forked from qt-creator/qt-creator
		
	Change-Id: I7f7aecd02892b6c616cd148fa5d845e7bc0d3b4f Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com> Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com> Reviewed-by: Alessandro Portale <alessandro.portale@theqtcompany.com>
		
			
				
	
	
		
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company.  For licensing terms and
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** conditions see http://www.qt.io/terms-conditions.  For further information
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** use the contact form at http://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPLv3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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****************************************************************************/
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#include "clearscenecommand.h"
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#include <QDebug>
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namespace QmlDesigner {
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ClearSceneCommand::ClearSceneCommand()
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{
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}
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QDataStream &operator<<(QDataStream &out, const ClearSceneCommand &/*command*/)
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{
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    return out;
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}
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QDataStream &operator>>(QDataStream &in, ClearSceneCommand &/*command*/)
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{
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    return in;
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}
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QDebug operator <<(QDebug debug, const ClearSceneCommand &/*command*/)
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{
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     return debug.nospace() << "ClearSceneCommand()";
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}
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} // namespace QmlDesigner
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