forked from qt-creator/qt-creator
Change-Id: Ieab97f7428c04ba90fc9a637ed8c29c8e97dec69 Reviewed-by: Christian Stenger <christian.stenger@qt.io>
831 lines
27 KiB
C++
831 lines
27 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2021 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "launchersocket.h"
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#include "launcherinterface.h"
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#include "qtcassert.h"
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#include <QCoreApplication>
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#include <QElapsedTimer>
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#include <QLocalSocket>
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#include <QMutexLocker>
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namespace Utils {
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namespace Internal {
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class CallerHandle : public QObject
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{
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Q_OBJECT
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public:
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// Called from caller's thread exclusively, lives in caller's thread.
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CallerHandle() : QObject() {}
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// Called from caller's thread exclusively. Returns the list of flushed signals.
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QList<LauncherHandle::SignalType> flush()
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{
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QTC_ASSERT(isCalledFromCallersThread(), return {});
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QList<LauncherHandle::SignalType> oldSignals;
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{
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QMutexLocker locker(&m_mutex);
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oldSignals = m_signals;
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m_signals = {};
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}
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for (LauncherHandle::SignalType signalType : qAsConst(oldSignals)) {
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switch (signalType) {
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case LauncherHandle::SignalType::NoSignal:
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break;
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case LauncherHandle::SignalType::Error:
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emit errorOccurred();
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break;
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case LauncherHandle::SignalType::Started:
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emit started();
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break;
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case LauncherHandle::SignalType::ReadyRead:
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emit readyRead();
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break;
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case LauncherHandle::SignalType::Finished:
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emit finished();
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break;
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}
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}
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return oldSignals;
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}
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// Called from caller's thread exclusively.
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bool shouldFlushFor(LauncherHandle::SignalType signalType)
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{
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QTC_ASSERT(isCalledFromCallersThread(), return false);
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// TODO: Should we always flush when the list isn't empty?
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QMutexLocker locker(&m_mutex);
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if (m_signals.contains(signalType))
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return true;
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if (m_signals.contains(LauncherHandle::SignalType::Error))
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return true;
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if (m_signals.contains(LauncherHandle::SignalType::Finished))
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return true;
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return false;
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}
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// Called from launcher's thread exclusively.
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void appendSignal(LauncherHandle::SignalType signalType)
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{
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QTC_ASSERT(!isCalledFromCallersThread(), return);
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if (signalType == LauncherHandle::SignalType::NoSignal)
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return;
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QMutexLocker locker(&m_mutex);
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if (m_signals.contains(signalType))
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return;
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m_signals.append(signalType);
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}
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signals:
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// Emitted from caller's thread exclusively.
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void errorOccurred();
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void started();
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void readyRead();
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void finished();
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private:
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// Called from caller's or launcher's thread.
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bool isCalledFromCallersThread() const
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{
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return QThread::currentThread() == thread();
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}
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QMutex m_mutex;
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QList<LauncherHandle::SignalType> m_signals;
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};
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void LauncherHandle::handlePacket(LauncherPacketType type, const QByteArray &payload)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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switch (type) {
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case LauncherPacketType::ProcessError:
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handleErrorPacket(payload);
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break;
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case LauncherPacketType::ProcessStarted:
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handleStartedPacket(payload);
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break;
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case LauncherPacketType::ReadyReadStandardOutput:
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handleReadyReadStandardOutput(payload);
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break;
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case LauncherPacketType::ReadyReadStandardError:
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handleReadyReadStandardError(payload);
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break;
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case LauncherPacketType::ProcessFinished:
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handleFinishedPacket(payload);
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break;
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default:
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QTC_ASSERT(false, break);
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}
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}
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void LauncherHandle::handleErrorPacket(const QByteArray &packetData)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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wakeUpIfWaitingFor(SignalType::Error);
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const auto packet = LauncherPacket::extractPacket<ProcessErrorPacket>(m_token, packetData);
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m_error = packet.error;
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m_errorString = packet.errorString;
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if (!m_callerHandle)
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return;
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m_callerHandle->appendSignal(SignalType::Error);
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flushCaller();
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}
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// call me with mutex locked
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void LauncherHandle::wakeUpIfWaitingFor(SignalType newSignal)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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// TODO: should we always wake up in case m_waitingFor != NoSignal?
