Files
qt-creator/src/plugins/modeleditor/modeleditor_plugin.cpp
Eike Ziller 88d65af7d3 ModelEditor: Do not needlessly add objects to the global pool
Change-Id: I27e0d0fbab934ba8effe78c8617c6f2305b4047f
Reviewed-by: hjk <hjk@qt.io>
2018-01-31 19:06:37 +00:00

129 lines
4.0 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 Jochen Becher
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#include "modeleditor_plugin.h"
#include "modeleditorfactory.h"
#include "modelsmanager.h"
#include "settingscontroller.h"
#include "modeleditor_constants.h"
#include "uicontroller.h"
#include "jsextension.h"
#include "qmt/infrastructure/uid.h"
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/actionmanager/command.h>
#include <coreplugin/basefilewizard.h>
#include <coreplugin/coreconstants.h>
#include <coreplugin/icontext.h>
#include <coreplugin/icore.h>
#include <coreplugin/jsexpander.h>
#include <QAction>
#include <QApplication>
#include <QMessageBox>
#include <QMainWindow>
#include <QMenu>
#include <QItemSelection>
#include <QClipboard>
#include <QFontDatabase>
#include <QtPlugin>
namespace ModelEditor {
namespace Internal {
ModelEditorPlugin *pluginInstance = nullptr;
class ModelEditorPlugin::ModelEditorPluginPrivate
{
public:
ModelsManager *modelsManager = nullptr;
UiController *uiController = nullptr;
ModelEditorFactory *modelFactory = nullptr;
SettingsController *settingsController = nullptr;
};
ModelEditorPlugin::ModelEditorPlugin()
: ExtensionSystem::IPlugin(),
d(new ModelEditorPluginPrivate)
{
pluginInstance = this;
qRegisterMetaType<QItemSelection>("QItemSelection");
qRegisterMetaType<qmt::Uid>("qmt::Uid");
}
ModelEditorPlugin::~ModelEditorPlugin()
{
delete d;
}
bool ModelEditorPlugin::initialize(const QStringList &arguments, QString *errorString)
{
Q_UNUSED(arguments);
Q_UNUSED(errorString);
d->modelsManager = new ModelsManager(this);
d->uiController = new UiController(this);
d->modelFactory = new ModelEditorFactory(d->uiController, this);
d->settingsController = new SettingsController(this);
Core::JsExpander::registerQObjectForJs(QLatin1String("Modeling"), new JsExtension(this));
connect(d->settingsController, &SettingsController::saveSettings,
d->uiController, &UiController::saveSettings);
connect(d->settingsController, &SettingsController::loadSettings,
d->uiController, &UiController::loadSettings);
return true;
}
void ModelEditorPlugin::extensionsInitialized()
{
// Retrieve objects from the plugin manager's object pool
// In the extensionsInitialized method, a plugin can be sure that all
// plugins that depend on it are completely initialized.
d->modelFactory->extensionsInitialized();
d->settingsController->load(Core::ICore::settings());
}
ExtensionSystem::IPlugin::ShutdownFlag ModelEditorPlugin::aboutToShutdown()
{
d->settingsController->save(Core::ICore::settings());
QApplication::clipboard()->clear();
return SynchronousShutdown;
}
ModelsManager *ModelEditorPlugin::modelsManager()
{
return pluginInstance->d->modelsManager;
}
} // namespace Internal
} // namespace ModelEditor