forked from qt-creator/qt-creator
173 lines
5.7 KiB
C++
173 lines
5.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#ifndef DEBUGGER_LLDBENGINE
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#define DEBUGGER_LLDBENGINE
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#include <debugger/debuggerengine.h>
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#include <debugger/disassembleragent.h>
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#include <debugger/memoryagent.h>
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#include <debugger/watchhandler.h>
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#include <debugger/debuggertooltipmanager.h>
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#include <debugger/debuggerprotocol.h>
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#include <utils/consoleprocess.h>
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#include <utils/qtcprocess.h>
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#include <QPointer>
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#include <QProcess>
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#include <QQueue>
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#include <QMap>
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#include <QStack>
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#include <QVariant>
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namespace Debugger {
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namespace Internal {
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class GdbMi;
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/* A debugger engine interfacing the LLDB debugger
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* using its Python interface.
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*/
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class LldbEngine : public DebuggerEngine
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{
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Q_OBJECT
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public:
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explicit LldbEngine(const DebuggerRunParameters &runParameters);
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~LldbEngine() override;
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signals:
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void outputReady(const QString &data);
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private:
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DebuggerEngine *cppEngine() override { return this; }
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void executeStep() override;
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void executeStepOut() override;
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void executeNext() override;
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void executeStepI() override;
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void executeNextI() override;
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void setupEngine() override;
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void startLldb();
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void startLldbStage2();
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void setupInferior() override;
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void runEngine() override;
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void shutdownInferior() override;
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void shutdownEngine() override;
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void abortDebugger() override;
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bool canHandleToolTip(const DebuggerToolTipContext &) const override;
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void continueInferior() override;
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void interruptInferior() override;
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void executeRunToLine(const ContextData &data) override;
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void executeRunToFunction(const QString &functionName) override;
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void executeJumpToLine(const ContextData &data) override;
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void activateFrame(int index) override;
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void selectThread(ThreadId threadId) override;
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void fetchFullBacktrace();
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// This should be always the last call in a function.
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bool stateAcceptsBreakpointChanges() const override;
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bool acceptsBreakpoint(Breakpoint bp) const override;
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void insertBreakpoint(Breakpoint bp) override;
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void removeBreakpoint(Breakpoint bp) override;
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void changeBreakpoint(Breakpoint bp) override;
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void assignValueInDebugger(WatchItem *item, const QString &expr, const QVariant &value) override;
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void executeDebuggerCommand(const QString &command, DebuggerLanguages languages) override;
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void loadSymbols(const QString &moduleName) override;
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void loadAllSymbols() override;
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void requestModuleSymbols(const QString &moduleName) override;
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void reloadModules() override;
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void reloadRegisters() override;
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void reloadSourceFiles() override {}
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void reloadFullStack() override;
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void reloadDebuggingHelpers() override;
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void fetchDisassembler(Internal::DisassemblerAgent *) override;
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bool isSynchronous() const override { return true; }
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void setRegisterValue(const QString &name, const QString &value) override;
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void fetchMemory(MemoryAgent *, quint64 addr, quint64 length) override;
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void changeMemory(MemoryAgent *, quint64 addr, const QByteArray &data) override;
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QString errorMessage(QProcess::ProcessError error) const;
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bool hasCapability(unsigned cap) const override;
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void handleLldbFinished(int exitCode, QProcess::ExitStatus exitStatus);
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void handleLldbError(QProcess::ProcessError error);
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void readLldbStandardOutput();
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void readLldbStandardError();
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void handleStateNotification(const GdbMi &state);
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void handleLocationNotification(const GdbMi &location);
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void handleOutputNotification(const GdbMi &output);
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void handleResponse(const QString &data);
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void updateAll() override;
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void doUpdateLocals(const UpdateParameters ¶ms) override;
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void updateBreakpointData(Breakpoint bp, const GdbMi &bkpt, bool added);
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void fetchStack(int limit);
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void notifyEngineRemoteSetupFinished(const RemoteSetupResult &result) override;
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void runCommand(const DebuggerCommand &cmd) override;
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void debugLastCommand() override;
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private:
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DebuggerCommand m_lastDebuggableCommand;
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QString m_inbuffer;
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QString m_scriptFileName;
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Utils::QtcProcess m_lldbProc;
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// FIXME: Make generic.
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int m_lastAgentId;
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int m_continueAtNextSpontaneousStop;
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QMap<QPointer<DisassemblerAgent>, int> m_disassemblerAgents;
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QHash<int, DebuggerCommand> m_commandForToken;
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DebuggerCommandSequence m_onStop;
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// Console handling.
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void stubError(const QString &msg);
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void stubExited();
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void stubStarted();
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Utils::ConsoleProcess m_stubProc;
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};
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} // namespace Internal
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} // namespace Debugger
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#endif // DEBUGGER_LLDBENGINE
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