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// The matching signal came
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const bool signalMatched = (m_waitingFor == newSignal);
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// E.g. if we are waiting for ReadyRead and we got Finished or Error signal instead -> wake it, too.
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const bool finishedOrErrorWhileWaiting =
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(m_waitingFor != SignalType::NoSignal)
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&& ((newSignal == SignalType::Finished) || (newSignal == SignalType::Error));
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// Wake up, flush and continue waiting.
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// E.g. when being in waitingForFinished() state and Started or ReadyRead signal came.
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const bool continueWaitingAfterFlushing =
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((m_waitingFor == SignalType::Finished) && (newSignal != SignalType::Finished))
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|| ((m_waitingFor == SignalType::ReadyRead) && (newSignal == SignalType::Started));
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const bool shouldWake = signalMatched
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|| finishedOrErrorWhileWaiting
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|| continueWaitingAfterFlushing;
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if (shouldWake)
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m_waitCondition.wakeOne();
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}
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void LauncherHandle::sendPacket(const Internal::LauncherPacket &packet)
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{
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LauncherInterface::socket()->sendData(packet.serialize());
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}
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bool LauncherHandle::isCalledFromLaunchersThread() const
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{
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return QThread::currentThread() == thread();
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}
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// call me with mutex locked
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bool LauncherHandle::isCalledFromCallersThread() const
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{
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if (!m_callerHandle)
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return false;
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return QThread::currentThread() == m_callerHandle->thread();
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}
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// call me with mutex locked
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void LauncherHandle::flushCaller()
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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if (!m_callerHandle)
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return;
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// call in callers thread
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QMetaObject::invokeMethod(m_callerHandle, &CallerHandle::flush);
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}
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void LauncherHandle::handleStartedPacket(const QByteArray &packetData)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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wakeUpIfWaitingFor(SignalType::Started);
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m_processState = QProcess::Running;
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const auto packet = LauncherPacket::extractPacket<ProcessStartedPacket>(m_token, packetData);
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m_processId = packet.processId;
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if (!m_callerHandle)
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return;
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m_callerHandle->appendSignal(SignalType::Started);
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flushCaller();
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}
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void LauncherHandle::handleReadyReadStandardOutput(const QByteArray &packetData)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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wakeUpIfWaitingFor(SignalType::ReadyRead);
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const auto packet = LauncherPacket::extractPacket<ReadyReadStandardOutputPacket>(m_token, packetData);
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if (packet.standardChannel.isEmpty())
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return;
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m_stdout += packet.standardChannel;
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if (!m_callerHandle)
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return;
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m_callerHandle->appendSignal(SignalType::ReadyRead);
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flushCaller();
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}
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void LauncherHandle::handleReadyReadStandardError(const QByteArray &packetData)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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wakeUpIfWaitingFor(SignalType::ReadyRead);
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const auto packet = LauncherPacket::extractPacket<ReadyReadStandardErrorPacket>(m_token, packetData);
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if (packet.standardChannel.isEmpty())
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return;
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m_stderr += packet.standardChannel;
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if (!m_callerHandle)
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return;
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m_callerHandle->appendSignal(SignalType::ReadyRead);
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flushCaller();
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}
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void LauncherHandle::handleFinishedPacket(const QByteArray &packetData)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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wakeUpIfWaitingFor(SignalType::Finished);
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m_processState = QProcess::NotRunning;
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const auto packet = LauncherPacket::extractPacket<ProcessFinishedPacket>(m_token, packetData);
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m_exitCode = packet.exitCode;
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m_stdout += packet.stdOut;
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m_stderr += packet.stdErr;
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m_errorString = packet.errorString;
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m_exitStatus = packet.exitStatus;
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if (!m_callerHandle)
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return;
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if (!m_stdout.isEmpty() || !m_stderr.isEmpty())
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m_callerHandle->appendSignal(SignalType::ReadyRead);
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m_callerHandle->appendSignal(SignalType::Finished);
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flushCaller();
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}
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void LauncherHandle::handleSocketReady()
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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m_socketError = false;
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if (m_processState == QProcess::Starting)
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doStart();
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}
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void LauncherHandle::handleSocketError(const QString &message)
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{
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QTC_ASSERT(isCalledFromLaunchersThread(), return);
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QMutexLocker locker(&m_mutex);
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m_socketError = true;
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m_errorString = QCoreApplication::translate("Utils::QtcProcess",
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"Internal socket error: %1").arg(message);
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if (m_processState != QProcess::NotRunning) {
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m_error = QProcess::FailedToStart;
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emit errorOccurred(m_error);
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}
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}
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bool LauncherHandle::waitForSignal(int msecs, SignalType newSignal)
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{
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QElapsedTimer timer;
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timer.start();
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while (true) {
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const int remainingMsecs = msecs - timer.elapsed();
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if (remainingMsecs <= 0)
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break;
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const bool timedOut = !doWaitForSignal(qMax(remainingMsecs, 0), newSignal);
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if (timedOut)
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break;
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m_awaitingShouldContinue = true; // TODO: make it recursive?
