forked from qt-creator/qt-creator
Change-Id: Iaa7a744ecf13e011addc573a381ea523d2d50a55 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
140 lines
4.3 KiB
C++
140 lines
4.3 KiB
C++
/**************************************************************************
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**
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** This file is part of Qt Creator
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**
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** Copyright (c) 2012 Nokia Corporation and/or its subsidiary(-ies).
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**
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** Contact: http://www.qt-project.org/
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**
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**
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** GNU Lesser General Public License Usage
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**
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** This file may be used under the terms of the GNU Lesser General Public
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** License version 2.1 as published by the Free Software Foundation and
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** appearing in the file LICENSE.LGPL included in the packaging of this file.
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** Please review the following information to ensure the GNU Lesser General
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** Public License version 2.1 requirements will be met:
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** Other Usage
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**
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** Alternatively, this file may be used in accordance with the terms and
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** conditions contained in a signed written agreement between you and Nokia.
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**
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**
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**************************************************************************/
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#include "qmlstatenodeinstance.h"
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#include <private/qquickstategroup_p.h>
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#include "qmlpropertychangesnodeinstance.h"
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#include <private/qquickstateoperations_p.h>
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namespace QmlDesigner {
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namespace Internal {
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/**
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\class QmlStateNodeInstance
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QmlStateNodeInstance manages a QQuickState object.
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*/
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QmlStateNodeInstance::QmlStateNodeInstance(QQuickState *object) :
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ObjectNodeInstance(object)
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{
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}
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QmlStateNodeInstance::Pointer
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QmlStateNodeInstance::create(QObject *object)
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{
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QQuickState *stateObject = qobject_cast<QQuickState*>(object);
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Q_ASSERT(stateObject);
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Pointer instance(new QmlStateNodeInstance(stateObject));
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instance->populateResetHashes();
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return instance;
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}
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void QmlStateNodeInstance::activateState()
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{
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if (stateGroup()) {
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if (!isStateActive()) {
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nodeInstanceServer()->setStateInstance(nodeInstanceServer()->instanceForObject(object()));
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stateGroup()->setState(property("name").toString());
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}
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}
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}
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void QmlStateNodeInstance::deactivateState()
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{
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if (stateGroup()) {
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if (isStateActive()) {
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nodeInstanceServer()->clearStateInstance();
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stateGroup()->setState(QString());
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}
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}
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}
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QQuickState *QmlStateNodeInstance::stateObject() const
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{
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Q_ASSERT(object());
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Q_ASSERT(qobject_cast<QQuickState*>(object()));
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return static_cast<QQuickState*>(object());
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}
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QQuickStateGroup *QmlStateNodeInstance::stateGroup() const
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{
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return stateObject()->stateGroup();
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}
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bool QmlStateNodeInstance::isStateActive() const
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{
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return stateObject() && stateGroup() && stateGroup()->state() == property("name");
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}
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void QmlStateNodeInstance::setPropertyVariant(const QString &name, const QVariant &value)
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{
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bool hasParent = parent();
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bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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return;
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ObjectNodeInstance::setPropertyVariant(name, value);
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}
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void QmlStateNodeInstance::setPropertyBinding(const QString &name, const QString &expression)
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{
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bool hasParent = parent();
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bool isStateOfTheRootModelNode = parentInstance() && parentInstance()->isRootNodeInstance();
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if (name == "when" && (!hasParent || isStateOfTheRootModelNode))
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return;
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ObjectNodeInstance::setPropertyBinding(name, expression);
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}
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bool QmlStateNodeInstance::updateStateVariant(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &value)
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{
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return stateObject()->changeValueInRevertList(target->object(), propertyName.toLatin1(), value);
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}
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bool QmlStateNodeInstance::updateStateBinding(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QString &expression)
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{
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return stateObject()->changeValueInRevertList(target->object(), propertyName.toLatin1(), expression);
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}
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bool QmlStateNodeInstance::resetStateProperty(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant & /* resetValue */)
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{
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return stateObject()->removeEntryFromRevertList(target->object(), propertyName.toLatin1());
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}
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} // namespace Internal
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} // namespace QmlDesigner
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