forked from qt-creator/qt-creator
Now we resolve absolute source url for our preview model, so it will always find the custom mesh files. Also always use the Node type preview if the instance is a component, even if the root node is Model. This ensures the preview works properly in case there are child nodes inside the component. Fixes: QDS-6204 Change-Id: I48ef273e5a5dca13abe25816b5edf0be7dd217ff Reviewed-by: <github-actions-qt-creator@cristianadam.eu> Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io> Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
78 lines
2.3 KiB
QML
78 lines
2.3 KiB
QML
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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****************************************************************************/
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import QtQuick 6.0
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import QtQuick3D 6.0
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View3D {
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id: root
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anchors.fill: parent
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environment: sceneEnv
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camera: theCamera
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property Model sourceModel
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function fitToViewPort()
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{
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// The magic number is the distance from camera default pos to origin
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_generalHelper.calculateNodeBoundsAndFocusCamera(theCamera, sourceModel, root,
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1040);
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}
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SceneEnvironment {
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id: sceneEnv
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antialiasingMode: SceneEnvironment.MSAA
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antialiasingQuality: SceneEnvironment.High
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}
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DirectionalLight {
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eulerRotation.x: -30
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eulerRotation.y: -30
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}
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PerspectiveCamera {
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id: theCamera
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z: 600
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y: 600
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x: 600
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eulerRotation.x: -45
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eulerRotation.y: -45
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clipFar: 10000
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clipNear: 1
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}
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Model {
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id: model
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source: _generalHelper.resolveAbsoluteSourceUrl(sourceModel)
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geometry: sourceModel.geometry
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materials: [
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DefaultMaterial {
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diffuseColor: "#4aee45"
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}
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]
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}
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}
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