Files
qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/iconrenderer/iconrenderer.cpp
Miikka Heikkinen 64d274454e QmlPuppet: Fix imported 3D asset library icon generation
Recent changes to custom geometry handling now require that the
zoom process in icon creation does each focus step asynchronously,
so that selection box geometry has a chance to update between frames.

Fixes: QDS-4652
Change-Id: If92bf580a556a68c10d3af1406c2eabef530254a
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-06-29 14:28:24 +00:00

317 lines
11 KiB
C++

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
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** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
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#include "iconrenderer.h"
#include "../editor3d/selectionboxgeometry.h"
#include "../editor3d/generalhelper.h"
#include <QtQml/qqmlcomponent.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include <QtQml/qqmlcontext.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtGui/qsurfaceformat.h>
#include <QtGui/qimage.h>
#include <QtGui/qguiapplication.h>
#include <QtCore/qtimer.h>
#include <QtCore/qfileinfo.h>
#include <QtCore/qdir.h>
#ifdef QUICK3D_MODULE
#include <QtQuick3D/private/qquick3dnode_p.h>
#include <QtQuick3D/private/qquick3dviewport_p.h>
#endif
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
#include <QtGui/private/qrhi_p.h>
#include <QtQuick/private/qquickrendercontrol_p.h>
#include <QtQuick/private/qquickrendertarget_p.h>
#endif
#include <private/qquickdesignersupportitems_p.h>
IconRenderer::IconRenderer(int size, const QString &filePath, const QString &source)
: QObject(nullptr)
, m_size(size)
, m_filePath(filePath)
, m_source(source)
{
}
void IconRenderer::setupRender()
{
DesignerSupport::activateDesignerMode();
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::activateDesignerWindowManager();
#endif
QQmlEngine *engine = nullptr;
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
auto view = new QQuickView;
engine = view->engine();
m_window = view;
QSurfaceFormat surfaceFormat = view->requestedFormat();
surfaceFormat.setVersion(4, 1);
surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
view->setFormat(surfaceFormat);
DesignerSupport::createOpenGLContext(view);
#else
engine = new QQmlEngine;
m_renderControl = new QQuickRenderControl;
m_window = new QQuickWindow(m_renderControl);
m_window->setDefaultAlphaBuffer(true);
m_window->setColor(Qt::transparent);
m_renderControl->initialize();
#endif
QQmlComponent component(engine);
component.loadUrl(QUrl::fromLocalFile(m_source));
QObject *iconItem = component.create();
if (iconItem) {
#ifdef QUICK3D_MODULE
if (auto scene = qobject_cast<QQuick3DNode *>(iconItem)) {
qmlRegisterType<QmlDesigner::Internal::SelectionBoxGeometry>("SelectionBoxGeometry", 1, 0, "SelectionBoxGeometry");
QQmlComponent component(engine);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
component.loadUrl(QUrl("qrc:/qtquickplugin/mockfiles/qt5/IconRenderer3D.qml"));
m_containerItem = qobject_cast<QQuickItem *>(component.create());
DesignerSupport::setRootItem(view, m_containerItem);
#else
component.loadUrl(QUrl("qrc:/qtquickplugin/mockfiles/qt6/IconRenderer3D.qml"));
m_containerItem = qobject_cast<QQuickItem *>(component.create());
m_window->contentItem()->setSize(m_containerItem->size());
m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
m_containerItem->setParentItem(m_window->contentItem());
#endif
auto helper = new QmlDesigner::Internal::GeneralHelper();
engine->rootContext()->setContextProperty("_generalHelper", helper);
m_contentItem = QQmlProperty::read(m_containerItem, "view3D").value<QQuickItem *>();
auto view3D = qobject_cast<QQuick3DViewport *>(m_contentItem);
view3D->setImportScene(scene);
m_is3D = true;
} else
#endif
if (auto scene = qobject_cast<QQuickItem *>(iconItem)) {
m_contentItem = scene;
m_containerItem = new QQuickItem();
m_containerItem->setSize(QSizeF(1024, 1024));
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::setRootItem(view, m_containerItem);
#else
m_window->contentItem()->setSize(m_containerItem->size());
m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
m_containerItem->setParentItem(m_window->contentItem());
#endif
m_contentItem->setParentItem(m_containerItem);
}
if (m_containerItem && m_contentItem) {
resizeContent(m_size);
if (!initRhi())
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
QTimer::singleShot(0, this, &IconRenderer::startCreateIcon);
} else {
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
}
} else {
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
}
}
void IconRenderer::startCreateIcon()
{
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
