));
msgBox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
msgBox.setDefaultButton(QMessageBox::Ok);
if (msgBox.exec() == QMessageBox::Cancel)
return;
for (const auto &p : std::as_const(incompatibleProperties))
m_selectedMaterial.removeProperty(p);
}
if (m_selectedMaterial.isRootNode())
rewriterView->changeRootNodeType(metaInfo.typeName(), metaInfo.majorVersion(), metaInfo.minorVersion());
else
m_selectedMaterial.changeType(metaInfo.typeName(), metaInfo.majorVersion(), metaInfo.minorVersion());
});
}
void MaterialEditorContextObject::insertKeyframe(const QString &propertyName)
{
QTC_ASSERT(m_model && m_model->rewriterView(), return);
QTC_ASSERT(m_selectedMaterial.isValid(), return);
// Ideally we should not missuse the rewriterView
// If we add more code here we have to forward the material editor view
RewriterView *rewriterView = m_model->rewriterView();
QmlTimeline timeline = rewriterView->currentTimeline();
QTC_ASSERT(timeline.isValid(), return);
rewriterView->executeInTransaction("MaterialEditorContextObject::insertKeyframe", [&] {
timeline.insertKeyframe(m_selectedMaterial, propertyName.toUtf8());
});
}
int MaterialEditorContextObject::majorVersion() const
{
return m_majorVersion;
}
void MaterialEditorContextObject::setMajorVersion(int majorVersion)
{
if (m_majorVersion == majorVersion)
return;
m_majorVersion = majorVersion;
emit majorVersionChanged();
}
bool MaterialEditorContextObject::hasActiveTimeline() const
{
return m_hasActiveTimeline;
}
void MaterialEditorContextObject::setHasActiveTimeline(bool b)
{
if (b == m_hasActiveTimeline)
return;
m_hasActiveTimeline = b;
emit hasActiveTimelineChanged();
}
bool MaterialEditorContextObject::hasQuick3DImport() const
{
return m_hasQuick3DImport;
}
void MaterialEditorContextObject::setHasQuick3DImport(bool b)
{
if (b == m_hasQuick3DImport)
return;
m_hasQuick3DImport = b;
emit hasQuick3DImportChanged();
}
bool MaterialEditorContextObject::hasModelSelection() const
{
return m_hasModelSelection;
}
void MaterialEditorContextObject::setHasModelSelection(bool b)
{
if (b == m_hasModelSelection)
return;
m_hasModelSelection = b;
emit hasModelSelectionChanged();
}
void MaterialEditorContextObject::setSelectedMaterial(const ModelNode &matNode)
{
m_selectedMaterial = matNode;
}
void MaterialEditorContextObject::setSpecificsUrl(const QUrl &newSpecificsUrl)
{
if (newSpecificsUrl == m_specificsUrl)
return;
m_specificsUrl = newSpecificsUrl;
emit specificsUrlChanged();
}
void MaterialEditorContextObject::setStateName(const QString &newStateName)
{
if (newStateName == m_stateName)
return;
m_stateName = newStateName;
emit stateNameChanged();
}
void MaterialEditorContextObject::setAllStateNames(const QStringList &allStates)
{
if (allStates == m_allStateNames)
return;
m_allStateNames = allStates;
emit allStateNamesChanged();
}
void MaterialEditorContextObject::setIsBaseState(bool newIsBaseState)
{
if (newIsBaseState == m_isBaseState)
return;
m_isBaseState = newIsBaseState;
emit isBaseStateChanged();
}
void MaterialEditorContextObject::setSelectionChanged(bool newSelectionChanged)
{
if (newSelectionChanged == m_selectionChanged)
return;
m_selectionChanged = newSelectionChanged;
emit selectionChangedChanged();
}
void MaterialEditorContextObject::setBackendValues(QQmlPropertyMap *newBackendValues)
{
if (newBackendValues == m_backendValues)
return;
m_backendValues = newBackendValues;
emit backendValuesChanged();
}
void MaterialEditorContextObject::setModel(Model *model)
{
m_model = model;
}
void MaterialEditorContextObject::triggerSelectionChanged()
{
setSelectionChanged(!m_selectionChanged);
}
void MaterialEditorContextObject::setHasAliasExport(bool hasAliasExport)
{
if (m_aliasExport == hasAliasExport)
return;
m_aliasExport = hasAliasExport;
emit hasAliasExportChanged();
}
void MaterialEditorContextObject::hideCursor()
{
if (QApplication::overrideCursor())
return;
QApplication::setOverrideCursor(QCursor(Qt::BlankCursor));
if (QWidget *w = QApplication::activeWindow())
m_lastPos = QCursor::pos(w->screen());
}
void MaterialEditorContextObject::restoreCursor()
{
if (!QApplication::overrideCursor())
return;
QApplication::restoreOverrideCursor();
if (QWidget *w = QApplication::activeWindow())
QCursor::setPos(w->screen(), m_lastPos);
}
void MaterialEditorContextObject::holdCursorInPlace()
{
if (!QApplication::overrideCursor())
return;
if (QWidget *w = QApplication::activeWindow())
QCursor::setPos(w->screen(), m_lastPos);
}
int MaterialEditorContextObject::devicePixelRatio()
{
if (QWidget *w = QApplication::activeWindow())
return w->devicePixelRatio();
return 1;
}
QStringList MaterialEditorContextObject::allStatesForId(const QString &id)
{
if (m_model && m_model->rewriterView()) {
const QmlObjectNode node = m_model->rewriterView()->modelNodeForId(id);
if (node.isValid())
return node.allStateNames();
}
return {};
}
bool MaterialEditorContextObject::isBlocked(const QString &propName) const
{
if (!m_selectedMaterial.isValid())
return false;
if (!m_model || !m_model->rewriterView())
return false;
if (QmlObjectNode(m_selectedMaterial).isBlocked(propName.toUtf8()))
return true;
return false;
}
} // QmlDesigner