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const QList<SignalType> flushedSignals = m_callerHandle->flush();
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const bool wasCanceled = !m_awaitingShouldContinue;
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m_awaitingShouldContinue = false;
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const bool errorOccurred = flushedSignals.contains(SignalType::Error);
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if (errorOccurred)
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return false; // apparently QProcess behaves like this in case of error
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const bool newSignalFlushed = flushedSignals.contains(newSignal);
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if (newSignalFlushed) // so we don't continue waiting
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return true;
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if (wasCanceled)
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return true; // or false? is false only in case of timeout?
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if (timer.hasExpired(msecs))
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break;
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}
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return false;
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}
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static void warnAboutWrongSignal(QProcess::ProcessState state, LauncherHandle::SignalType newSignal)
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{
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qWarning() << "LauncherHandle::doWaitForSignal: Can't wait for" << newSignal <<
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"while being in" << state << "state.";
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}
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bool LauncherHandle::doWaitForSignal(int msecs, SignalType newSignal)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return false);
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QTC_ASSERT(m_waitingFor == SignalType::NoSignal, return false);
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// It may happen, that after calling start() and before calling waitForStarted() we might have
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// reached the Running (or even Finished) state already. In this case we should have
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// collected Started (or even Finished) signal to be flushed - so we return true
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// and we are going to flush pending signals synchronously.
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// It could also happen, that some new readyRead data has appeared, so before we wait for
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// more we flush it, too.
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if (m_callerHandle->shouldFlushFor(newSignal))
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return true;
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if (canWaitFor(newSignal)) { // e.g. can't wait for started if we are in not running state.
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m_waitingFor = newSignal;
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const bool ret = m_waitCondition.wait(&m_mutex, msecs)/* && !m_failed*/;
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m_waitingFor = SignalType::NoSignal;
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return ret;
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}
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// Can't wait for passed signal, should never happen.
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QTC_ASSERT(false, warnAboutWrongSignal(m_processState, newSignal));
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return false;
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}
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// call me with mutex locked
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bool LauncherHandle::canWaitFor(SignalType newSignal) const
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{
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QTC_ASSERT(isCalledFromCallersThread(), return false);
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switch (newSignal) {
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case SignalType::Started:
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return m_processState == QProcess::Starting;
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case SignalType::ReadyRead:
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case SignalType::Finished:
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return m_processState != QProcess::NotRunning;
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default:
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break;
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}
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return false;
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}
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QProcess::ProcessState LauncherHandle::state() const
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return QProcess::NotRunning);
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return m_processState;
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}
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void LauncherHandle::cancel()
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return);
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switch (m_processState) {
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case QProcess::NotRunning:
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break;
