Files
qt-creator/share/qtcreator/qml/qmlpuppet/mockfiles/qt5/ModelNodeView.qml
Miikka Heikkinen 80ea026fd8 QmlDesigner: Refactor library icon generation for imported 3D assets
Previously, icon generation was done at import time, but that was
wasteful, as we now have image cache backed icon generation
available for component library icons. Added the few remaining missing
bits to support icon generation for image cache and disabled the old
icon generation implementation for Qt6.

A few issues in fit algorithm for preview image generation were also
uncovered and fixed to make icons render scene in comparable size to
the old version.

Qt5 imports still generate using old way since component library
3D previews generation doesn't work on Qt5.

Fixes: QDS-6205
Change-Id: I5418fa19d86e81adcd184be023f1dfbc813d0bf5
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-05-30 14:16:53 +00:00

78 lines
2.3 KiB
QML

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import QtQuick 2.15
import QtQuick3D 1.15
View3D {
id: root
anchors.fill: parent
environment: sceneEnv
camera: theCamera
property Model sourceModel
function fitToViewPort(closeUp)
{
// The magic number is the distance from camera default pos to origin
_generalHelper.calculateNodeBoundsAndFocusCamera(theCamera, sourceModel, root,
1040, closeUp);
}
SceneEnvironment {
id: sceneEnv
antialiasingMode: SceneEnvironment.MSAA
antialiasingQuality: SceneEnvironment.High
}
DirectionalLight {
eulerRotation.x: -30
eulerRotation.y: -30
}
PerspectiveCamera {
id: theCamera
z: 600
y: 600
x: 600
eulerRotation.x: -45
eulerRotation.y: -45
clipFar: 10000
clipNear: 1
}
Model {
id: model
source: sourceModel.source
geometry: sourceModel.geometry
materials: [
DefaultMaterial {
diffuseColor: "#4aee45"
}
]
}
}