forked from qt-creator/qt-creator
- Use the TreeItem/data pattern recently introduced with Breakpoints to remove the need of keeping track of id/object mapping. Opens possibility to have thread groups as intermediate level. - Use the ThreadHandler directly as model for the thread combobox to remove the need of manual combo box updates. - Move setting current thread from individual engines to central code. Change-Id: I030e21a4aa5ab30b0efbc84528d9cecf29cbbe30 Reviewed-by: David Schulz <david.schulz@qt.io>
83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include <QString>
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#include <QVector>
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namespace Debugger {
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namespace Internal {
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////////////////////////////////////////////////////////////////////////
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//
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// ThreadData
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//
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////////////////////////////////////////////////////////////////////////
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/*! A structure containing information about a single thread. */
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struct ThreadData
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{
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ThreadData() = default;
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enum {
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IdColumn,
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AddressColumn,
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FunctionColumn,
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FileColumn,
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LineColumn,
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StateColumn,
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NameColumn,
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TargetIdColumn,
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DetailsColumn,
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CoreColumn,
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ComboNameColumn,
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ColumnCount = CoreColumn,
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};
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// Permanent data.
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QString id;
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QString groupId;
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QString targetId;
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QString core;
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bool stopped = true;
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// State information when stopped.
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qint32 frameLevel = -1;
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qint32 lineNumber = -1;
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quint64 address = 0;
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QString function;
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QString module;
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QString fileName;
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QString details;
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QString state;
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QString name;
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};
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using Threads = QVector<ThreadData>;
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} // namespace Internal
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} // namespace Debugger
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