Files
qt-creator/src/tools/clangpchmanagerbackend/source/precompiledheaderstorage.h
Marco Bubke 7785a3a651 Sqlite: Move result count to class declaration
It move the magic number of column results to the sql statement
and improves the mock a little bit.

Change-Id: I101067444cf27ec5dea0c72de7fd484a7e8710f0
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-03-26 12:24:37 +00:00

288 lines
10 KiB
C++

/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "pchpaths.h"
#include "precompiledheaderstorageinterface.h"
#include <sqlitetransaction.h>
#include <sqliteexception.h>
#include <utils/smallstringview.h>
namespace ClangBackEnd {
template<typename Database=Sqlite::Database>
class PrecompiledHeaderStorage final : public PrecompiledHeaderStorageInterface
{
template<int ResultCount>
using ReadStatement = typename Database::template ReadStatement<ResultCount>;
using WriteStatement = typename Database::WriteStatement;
public:
PrecompiledHeaderStorage(Database &database)
: transaction(database)
, database(database)
{
transaction.commit();
}
void insertProjectPrecompiledHeader(ProjectPartId projectPartId,
Utils::SmallStringView pchPath,
TimeStamp pchBuildTime) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
insertProjectPrecompiledHeaderStatement.write(projectPartId.projectPathId,
pchPath,
pchBuildTime.value);
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
insertProjectPrecompiledHeader(projectPartId, pchPath, pchBuildTime);
}
}
void deleteProjectPrecompiledHeader(ProjectPartId projectPartId, TimeStamp pchBuildTime) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
deleteProjectPrecompiledHeaderPathAndSetBuildTimeStatement.write(projectPartId.projectPathId,
pchBuildTime.value);
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
deleteProjectPrecompiledHeader(projectPartId, pchBuildTime);
}
}
void deleteProjectPrecompiledHeaders(const ProjectPartIds &projectPartIds) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
for (ProjectPartId projectPartId : projectPartIds)
deleteProjectPrecompiledHeaderStatement.write(projectPartId.projectPathId);
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
deleteProjectPrecompiledHeaders(projectPartIds);
}
}
void insertSystemPrecompiledHeaders(const ProjectPartIds &projectPartIds,
Utils::SmallStringView pchPath,
TimeStamp pchBuildTime) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
for (ProjectPartId projectPartId : projectPartIds) {
insertSystemPrecompiledHeaderStatement.write(projectPartId.projectPathId,
pchPath,
pchBuildTime.value);
}
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
insertSystemPrecompiledHeaders(projectPartIds, pchPath, pchBuildTime);
}
}
void deleteSystemPrecompiledHeaders(const ProjectPartIds &projectPartIds) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
for (ProjectPartId projectPartId : projectPartIds)
deleteSystemPrecompiledHeaderStatement.write(projectPartId.projectPathId);
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
deleteSystemPrecompiledHeaders(projectPartIds);
}
}
void deleteSystemAndProjectPrecompiledHeaders(const ProjectPartIds &projectPartIds) override
{
try {
Sqlite::ImmediateTransaction transaction{database};
for (ProjectPartId projectPartId : projectPartIds)
deleteSystemAndProjectPrecompiledHeaderStatement.write(projectPartId.projectPathId);
transaction.commit();
} catch (const Sqlite::StatementIsBusy &) {
deleteSystemAndProjectPrecompiledHeaders(projectPartIds);
}
}
FilePath fetchSystemPrecompiledHeaderPath(ProjectPartId projectPartId) override
{
try {
Sqlite::DeferredTransaction transaction{database};
auto value = fetchSystemPrecompiledHeaderPathStatement.template value<FilePath>(
projectPartId.projectPathId);
transaction.commit();
if (value)
return *value;
} catch (const Sqlite::StatementIsBusy &) {
return fetchSystemPrecompiledHeaderPath(projectPartId);