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case QProcess::Starting:
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m_errorString = QCoreApplication::translate("Utils::LauncherHandle",
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"Process canceled before it was started.");
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m_error = QProcess::FailedToStart;
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if (LauncherInterface::socket()->isReady())
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sendPacket(StopProcessPacket(m_token));
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else
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emit errorOccurred(m_error);
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break;
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case QProcess::Running:
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sendPacket(StopProcessPacket(m_token));
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break;
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}
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m_processState = QProcess::NotRunning;
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m_awaitingShouldContinue = false;
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}
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QByteArray LauncherHandle::readAllStandardOutput()
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return {});
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return readAndClear(m_stdout);
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}
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QByteArray LauncherHandle::readAllStandardError()
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return {});
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return readAndClear(m_stderr);
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}
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qint64 LauncherHandle::processId() const
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return 0);
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return m_processId;
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}
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QString LauncherHandle::errorString() const
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return {});
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return m_errorString;
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}
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void LauncherHandle::setErrorString(const QString &str)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return);
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m_errorString = str;
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}
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void LauncherHandle::start(const QString &program, const QStringList &arguments, const QByteArray &writeData)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return);
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if (m_socketError) {
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m_error = QProcess::FailedToStart;
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emit errorOccurred(m_error);
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return;
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}
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m_command = program;
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m_arguments = arguments;
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// TODO: check if state is not running
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// TODO: check if m_canceled is not true
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m_processState = QProcess::Starting;
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m_writeData = writeData;
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auto processLauncherNotStarted = [&program] {
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qWarning() << "Trying to start" << program << "while process launcher wasn't started yet.";
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};
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QTC_ASSERT(LauncherInterface::isStarted(), processLauncherNotStarted());
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if (LauncherInterface::socket()->isReady())
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doStart();
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}
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qint64 LauncherHandle::write(const QByteArray &data)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return -1);
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if (m_processState != QProcess::Running)
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return -1;
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WritePacket p(m_token);
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p.inputData = data;
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sendPacket(p);
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return data.size();
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}
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QProcess::ProcessError LauncherHandle::error() const
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return QProcess::UnknownError);
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return m_error;
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}
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QString LauncherHandle::program() const
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return {});
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return m_command;
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}
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void LauncherHandle::setStandardInputFile(const QString &fileName)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return);
