Files
qt-creator/src/plugins/cmakeprojectmanager/cmakeprojectnodes.cpp
Cristian Adam 76a8966739 CMakePM: Refactor CMakeLists|Cache.txt as constants
Change-Id: I7165fa1d219a0c59bc519a9af1cd194414c4311c
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
2024-01-29 11:50:21 +00:00

220 lines
6.8 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "cmakeprojectnodes.h"
#include "cmakebuildsystem.h"
#include "cmakeprojectconstants.h"
#include "cmakeprojectmanagertr.h"
#include <android/androidconstants.h>
#include <ios/iosconstants.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/target.h>
#include <utils/qtcassert.h>
using namespace ProjectExplorer;
using namespace Utils;
namespace CMakeProjectManager::Internal {
CMakeInputsNode::CMakeInputsNode(const FilePath &cmakeLists) :
ProjectExplorer::ProjectNode(cmakeLists)
{
setPriority(Node::DefaultPriority - 10); // Bottom most!
setDisplayName(Tr::tr("CMake Modules"));
setIcon(DirectoryIcon(ProjectExplorer::Constants::FILEOVERLAY_MODULES));
setListInProject(false);
}
CMakePresetsNode::CMakePresetsNode(const FilePath &projectPath) :
ProjectExplorer::ProjectNode(projectPath)
{
setPriority(Node::DefaultPriority - 9);
setDisplayName(Tr::tr("CMake Presets"));
setIcon(DirectoryIcon(ProjectExplorer::Constants::FILEOVERLAY_PRODUCT));
setListInProject(false);
}
CMakeListsNode::CMakeListsNode(const FilePath &cmakeListPath) :
ProjectExplorer::ProjectNode(cmakeListPath)
{
setIcon(DirectoryIcon(Constants::Icons::FILE_OVERLAY));
setListInProject(false);
}
bool CMakeListsNode::showInSimpleTree() const
{
return false;
}
std::optional<FilePath> CMakeListsNode::visibleAfterAddFileAction() const
{
return filePath().pathAppended(Constants::CMAKE_LISTS_TXT);
}
CMakeProjectNode::CMakeProjectNode(const FilePath &directory) :
ProjectExplorer::ProjectNode(directory)
{
setPriority(Node::DefaultProjectPriority + 1000);
setIcon(DirectoryIcon(ProjectExplorer::Constants::FILEOVERLAY_PRODUCT));
setListInProject(false);
}
QString CMakeProjectNode::tooltip() const
{
return QString();
}
CMakeTargetNode::CMakeTargetNode(const FilePath &directory, const QString &target) :
ProjectExplorer::ProjectNode(directory)
{
m_target = target;
setPriority(Node::DefaultProjectPriority + 900);
setIcon(":/projectexplorer/images/build.png"); // TODO: Use proper icon!
setListInProject(false);
setProductType(ProductType::Other);
}
QString CMakeTargetNode::tooltip() const
{
return m_tooltip;
}
QString CMakeTargetNode::buildKey() const
{
return m_target;
}
FilePath CMakeTargetNode::buildDirectory() const
{
return m_buildDirectory;
}
void CMakeTargetNode::setBuildDirectory(const FilePath &directory)
{
m_buildDirectory = directory;
}
QVariant CMakeTargetNode::data(Id role) const
{
auto value = [this](const QByteArray &key) -> QVariant {
for (const CMakeConfigItem &configItem : m_config) {
if (configItem.key == key)
return configItem.value;
}
return {};
};
auto values = [this](const QByteArray &key) -> QVariant {
for (const CMakeConfigItem &configItem : m_config) {
if (configItem.key == key)
return configItem.values;
}
return {};
};
if (role == Constants::BUILD_FOLDER_ROLE)
return m_buildDirectory.toVariant();
if (role == Android::Constants::AndroidAbi)
return value(Android::Constants::ANDROID_ABI);
if (role == Android::Constants::AndroidAbis)
return value(Android::Constants::ANDROID_ABIS);
// TODO: Concerns the variables below. Qt 6 uses target properties which cannot be read
// by the current mechanism, and the variables start with "Qt_" prefix.
if (role == Android::Constants::AndroidPackageSourceDir)
return value(Android::Constants::ANDROID_PACKAGE_SOURCE_DIR);
if (role == Android::Constants::AndroidExtraLibs)
return value(Android::Constants::ANDROID_EXTRA_LIBS);
if (role == Android::Constants::AndroidDeploySettingsFile)
return value(Android::Constants::ANDROID_DEPLOYMENT_SETTINGS_FILE);
if (role == Android::Constants::AndroidApplicationArgs)
return value(Android::Constants::ANDROID_APPLICATION_ARGUMENTS);
if (role == Android::Constants::ANDROID_ABIS)
return value(Android::Constants::ANDROID_ABIS);
if (role == Android::Constants::AndroidSoLibPath)
return values(Android::Constants::ANDROID_SO_LIBS_PATHS);
if (role == Android::Constants::AndroidTargets)
return values("TARGETS_BUILD_PATH");
if (role == Android::Constants::AndroidApk)
return {};
if (role == Ios::Constants::IosTarget) {
// For some reason the artifact is e.g. "Debug/untitled.app/untitled" which is wrong.
// It actually is e.g. "Debug-iphonesimulator/untitled.app/untitled".
// Anyway, the iOS plugin is only interested in the app bundle name without .app.
return m_artifact.fileName();
}
if (role == Ios::Constants::IosBuildDir) {
// This is a path relative to root build directory.
// When generating Xcode project, CMake may put here a "${EFFECTIVE_PLATFORM_NAME}" macro,
// which is expanded by Xcode at build time.
// To get an actual executable path, iOS plugin replaces this macro with either "-iphoneos"
// or "-iphonesimulator" depending on the device type (which is unavailable here).
// dir/target.app/target -> dir
return m_artifact.parentDir().parentDir().toString();
}
if (role == Ios::Constants::IosCmakeGenerator)
return value("CMAKE_GENERATOR");
if (role == ProjectExplorer::Constants::QT_KEYWORDS_ENABLED) // FIXME handle correctly
return value(role.toString().toUtf8());
QTC_ASSERT(false, qDebug() << "Unknown role" << role.toString());
// Better guess than "not present".
return value(role.toString().toUtf8());
}
void CMakeTargetNode::setConfig(const CMakeConfig &config)
{
m_config = config;
}
std::optional<FilePath> CMakeTargetNode::visibleAfterAddFileAction() const
{
return filePath().pathAppended(Constants::CMAKE_LISTS_TXT);
}
void CMakeTargetNode::build()
{
Project *p = getProject();
Target *t = p ? p->activeTarget() : nullptr;
if (t)
static_cast<CMakeBuildSystem *>(t->buildSystem())->buildCMakeTarget(displayName());
}
void CMakeTargetNode::setTargetInformation(const QList<FilePath> &artifacts, const QString &type)
{
m_tooltip = Tr::tr("Target type:") + " " + type + "<br>";
if (artifacts.isEmpty()) {
m_tooltip += Tr::tr("No build artifacts");
} else {
const QStringList tmp = Utils::transform(artifacts, &FilePath::toUserOutput);
m_tooltip += Tr::tr("Build artifacts:") + "<br>" + tmp.join("<br>");
m_artifact = artifacts.first();
}
if (type == "EXECUTABLE")
setProductType(ProductType::App);
else if (type == "SHARED_LIBRARY" || type == "STATIC_LIBRARY")
setProductType(ProductType::Lib);
}
} // CMakeProjectManager::Internal