}
return FilePath("");
}
FilePath fetchPrecompiledHeader(ProjectPartId projectPartId) const override
{
try {
Sqlite::DeferredTransaction transaction{database};
auto value = fetchPrecompiledHeaderStatement.template value<FilePath>(
projectPartId.projectPathId);
transaction.commit();
if (value)
return *value;
} catch (const Sqlite::StatementIsBusy &) {
return fetchPrecompiledHeader(projectPartId);
}
return FilePath("");
}
PchPaths fetchPrecompiledHeaders(ProjectPartId projectPartId) const override
{
try {
Sqlite::DeferredTransaction transaction{database};
auto value = fetchPrecompiledHeadersStatement.template value<PchPaths>(
projectPartId.projectPathId);
transaction.commit();
if (value)
return *value;
} catch (const Sqlite::StatementIsBusy &) {
return fetchPrecompiledHeaders(projectPartId);
}
return {};
}
PrecompiledHeaderTimeStamps fetchTimeStamps(ProjectPartId projectPartId) const override
{
try {
Sqlite::DeferredTransaction transaction{database};
auto value = fetchTimeStampsStatement.template value<PrecompiledHeaderTimeStamps>(
projectPartId.projectPathId);
transaction.commit();
if (value)
return *value;
} catch (const Sqlite::StatementIsBusy &) {
return fetchTimeStamps(projectPartId);
}
return {};
}
FilePaths fetchAllPchPaths() const
{
try {
Sqlite::DeferredTransaction transaction{database};
auto filePaths = fetchAllPchPathsStatement.template values<FilePath>(1024);
transaction.commit();
return filePaths;
} catch (const Sqlite::StatementIsBusy &) {
return fetchAllPchPaths();
}
}
public:
Sqlite::ImmediateNonThrowingDestructorTransaction transaction;
Database &database;
WriteStatement insertProjectPrecompiledHeaderStatement{
"INSERT INTO precompiledHeaders(projectPartId, projectPchPath, projectPchBuildTime) "
"VALUES(?001,?002,?003) "
"ON CONFLICT (projectPartId) DO UPDATE SET projectPchPath=?002,projectPchBuildTime=?003",
database};
WriteStatement insertSystemPrecompiledHeaderStatement{
"INSERT INTO precompiledHeaders(projectPartId, systemPchPath, systemPchBuildTime) "
"VALUES(?001,?002,?003) "
"ON CONFLICT (projectPartId) DO UPDATE SET systemPchPath=?002,systemPchBuildTime=?003",
database};
WriteStatement deleteProjectPrecompiledHeaderStatement{
"UPDATE OR IGNORE precompiledHeaders SET projectPchPath=NULL,projectPchBuildTime=NULL "
"WHERE projectPartId = ?",
database};
WriteStatement deleteProjectPrecompiledHeaderPathAndSetBuildTimeStatement{
"UPDATE OR IGNORE precompiledHeaders SET projectPchPath=NULL,projectPchBuildTime=?002 "
"WHERE projectPartId = ?001",
database};
WriteStatement deleteSystemPrecompiledHeaderStatement{
"UPDATE OR IGNORE precompiledHeaders SET systemPchPath=NULL,systemPchBuildTime=NULL "
"WHERE projectPartId = ?",
database};
WriteStatement deleteSystemAndProjectPrecompiledHeaderStatement{
"UPDATE OR IGNORE precompiledHeaders SET "
"systemPchPath=NULL,systemPchBuildTime=NULL,projectPchPath=NULL,projectPchBuildTime=NULL "
"WHERE projectPartId = ?",
database};
ReadStatement<1> fetchSystemPrecompiledHeaderPathStatement{
"SELECT systemPchPath FROM precompiledHeaders WHERE projectPartId = ?", database};
mutable ReadStatement<1> fetchPrecompiledHeaderStatement{
"SELECT ifnull(nullif(projectPchPath, ''), systemPchPath) "
"FROM precompiledHeaders WHERE projectPartId = ?",
database};
mutable ReadStatement<2> fetchPrecompiledHeadersStatement{
"SELECT projectPchPath, systemPchPath FROM precompiledHeaders WHERE projectPartId = ?",
database};
mutable ReadStatement<2> fetchTimeStampsStatement{
"SELECT projectPchBuildTime, systemPchBuildTime FROM precompiledHeaders WHERE "
"projectPartId = ?",
database};
mutable ReadStatement<1> fetchAllPchPathsStatement{
"SELECT DISTINCT systemPchPath FROM precompiledHeaders UNION ALL SELECT "
"DISTINCT projectPchPath FROM precompiledHeaders",
database};
};
} // namespace ClangBackEnd