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m_standardInputFile = fileName;
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}
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void LauncherHandle::setProcessChannelMode(QProcess::ProcessChannelMode mode)
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{
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QMutexLocker locker(&m_mutex);
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QTC_ASSERT(isCalledFromCallersThread(), return);
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if (mode != QProcess::SeparateChannels && mode != QProcess::MergedChannels) {
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qWarning("setProcessChannelMode: The only supported modes are SeparateChannels and MergedChannels.");
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return;
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}
|
|
m_channelMode = mode;
|
|
}
|
|
|
|
void LauncherHandle::setProcessEnvironment(const QProcessEnvironment &environment)
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_environment = environment;
|
|
}
|
|
|
|
void LauncherHandle::setWorkingDirectory(const QString &dir)
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_workingDirectory = dir;
|
|
}
|
|
|
|
QProcess::ExitStatus LauncherHandle::exitStatus() const
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return QProcess::CrashExit);
|
|
return m_exitStatus;
|
|
}
|
|
|
|
void LauncherHandle::setBelowNormalPriority()
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_belowNormalPriority = true;
|
|
}
|
|
|
|
void LauncherHandle::setNativeArguments(const QString &arguments)
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_nativeArguments = arguments;
|
|
}
|
|
|
|
void LauncherHandle::setLowPriority()
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_lowPriority = true;
|
|
}
|
|
|
|
void LauncherHandle::setUnixTerminalDisabled()
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
m_unixTerminalDisabled = true;
|
|
}
|
|
|
|
// Ensure it's called from caller's thread, after moving LauncherHandle into the launcher's thread
|
|
void LauncherHandle::createCallerHandle()
|
|
{
|
|
QMutexLocker locker(&m_mutex); // may be not needed, as we call it just after Launcher's c'tor
|
|
QTC_ASSERT(!isCalledFromLaunchersThread(), return);
|
|
QTC_ASSERT(m_callerHandle == nullptr, return);
|
|
m_callerHandle = new CallerHandle();
|
|
connect(m_callerHandle, &CallerHandle::errorOccurred, this, &LauncherHandle::slotErrorOccurred, Qt::DirectConnection);
|
|
connect(m_callerHandle, &CallerHandle::started, this, &LauncherHandle::slotStarted, Qt::DirectConnection);
|
|
connect(m_callerHandle, &CallerHandle::readyRead, this, &LauncherHandle::slotReadyRead, Qt::DirectConnection);
|
|
connect(m_callerHandle, &CallerHandle::finished, this, &LauncherHandle::slotFinished, Qt::DirectConnection);
|
|
}
|
|
|
|
void LauncherHandle::destroyCallerHandle()
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
QTC_ASSERT(m_callerHandle, return);
|
|
m_callerHandle->deleteLater();
|
|
m_callerHandle = nullptr;
|
|
}
|
|
|
|
void LauncherHandle::slotErrorOccurred()
|
|
{
|
|
QProcess::ProcessError error = QProcess::UnknownError;
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
error = m_error;
|
|
}
|
|
emit errorOccurred(error);
|
|
}
|
|
|
|
void LauncherHandle::slotStarted()
|
|
{
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
}
|
|
emit started();
|
|
}
|
|
|
|
void LauncherHandle::slotReadyRead()
|
|
{
|
|
bool hasOutput = false;
|
|
bool hasError = false;
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
hasOutput = !m_stdout.isEmpty();
|
|
hasError = !m_stderr.isEmpty();
|
|
}
|
|
if (hasOutput)
|
|
emit readyReadStandardOutput();
|
|
if (hasError)
|
|
emit readyReadStandardError();
|
|
}
|
|
|
|
void LauncherHandle::slotFinished()
|
|
{
|
|
int exitCode = 0;
|
|
QProcess::ExitStatus exitStatus = QProcess::NormalExit;
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
QTC_ASSERT(isCalledFromCallersThread(), return);
|
|
exitCode = m_exitCode;
|
|
exitStatus = m_exitStatus;
|
|
}
|
|
emit finished(exitCode, exitStatus);
|
|
}
|
|
|
|
// call me with mutex locked
|
|
void LauncherHandle::doStart()
|
|
{
|
|
StartProcessPacket p(m_token);
|
|
p.command = m_command;
|
|
p.arguments = m_arguments;
|
|
p.env = m_environment.toStringList();
|
|
p.workingDir = m_workingDirectory;
|
|
p.processMode = m_processMode;
|
|
p.writeData = m_writeData;
|
|
p.channelMode = m_channelMode;
|
|
p.standardInputFile = m_standardInputFile;
|
|
p.belowNormalPriority = m_belowNormalPriority;
|
|
p.nativeArguments = m_nativeArguments;
|
|
sendPacket(p);
|
|
}
|
|
|
|
LauncherSocket::LauncherSocket(QObject *parent) : QObject(parent)
|
|
{
|
|
qRegisterMetaType<Utils::Internal::LauncherPacketType>();
|
|
qRegisterMetaType<quintptr>("quintptr");
|
|
}
|
|
|
|
void LauncherSocket::sendData(const QByteArray &data)
|
|
{
|
|
if (!isReady())
|
|
return;
|
|
|
|
auto storeRequest = [this](const QByteArray &data)
|
|
{
|
|
QMutexLocker locker(&m_mutex);
|
|
m_requests.push_back(data);
|
|
return m_requests.size() == 1; // Returns true if requests handling should be triggered.
|
|
};
|
|
|
|
if (storeRequest(data)) // Call handleRequests() in launcher's thread.
|
|
QMetaObject::invokeMethod(this, &LauncherSocket::handleRequests);
|
|
}
|
|
|
|
LauncherHandle *LauncherSocket::registerHandle(quintptr token, ProcessMode mode)
|
|
{
|
|
QTC_ASSERT(!isCalledFromLaunchersThread(), return nullptr);
|
|
QMutexLocker locker(&m_mutex);
|
|
if (m_handles.contains(token))
|
|
return nullptr; // TODO: issue a warning
|
|
|
|
LauncherHandle *handle = new LauncherHandle(token, mode);
|
|
handle->moveToThread(thread());
|
|
// Call it after moving LauncherHandle to the launcher's thread.
|
|
// Since this method is invoked from caller's thread, CallerHandle will live in caller's thread.
