Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/ModelNode3DImageView.qml
Miikka Heikkinen 80ea026fd8 QmlDesigner: Refactor library icon generation for imported 3D assets
Previously, icon generation was done at import time, but that was
wasteful, as we now have image cache backed icon generation
available for component library icons. Added the few remaining missing
bits to support icon generation for image cache and disabled the old
icon generation implementation for Qt6.

A few issues in fit algorithm for preview image generation were also
uncovered and fixed to make icons render scene in comparable size to
the old version.

Qt5 imports still generate using old way since component library
3D previews generation doesn't work on Qt5.

Fixes: QDS-6205
Change-Id: I5418fa19d86e81adcd184be023f1dfbc813d0bf5
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-05-30 14:16:53 +00:00

137 lines
4.0 KiB
QML

/****************************************************************************
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import QtQuick 2.15
import QtQuick3D 1.15
Item {
id: root
width: 150
height: 150
visible: true
property View3D view: null
property alias contentItem: contentItem
property var previewObject
property var materialViewComponent
property var modelViewComponent
property var nodeViewComponent
property bool closeUp: false
function destroyView()
{
previewObject = null;
if (view)
view.destroy();
}
function createViewForObject(obj)
{
if (obj instanceof Material)
createViewForMaterial(obj);
else if (obj instanceof Model)
createViewForModel(obj);
else if (obj instanceof Node)
createViewForNode(obj);
}
function createViewForMaterial(material)
{
if (!materialViewComponent)
materialViewComponent = Qt.createComponent("MaterialNodeView.qml");
// Always recreate the view to ensure material is up to date
if (materialViewComponent.status === Component.Ready)
view = materialViewComponent.createObject(viewRect, {"previewMaterial": material});
previewObject = material;
}
function createViewForModel(model)
{
if (!modelViewComponent)
modelViewComponent = Qt.createComponent("ModelNodeView.qml");
// Always recreate the view to ensure model is up to date
if (modelViewComponent.status === Component.Ready)
view = modelViewComponent.createObject(viewRect, {"sourceModel": model});
previewObject = model;
}
function createViewForNode(node)
{
if (!nodeViewComponent)
nodeViewComponent = Qt.createComponent("NodeNodeView.qml");
// Always recreate the view to ensure node is up to date
if (nodeViewComponent.status === Component.Ready)
view = nodeViewComponent.createObject(viewRect, {"importScene": node});
previewObject = node;
}
function fitToViewPort()
{
view.fitToViewPort(closeUp);
}
// Enables/disables icon mode. When in icon mode, camera is zoomed bit closer to reduce margins
// and the background is removed, in order to generate a preview suitable for library icons.
function setIconMode(enable)
{
closeUp = enable;
backgroundRect.visible = !enable;
}
View3D {
// Dummy view to hold the context
// TODO remove when QTBUG-87678 is fixed
}
Item {
id: contentItem
anchors.fill: parent
Item {
id: viewRect
anchors.fill: parent
}
Rectangle {
id: backgroundRect
anchors.fill: parent
z: -1
gradient: Gradient {
GradientStop { position: 1.0; color: "#222222" }
GradientStop { position: 0.0; color: "#999999" }
}
}
}
}