m_designerSupport.refFromEffectItem(m_containerItem, false);
#endif
QQuickDesignerSupportItems::disableNativeTextRendering(m_containerItem);
if (m_is3D)
QTimer::singleShot(0, this, &IconRenderer::focusCamera);
else
QTimer::singleShot(0, this, &IconRenderer::finishCreateIcon);
}
void IconRenderer::focusCamera()
{
#ifdef QUICK3D_MODULE
if (m_focusStep >= 10) {
QTimer::singleShot(0, this, &IconRenderer::finishCreateIcon);
return;
}
render({});
if (m_focusStep == 0) {
QMetaObject::invokeMethod(m_containerItem, "setSceneToBox");
} else if (m_focusStep > 1 && m_focusStep < 10) {
QMetaObject::invokeMethod(m_containerItem, "fitAndHideBox");
}
++m_focusStep;
QTimer::singleShot(0, this, &IconRenderer::focusCamera);
#endif
}
void IconRenderer::finishCreateIcon()
{
QFileInfo fi(m_filePath);
// Render regular size image
render(fi.absoluteFilePath());
// Render @2x image
resizeContent(m_size * 2);
if (!initRhi())
QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
QString saveFile;
saveFile = fi.absolutePath() + '/' + fi.completeBaseName() + "@2x";
if (!fi.suffix().isEmpty())
saveFile += '.' + fi.suffix();
fi.absoluteDir().mkpath(".");
render(saveFile);
// Allow little time for file operations to finish
QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
}
void IconRenderer::render(const QString &fileName)
{
std::function<void (QQuickItem *)> updateNodesRecursive;
updateNodesRecursive = [&updateNodesRecursive](QQuickItem *item) {
const auto childItems = item->childItems();
for (QQuickItem *childItem : childItems)
updateNodesRecursive(childItem);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::updateDirtyNode(item);
#else
if (item->flags() & QQuickItem::ItemHasContents)
item->update();
#endif
};
updateNodesRecursive(m_containerItem);
QRect rect(QPoint(), m_contentItem->size().toSize());
QImage renderImage;
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
renderImage = m_designerSupport.renderImageForItem(m_containerItem, rect, rect.size());
#else
m_renderControl->polishItems();
m_renderControl->beginFrame();
m_renderControl->sync();
m_renderControl->render();
bool readCompleted = false;
QRhiReadbackResult readResult;
readResult.completed = [&] {
readCompleted = true;
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
QImage::Format_RGBA8888_Premultiplied);
if (m_rhi->isYUpInFramebuffer())
renderImage = wrapperImage.mirrored().copy(0, 0, rect.width(), rect.height());
else
renderImage = wrapperImage.copy(0, 0, rect.width(), rect.height());
};
QRhiResourceUpdateBatch *readbackBatch = m_rhi->nextResourceUpdateBatch();
readbackBatch->readBackTexture(m_texture, &readResult);
QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
rd->cb->resourceUpdate(readbackBatch);
m_renderControl->endFrame();
#endif
if (!fileName.isEmpty()) {
QFileInfo fi(fileName);
if (fi.suffix().isEmpty())
renderImage.save(fileName, "PNG");
else
renderImage.save(fileName);
}
}
void IconRenderer::resizeContent(int dimensions)
{
QSizeF size(dimensions, dimensions);
m_contentItem->setSize(size);
if (m_contentItem->width() > m_containerItem->width())
m_containerItem->setWidth(m_contentItem->width());
if (m_contentItem->height() > m_containerItem->height())
m_containerItem->setHeight(m_contentItem->height());
}
bool IconRenderer::initRhi()
{
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
if (!m_rhi) {
QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
m_rhi = rd->rhi;
if (!m_rhi) {
qWarning() << __FUNCTION__ << "Rhi is null";
return false;
}
}
// Don't bother deleting old ones as iconrender is a single shot executable
m_texTarget = nullptr;
m_rpDesc = nullptr;
m_buffer = nullptr;
m_texture = nullptr;
const QSize size = m_containerItem->size().toSize();
m_texture = m_rhi->newTexture(QRhiTexture::RGBA8, size, 1,
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource);
if (!m_texture->create()) {
qWarning() << __FUNCTION__ << "QRhiTexture creation failed";
return false;
}
m_buffer = m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, size, 1);
if (!m_buffer->create()) {
qWarning() << __FUNCTION__ << "Depth/stencil buffer creation failed";
return false;
}
QRhiTextureRenderTargetDescription rtDesc {QRhiColorAttachment(m_texture)};
rtDesc.setDepthStencilBuffer(m_buffer);
m_texTarget = m_rhi->newTextureRenderTarget(rtDesc);
m_rpDesc = m_texTarget->newCompatibleRenderPassDescriptor();
m_texTarget->setRenderPassDescriptor(m_rpDesc);
if (!m_texTarget->create()) {
qWarning() << __FUNCTION__ << "Texture render target creation failed";
return false;
}
// redirect Qt Quick rendering into our texture
m_window->setRenderTarget(QQuickRenderTarget::fromRhiRenderTarget(m_texTarget));
#endif
return true;
}