Files
qt-creator/src/plugins/coreplugin/idocument.h
Eike Ziller 42e072f159 Move MinimizableInfoBars from CppEditorDocument to IDocument
Similar to the InfoBar.

The only thing that an editor implementation needs to do is to set a
settings group and the possible info bars in the document constructor.
And later call document->minimizableInfoBars()->setInfoVisible(id,
visible) to manage the state.

Change-Id: I23afb3639b70b1bfccd424579da018280a7fe2cb
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
2022-05-10 13:16:22 +00:00

158 lines
4.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#pragma once
#include "core_global.h"
#include <utils/fileutils.h>
#include <utils/id.h>
#include <QObject>
namespace Utils {
class FilePath;
class InfoBar;
class MinimizableInfoBars;
} // namespace Utils
namespace Core {
namespace Internal {
class IDocumentPrivate;
}
class CORE_EXPORT IDocument : public QObject
{
Q_OBJECT
public:
enum class OpenResult {
Success,
ReadError,
CannotHandle
};
// This enum must match the indexes of the reloadBehavior widget
// in generalsettings.ui
enum ReloadSetting {
AlwaysAsk = 0,
ReloadUnmodified = 1,
IgnoreAll = 2
};
enum ChangeTrigger {
TriggerInternal,
TriggerExternal
};
enum ChangeType {
TypeContents,
TypeRemoved
};
enum ReloadBehavior {
BehaviorAsk,
BehaviorSilent
};
enum ReloadFlag {
FlagReload,
FlagIgnore
};
IDocument(QObject *parent = nullptr);
~IDocument() override;
void setId(Utils::Id id);
Utils::Id id() const;
virtual OpenResult open(QString *errorString, const Utils::FilePath &filePath, const Utils::FilePath &realFilePath);
virtual bool save(QString *errorString, const Utils::FilePath &filePath = Utils::FilePath(), bool autoSave = false);
virtual QByteArray contents() const;
virtual bool setContents(const QByteArray &contents);
const Utils::FilePath &filePath() const;
virtual void setFilePath(const Utils::FilePath &filePath);
QString displayName() const;
void setPreferredDisplayName(const QString &name);
QString preferredDisplayName() const;
QString plainDisplayName() const;
void setUniqueDisplayName(const QString &name);
QString uniqueDisplayName() const;
bool isFileReadOnly() const;
bool isTemporary() const;
void setTemporary(bool temporary);
virtual Utils::FilePath fallbackSaveAsPath() const;
virtual QString fallbackSaveAsFileName() const;
QString mimeType() const;
void setMimeType(const QString &mimeType);
virtual bool shouldAutoSave() const;
virtual bool isModified() const;
virtual bool isSaveAsAllowed() const;
bool isSuspendAllowed() const;
void setSuspendAllowed(bool value);
virtual ReloadBehavior reloadBehavior(ChangeTrigger state, ChangeType type) const;
virtual bool reload(QString *errorString, ReloadFlag flag, ChangeType type);
void checkPermissions();
bool autoSave(QString *errorString, const Utils::FilePath &filePath);
void setRestoredFrom(const Utils::FilePath &path);
void removeAutoSaveFile();
bool hasWriteWarning() const;
void setWriteWarning(bool has);
Utils::InfoBar *infoBar();
Utils::MinimizableInfoBars *minimizableInfoBars();
signals:
// For meta data changes: file name, modified state, ...
void changed();
// For changes in the contents of the document
void contentsChanged();
void mimeTypeChanged();
void aboutToReload();
void reloadFinished(bool success);
void filePathChanged(const Utils::FilePath &oldName, const Utils::FilePath &newName);
private:
Internal::IDocumentPrivate *d;
};
} // namespace Core