forked from qt-creator/qt-creator
		
	Change-Id: I946e9cb31517f602ce07fe1967a87bfdf9bd79b0 Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io> Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
		
			
				
	
	
		
			123 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			QML
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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**   * Redistributions of source code must retain the above copyright
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**     notice, this list of conditions and the following disclaimer.
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**   * Redistributions in binary form must reproduce the above copyright
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**     notice, this list of conditions and the following disclaimer in
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**     the documentation and/or other materials provided with the
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**     distribution.
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**   * Neither the name of The Qt Company Ltd nor the names of its
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**     contributors may be used to endorse or promote products derived
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**     from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.7
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import QtQuick.Controls 2.0
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import QtQuick.Layouts 1.0
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import QtSensors 5.7
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ApplicationWindow {
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    visible: true
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    width: 640
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    height: 480
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    title: qsTr("Accelerate Bubble")
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    Page1 {
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        anchors.fill: parent
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        bubble {
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            id: bubble
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            centerX: mainWindow.width / 2
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            centerY: mainWindow.height / 2
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            bubbleCenter: bubble.width / 2
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            x: bubble.centerX - bubble.bubbleCenter
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            y: bubble.centerY - bubble.bubbleCenter
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            Behavior on y {
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                SmoothedAnimation {
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                    easing.type: Easing.Linear
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                    duration: 100
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                }
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            }
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            Behavior on x {
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                SmoothedAnimation {
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                    easing.type: Easing.Linear
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                    duration: 100
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                }
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            }
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        }
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    }
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    Accelerometer {
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           id: accel
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           dataRate: 100
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           active: true
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           onReadingChanged: {
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               var newX = (bubble.x + calcRoll(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)
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               var newY = (bubble.y - calcPitch(accel.reading.x, accel.reading.y, accel.reading.z) * 0.1)
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               if (isNaN(newX) || isNaN(newY))
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                   return;
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               if (newX < 0)
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                   newX = 0
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               if (newX > mainWindow.width - bubble.width)
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                   newX = mainWindow.width - bubble.width
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               if (newY < 18)
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                   newY = 18
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               if (newY > mainWindow.height - bubble.height)
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                   newY = mainWindow.height - bubble.height
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                   bubble.x = newX
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                   bubble.y = newY
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           }
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       }
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       function calcPitch(x, y, z) {
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           return -(Math.atan(y / Math.sqrt(x * x + z * z)) * 57.2957795);
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       }
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       function calcRoll(x, y, z) {
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           return -(Math.atan(x / Math.sqrt(y * y + z * z)) * 57.2957795);
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       }
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}
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