forked from qt-creator/qt-creator
Change-Id: Ice592c6de9951ee3b2c4cb52ed0bb3b6770e0825 Reviewed-by: Eike Ziller <eike.ziller@digia.com>
278 lines
8.5 KiB
C++
278 lines
8.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qmladapter.h"
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#include "debuggerstringutils.h"
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#include "qmlengine.h"
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#include "qmlv8debuggerclient.h"
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#include "qscriptdebuggerclient.h"
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#include <qmldebug/qdebugmessageclient.h>
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#include <utils/qtcassert.h>
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#include <QDebug>
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using namespace QmlDebug;
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namespace Debugger {
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namespace Internal {
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/*!
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QmlAdapter manages the connection & clients for QML/JS debugging.
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*/
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QmlAdapter::QmlAdapter(DebuggerEngine *engine, QObject *parent)
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: QObject(parent)
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, m_engine(engine)
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, m_qmlClient(0)
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, m_conn(0)
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, m_msgClient(0)
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{
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m_connectionTimer.setInterval(4000);
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m_connectionTimer.setSingleShot(true);
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connect(&m_connectionTimer, SIGNAL(timeout()), SLOT(checkConnectionState()));
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m_conn = new QmlDebugConnection(this);
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connect(m_conn, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
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SLOT(connectionStateChanged()));
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connect(m_conn, SIGNAL(error(QAbstractSocket::SocketError)),
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SLOT(connectionErrorOccurred(QAbstractSocket::SocketError)));
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createDebuggerClients();
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m_msgClient = new QDebugMessageClient(m_conn);
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connect(m_msgClient, SIGNAL(newStatus(QmlDebug::ClientStatus)),
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this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
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}
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QmlAdapter::~QmlAdapter()
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{
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}
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void QmlAdapter::beginConnectionTcp(const QString &address, quint16 port)
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{
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if (m_engine.isNull()
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|| (m_conn && m_conn->state() != QAbstractSocket::UnconnectedState))
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return;
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showConnectionStatusMessage(tr("Connecting to debug server %1:%2").arg(address).arg(
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QString::number(port)));
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m_conn->connectToHost(address, port);
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//A timeout to check the connection state
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m_connectionTimer.start();
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}
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void QmlAdapter::closeConnection()
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{
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if (m_connectionTimer.isActive()) {
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m_connectionTimer.stop();
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} else {
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if (m_conn) {
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m_conn->close();
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}
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}
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}
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void QmlAdapter::connectionErrorOccurred(QAbstractSocket::SocketError socketError)
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{
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showConnectionStatusMessage(tr("Error: (%1) %2", "%1=error code, %2=error message")
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.arg(socketError).arg(m_conn->errorString()));
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// this is only an error if we are already connected and something goes wrong.
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if (isConnected()) {
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emit connectionError(socketError);
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} else {
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m_connectionTimer.stop();
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emit connectionStartupFailed();
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}
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}
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void QmlAdapter::clientStatusChanged(QmlDebug::ClientStatus status)
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{
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QString serviceName;
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float version = 0;
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if (QmlDebugClient *client = qobject_cast<QmlDebugClient*>(sender())) {
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serviceName = client->name();
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version = client->serviceVersion();
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}
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logServiceStatusChange(serviceName, version, status);
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}
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void QmlAdapter::debugClientStatusChanged(QmlDebug::ClientStatus status)
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{
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if (status != QmlDebug::Enabled)
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return;
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QmlDebugClient *client = qobject_cast<QmlDebugClient*>(sender());
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QTC_ASSERT(client, return);
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m_qmlClient = qobject_cast<BaseQmlDebuggerClient *>(client);
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m_qmlClient->startSession();
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}
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void QmlAdapter::connectionStateChanged()
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{
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switch (m_conn->state()) {
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case QAbstractSocket::UnconnectedState:
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{
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showConnectionStatusMessage(tr("Disconnected.\n\n"));
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emit disconnected();
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break;
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}
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case QAbstractSocket::HostLookupState:
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showConnectionStatusMessage(tr("Resolving host."));
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break;
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case QAbstractSocket::ConnectingState:
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showConnectionStatusMessage(tr("Connecting to debug server."));
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break;
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case QAbstractSocket::ConnectedState:
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{
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showConnectionStatusMessage(tr("Connected.\n"));
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m_connectionTimer.stop();
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//reloadEngines();
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emit connected();
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break;
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}
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case QAbstractSocket::ClosingState:
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showConnectionStatusMessage(tr("Closing."));
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break;
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case QAbstractSocket::BoundState:
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case QAbstractSocket::ListeningState:
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break;
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}
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}
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void QmlAdapter::checkConnectionState()
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{
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if (!isConnected()) {
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closeConnection();
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emit connectionStartupFailed();
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}
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}
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bool QmlAdapter::isConnected() const
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{
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return m_conn && m_qmlClient && m_conn->state() == QAbstractSocket::ConnectedState;
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}
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void QmlAdapter::createDebuggerClients()
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{
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QScriptDebuggerClient *debugClient1 = new QScriptDebuggerClient(m_conn);
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connect(debugClient1, SIGNAL(newStatus(QmlDebug::ClientStatus)),
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this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
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connect(debugClient1, SIGNAL(newStatus(QmlDebug::ClientStatus)),
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this, SLOT(debugClientStatusChanged(QmlDebug::ClientStatus)));
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QmlV8DebuggerClient *debugClient2 = new QmlV8DebuggerClient(m_conn);
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connect(debugClient2, SIGNAL(newStatus(QmlDebug::ClientStatus)),
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this, SLOT(clientStatusChanged(QmlDebug::ClientStatus)));
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connect(debugClient2, SIGNAL(newStatus(QmlDebug::ClientStatus)),
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this, SLOT(debugClientStatusChanged(QmlDebug::ClientStatus)));
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m_debugClients.insert(debugClient1->name(),debugClient1);
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m_debugClients.insert(debugClient2->name(),debugClient2);
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debugClient1->setEngine((QmlEngine*)(m_engine.data()));
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debugClient2->setEngine((QmlEngine*)(m_engine.data()));
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}
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QmlDebugConnection *QmlAdapter::connection() const
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{
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return m_conn;
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}
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DebuggerEngine *QmlAdapter::debuggerEngine() const
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{
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return m_engine.data();
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}
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void QmlAdapter::showConnectionStatusMessage(const QString &message)
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{
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if (!m_engine.isNull())
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m_engine.data()->showMessage(_("QML Debugger: ") + message, LogStatus);
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}
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void QmlAdapter::showConnectionErrorMessage(const QString &message)
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{
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if (!m_engine.isNull())
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m_engine.data()->showMessage(_("QML Debugger: ") + message, LogError);
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}
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BaseQmlDebuggerClient *QmlAdapter::activeDebuggerClient() const
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{
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return m_qmlClient;
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}
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QHash<QString, BaseQmlDebuggerClient*> QmlAdapter::debuggerClients() const
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{
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return m_debugClients;
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}
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QDebugMessageClient *QmlAdapter::messageClient() const
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{
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return m_msgClient;
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}
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void QmlAdapter::logServiceStatusChange(const QString &service, float version,
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QmlDebug::ClientStatus newStatus)
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{
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switch (newStatus) {
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case QmlDebug::Unavailable: {
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showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'unavailable'.").
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arg(service).arg(QString::number(version)));
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break;
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}
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case QmlDebug::Enabled: {
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showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'enabled'.").
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arg(service).arg(QString::number(version)));
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break;
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}
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case QmlDebug::NotConnected: {
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showConnectionStatusMessage(_("Status of '%1' Version: %2 changed to 'not connected'.").
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arg(service).arg(QString::number(version)));
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break;
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}
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}
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}
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void QmlAdapter::logServiceActivity(const QString &service, const QString &logMessage)
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{
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if (!m_engine.isNull())
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m_engine.data()->showMessage(service + QLatin1Char(' ') + logMessage, LogDebug);
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}
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} // namespace Internal
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} // namespace Debugger
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