|
|
handle->createCallerHandle();
|
|
m_handles.insert(token, handle);
|
|
connect(this, &LauncherSocket::ready,
|
|
handle, &LauncherHandle::handleSocketReady);
|
|
connect(this, &LauncherSocket::errorOccurred,
|
|
handle, &LauncherHandle::handleSocketError);
|
|
|
|
return handle;
|
|
}
|
|
|
|
void LauncherSocket::unregisterHandle(quintptr token)
|
|
{
|
|
QTC_ASSERT(!isCalledFromLaunchersThread(), return);
|
|
QMutexLocker locker(&m_mutex);
|
|
auto it = m_handles.find(token);
|
|
if (it == m_handles.end())
|
|
return; // TODO: issue a warning
|
|
|
|
LauncherHandle *handle = it.value();
|
|
handle->destroyCallerHandle();
|
|
handle->deleteLater();
|
|
m_handles.erase(it);
|
|
}
|
|
|
|
LauncherHandle *LauncherSocket::handleForToken(quintptr token) const
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return nullptr);
|
|
QMutexLocker locker(&m_mutex);
|
|
return m_handles.value(token);
|
|
}
|
|
|
|
void LauncherSocket::setSocket(QLocalSocket *socket)
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
QTC_ASSERT(!m_socket, return);
|
|
m_socket.store(socket);
|
|
m_packetParser.setDevice(m_socket);
|
|
connect(m_socket,
|
|
#if (QT_VERSION < QT_VERSION_CHECK(5, 15, 0))
|
|
static_cast<void(QLocalSocket::*)(QLocalSocket::LocalSocketError)>(&QLocalSocket::error),
|
|
#else
|
|
&QLocalSocket::errorOccurred,
|
|
#endif
|
|
this, &LauncherSocket::handleSocketError);
|
|
connect(m_socket, &QLocalSocket::readyRead,
|
|
this, &LauncherSocket::handleSocketDataAvailable);
|
|
connect(m_socket, &QLocalSocket::disconnected,
|
|
this, &LauncherSocket::handleSocketDisconnected);
|
|
emit ready();
|
|
}
|
|
|
|
void LauncherSocket::shutdown()
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
const auto socket = m_socket.exchange(nullptr);
|
|
if (!socket)
|
|
return;
|
|
socket->disconnect();
|
|
socket->write(ShutdownPacket().serialize());
|
|
socket->waitForBytesWritten(1000);
|
|
socket->deleteLater(); // or schedule a queued call to delete later?
|
|
}
|
|
|
|
void LauncherSocket::handleSocketError()
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
auto socket = m_socket.load();
|
|
if (socket->error() != QLocalSocket::PeerClosedError)
|
|
handleError(QCoreApplication::translate("Utils::LauncherSocket",
|
|
"Socket error: %1").arg(socket->errorString()));
|
|
}
|
|
|
|
void LauncherSocket::handleSocketDataAvailable()
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
try {
|
|
if (!m_packetParser.parse())
|
|
return;
|
|
} catch (const PacketParser::InvalidPacketSizeException &e) {
|
|
handleError(QCoreApplication::translate("Utils::LauncherSocket",
|
|
"Internal protocol error: invalid packet size %1.").arg(e.size));
|
|
return;
|
|
}
|
|
LauncherHandle *handle = handleForToken(m_packetParser.token());
|
|
if (handle) {
|
|
switch (m_packetParser.type()) {
|
|
case LauncherPacketType::ProcessError:
|
|
case LauncherPacketType::ProcessStarted:
|
|
case LauncherPacketType::ReadyReadStandardOutput:
|
|
case LauncherPacketType::ReadyReadStandardError:
|
|
case LauncherPacketType::ProcessFinished:
|
|
handle->handlePacket(m_packetParser.type(), m_packetParser.packetData());
|
|
break;
|
|
default:
|
|
handleError(QCoreApplication::translate("Utils::LauncherSocket",
|
|
"Internal protocol error: invalid packet type %1.")
|
|
.arg(static_cast<int>(m_packetParser.type())));
|
|
return;
|
|
}
|
|
} else {
|
|
// qDebug() << "No handler for token" << m_packetParser.token() << m_handles;
|
|
// in this case the QtcProcess was canceled and deleted
|
|
}
|
|
handleSocketDataAvailable();
|
|
}
|
|
|
|
void LauncherSocket::handleSocketDisconnected()
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
handleError(QCoreApplication::translate("Utils::LauncherSocket",
|
|
"Launcher socket closed unexpectedly"));
|
|
}
|
|
|
|
void LauncherSocket::handleError(const QString &error)
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
const auto socket = m_socket.exchange(nullptr);
|
|
socket->disconnect();
|
|
socket->deleteLater();
|
|
emit errorOccurred(error);
|
|
}
|
|
|
|
void LauncherSocket::handleRequests()
|
|
{
|
|
QTC_ASSERT(isCalledFromLaunchersThread(), return);
|
|
const auto socket = m_socket.load();
|
|
QTC_ASSERT(socket, return);
|
|
QMutexLocker locker(&m_mutex);
|
|
for (const QByteArray &request : qAsConst(m_requests))
|
|
socket->write(request);
|
|
m_requests.clear();
|
|
}
|
|
|
|
bool LauncherSocket::isCalledFromLaunchersThread() const
|
|
{
|
|
return QThread::currentThread() == thread();
|
|
}
|
|
|
|
} // namespace Internal
|
|
} // namespace Utils
|
|
|
|
#include "launchersocket.moc"
|