forked from qt-creator/qt-creator
Similar to the InfoBar. The only thing that an editor implementation needs to do is to set a settings group and the possible info bars in the document constructor. And later call document->minimizableInfoBars()->setInfoVisible(id, visible) to manage the state. Change-Id: I23afb3639b70b1bfccd424579da018280a7fe2cb Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
158 lines
4.3 KiB
C++
158 lines
4.3 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#pragma once
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#include "core_global.h"
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#include <utils/fileutils.h>
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#include <utils/id.h>
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#include <QObject>
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namespace Utils {
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class FilePath;
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class InfoBar;
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class MinimizableInfoBars;
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} // namespace Utils
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namespace Core {
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namespace Internal {
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class IDocumentPrivate;
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}
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class CORE_EXPORT IDocument : public QObject
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{
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Q_OBJECT
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public:
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enum class OpenResult {
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Success,
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ReadError,
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CannotHandle
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};
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// This enum must match the indexes of the reloadBehavior widget
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// in generalsettings.ui
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enum ReloadSetting {
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AlwaysAsk = 0,
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ReloadUnmodified = 1,
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IgnoreAll = 2
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};
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enum ChangeTrigger {
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TriggerInternal,
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TriggerExternal
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};
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enum ChangeType {
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TypeContents,
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TypeRemoved
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};
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enum ReloadBehavior {
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BehaviorAsk,
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BehaviorSilent
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};
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enum ReloadFlag {
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FlagReload,
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FlagIgnore
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};
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IDocument(QObject *parent = nullptr);
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~IDocument() override;
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void setId(Utils::Id id);
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Utils::Id id() const;
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virtual OpenResult open(QString *errorString, const Utils::FilePath &filePath, const Utils::FilePath &realFilePath);
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virtual bool save(QString *errorString, const Utils::FilePath &filePath = Utils::FilePath(), bool autoSave = false);
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virtual QByteArray contents() const;
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virtual bool setContents(const QByteArray &contents);
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const Utils::FilePath &filePath() const;
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virtual void setFilePath(const Utils::FilePath &filePath);
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QString displayName() const;
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void setPreferredDisplayName(const QString &name);
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QString preferredDisplayName() const;
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QString plainDisplayName() const;
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void setUniqueDisplayName(const QString &name);
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QString uniqueDisplayName() const;
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bool isFileReadOnly() const;
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bool isTemporary() const;
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void setTemporary(bool temporary);
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virtual Utils::FilePath fallbackSaveAsPath() const;
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virtual QString fallbackSaveAsFileName() const;
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QString mimeType() const;
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void setMimeType(const QString &mimeType);
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virtual bool shouldAutoSave() const;
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virtual bool isModified() const;
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virtual bool isSaveAsAllowed() const;
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bool isSuspendAllowed() const;
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void setSuspendAllowed(bool value);
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virtual ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const;
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virtual bool reload(QString *errorString, ReloadFlag flag, ChangeType type);
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void checkPermissions();
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bool autoSave(QString *errorString, const Utils::FilePath &filePath);
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void setRestoredFrom(const Utils::FilePath &path);
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void removeAutoSaveFile();
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bool hasWriteWarning() const;
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void setWriteWarning(bool has);
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Utils::InfoBar *infoBar();
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Utils::MinimizableInfoBars *minimizableInfoBars();
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signals:
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// For meta data changes: file name, modified state, ...
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void changed();
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// For changes in the contents of the document
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void contentsChanged();
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void mimeTypeChanged();
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void aboutToReload();
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void reloadFinished(bool success);
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void filePathChanged(const Utils::FilePath &oldName, const Utils::FilePath &newName);
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private:
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Internal::IDocumentPrivate *d;
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};
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} // namespace Core
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