forked from qt-creator/qt-creator
... between CppTools::ProjectPart and ProjectExplorer::ToolChain. Change-Id: I8b448747e454adbed77547460383b8515462cc81 Reviewed-by: Tobias Hunger <tobias.hunger@qt.io> Reviewed-by: Ivan Donchevskii <ivan.donchevskii@qt.io>
191 lines
6.8 KiB
C++
191 lines
6.8 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "cppprojectpartchooser.h"
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#include <utils/algorithm.h>
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#include <utils/qtcassert.h>
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namespace CppTools {
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namespace Internal {
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class ProjectPartPrioritizer
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{
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public:
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struct PrioritizedProjectPart
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{
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PrioritizedProjectPart(const ProjectPart::Ptr &projectPart, int priority)
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: projectPart(projectPart), priority(priority) {}
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ProjectPart::Ptr projectPart;
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int priority = 0;
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};
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ProjectPartPrioritizer(const QList<ProjectPart::Ptr> &projectParts,
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const QString &preferredProjectPartId,
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const ProjectExplorer::Project *activeProject,
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Language languagePreference,
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bool areProjectPartsFromDependencies)
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: m_preferredProjectPartId(preferredProjectPartId)
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, m_activeProject(activeProject)
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, m_languagePreference(languagePreference)
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{
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// Prioritize
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const QList<PrioritizedProjectPart> prioritized = prioritize(projectParts);
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for (const PrioritizedProjectPart &ppp : prioritized)
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m_info.projectParts << ppp.projectPart;
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// Best project part
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m_info.projectPart = m_info.projectParts.first();
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// Hints
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if (m_info.projectParts.size() > 1)
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m_info.hints |= ProjectPartInfo::IsAmbiguousMatch;
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if (prioritized.first().priority > 1000)
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m_info.hints |= ProjectPartInfo::IsPreferredMatch;
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if (areProjectPartsFromDependencies)
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m_info.hints |= ProjectPartInfo::IsFromDependenciesMatch;
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else
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m_info.hints |= ProjectPartInfo::IsFromProjectMatch;
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}
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ProjectPartInfo info() const
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{
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return m_info;
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}
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private:
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QList<PrioritizedProjectPart> prioritize(const QList<ProjectPart::Ptr> &projectParts)
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{
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// Prioritize
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QList<PrioritizedProjectPart> prioritized = Utils::transform(projectParts,
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[&](const ProjectPart::Ptr &projectPart) {
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return PrioritizedProjectPart{projectPart, priority(*projectPart)};
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});
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// Sort according to priority
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const auto lessThan = [&] (const PrioritizedProjectPart &p1,
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const PrioritizedProjectPart &p2) {
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return p1.priority > p2.priority;
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};
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std::stable_sort(prioritized.begin(), prioritized.end(), lessThan);
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return prioritized;
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}
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int priority(const ProjectPart &projectPart) const
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{
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int thePriority = 0;
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if (!m_preferredProjectPartId.isEmpty() && projectPart.id() == m_preferredProjectPartId)
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thePriority += 1000;
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if (projectPart.project == m_activeProject)
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thePriority += 100;
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if (projectPart.selectedForBuilding)
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thePriority += 10;
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if (isPreferredLanguage(projectPart))
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thePriority += 1;
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return thePriority;
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}
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bool isPreferredLanguage(const ProjectPart &projectPart) const
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{
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const bool isCProjectPart = projectPart.languageVersion
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<= ProjectExplorer::LanguageVersion::LatestC;
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return (m_languagePreference == Language::C && isCProjectPart)
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|| (m_languagePreference == Language::Cxx && !isCProjectPart);
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}
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private:
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const QString m_preferredProjectPartId;
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const ProjectExplorer::Project *m_activeProject = nullptr;
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Language m_languagePreference = Language::Cxx;
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// Results
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ProjectPartInfo m_info;
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};
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ProjectPartInfo ProjectPartChooser::choose(
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const QString &filePath,
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const ProjectPartInfo ¤tProjectPartInfo,
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const QString &preferredProjectPartId,
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const ProjectExplorer::Project *activeProject,
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Language languagePreference,
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bool projectsUpdated) const
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{
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QTC_CHECK(m_projectPartsForFile);
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QTC_CHECK(m_projectPartsFromDependenciesForFile);
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QTC_CHECK(m_fallbackProjectPart);
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ProjectPart::Ptr projectPart = currentProjectPartInfo.projectPart;
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QList<ProjectPart::Ptr> projectParts = m_projectPartsForFile(filePath);
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bool areProjectPartsFromDependencies = false;
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if (projectParts.isEmpty()) {
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if (!projectsUpdated && projectPart
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&& currentProjectPartInfo.hints & ProjectPartInfo::IsFallbackMatch)
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// Avoid re-calculating the expensive dependency table for non-project files.
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return ProjectPartInfo(projectPart, {projectPart}, ProjectPartInfo::IsFallbackMatch);
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// Fall-back step 1: Get some parts through the dependency table:
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projectParts = m_projectPartsFromDependenciesForFile(filePath);
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if (projectParts.isEmpty()) {
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// Fall-back step 2: Use fall-back part from the model manager:
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projectPart = m_fallbackProjectPart();
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return ProjectPartInfo(projectPart, {projectPart}, ProjectPartInfo::IsFallbackMatch);
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}
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areProjectPartsFromDependencies = true;
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}
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return ProjectPartPrioritizer(projectParts,
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preferredProjectPartId,
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activeProject,
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languagePreference,
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areProjectPartsFromDependencies).info();
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}
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void ProjectPartChooser::setFallbackProjectPart(const FallBackProjectPart &getter)
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{
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m_fallbackProjectPart = getter;
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}
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void ProjectPartChooser::setProjectPartsForFile(const ProjectPartsForFile &getter)
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{
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m_projectPartsForFile = getter;
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}
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void ProjectPartChooser::setProjectPartsFromDependenciesForFile(
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const ProjectPartsFromDependenciesForFile &getter)
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{
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m_projectPartsFromDependenciesForFile = getter;
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}
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} // namespace Internal
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} // namespace CppTools
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