forked from qt-creator/qt-creator
Change-Id: Ib5423fdd064e4546f848c0b640b0ed0514c26d3a Reviewed-by: Leena Miettinen <riitta-leena.miettinen@digia.com> Reviewed-by: Kai Koehne <kai.koehne@digia.com>
119 lines
4.4 KiB
C++
119 lines
4.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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****************************************************************************/
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#include "qmlpropertychangesnodeinstance.h"
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#include "qmlstatenodeinstance.h"
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#include <QQmlEngine>
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#include <QQmlContext>
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#include <QQmlExpression>
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#include <private/qqmlbinding_p.h>
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#include <QMutableListIterator>
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#include <private/qquickstate_p_p.h>
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#include <private/qquickpropertychanges_p.h>
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#include <private/qqmlproperty_p.h>
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namespace QmlDesigner {
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namespace Internal {
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QmlPropertyChangesNodeInstance::QmlPropertyChangesNodeInstance(QQuickPropertyChanges *propertyChangesObject) :
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ObjectNodeInstance(propertyChangesObject)
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{
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}
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QmlPropertyChangesNodeInstance::Pointer QmlPropertyChangesNodeInstance::create(QObject *object)
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{
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QQuickPropertyChanges *propertyChange = qobject_cast<QQuickPropertyChanges*>(object);
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Q_ASSERT(propertyChange);
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Pointer instance(new QmlPropertyChangesNodeInstance(propertyChange));
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instance->populateResetHashes();
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return instance;
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}
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void QmlPropertyChangesNodeInstance::setPropertyVariant(const PropertyName &name, const QVariant &value)
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{
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QMetaObject metaObject = QQuickPropertyChanges::staticMetaObject;
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if (metaObject.indexOfProperty(name) > 0) { // 'restoreEntryValues', 'explicit'
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ObjectNodeInstance::setPropertyVariant(name, value);
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} else {
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changesObject()->changeValue(name, value);
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QObject *targetObject = changesObject()->object();
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if (targetObject && nodeInstanceServer()->activeStateInstance().isWrappingThisObject(changesObject()->state())) {
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ServerNodeInstance targetInstance = nodeInstanceServer()->instanceForObject(targetObject);
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targetInstance.setPropertyVariant(name, value);
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}
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}
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}
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void QmlPropertyChangesNodeInstance::setPropertyBinding(const PropertyName &name, const QString &expression)
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{
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QMetaObject metaObject = QQuickPropertyChanges::staticMetaObject;
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if (metaObject.indexOfProperty(name) > 0) { // 'restoreEntryValues', 'explicit'
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ObjectNodeInstance::setPropertyBinding(name, expression);
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} else {
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changesObject()->changeExpression(name, expression);
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}
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}
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QVariant QmlPropertyChangesNodeInstance::property(const PropertyName &name) const
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{
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return changesObject()->property(name);
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}
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void QmlPropertyChangesNodeInstance::resetProperty(const PropertyName &name)
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{
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changesObject()->removeProperty(name);
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}
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void QmlPropertyChangesNodeInstance::reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const PropertyName &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const PropertyName &newParentProperty)
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{
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changesObject()->detachFromState();
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ObjectNodeInstance::reparent(oldParentInstance, oldParentProperty, newParentInstance, newParentProperty);
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changesObject()->attachToState();
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}
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QQuickPropertyChanges *QmlPropertyChangesNodeInstance::changesObject() const
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{
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Q_ASSERT(qobject_cast<QQuickPropertyChanges*>(object()));
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return static_cast<QQuickPropertyChanges*>(object());
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}
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} // namespace Internal
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} // namespace QmlDesigner
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