forked from qt-creator/qt-creator
Change-Id: Id511edfce884130a7c93dc8f51eb156a10b5b73f Reviewed-by: Leena Miettinen <riitta-leena.miettinen@theqtcompany.com>
295 lines
11 KiB
Plaintext
295 lines
11 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing
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**
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** This file is part of Qt Creator
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**
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**
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** GNU Free Documentation License
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**
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of this
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** file.
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**
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**
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****************************************************************************/
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// **********************************************************************
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// NOTE: the sections are not ordered by their logical order to avoid
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// reshuffling the file each time the index order changes (i.e., often).
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// Run the fixnavi.pl script to adjust the links to the index order.
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// **********************************************************************
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/*!
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\contentspage {Qt Creator Manual}
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\previouspage creator-tutorials.html
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\example transitions
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\nextpage creator-writing-program.html
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\title Creating a Qt Quick Application
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This tutorial uses built-in QML types and illustrates basic concepts of
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\l{Qt Quick}.
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This tutorial describes how to use \QC to implement Qt Quick states and
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transitions. We create an application that displays a Qt logo that moves
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between three rectangles on the page when you click them.
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\image qmldesigner-tutorial.png "States and transitions example"
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For more information about using \QMLD, see
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\l{Developing Qt Quick Applications}.
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For tutorials that describe using Qt Quick Controls, see
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\l{Qt Quick Text Editor Guide} and \l{Qt Quick Controls - UI Forms}.
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\include creator-tutorial-create-qq-project.qdocinc
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\section1 Creating the Main View
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The main view of the application displays a Qt logo in the top left corner
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of the screen and two empty rectangles.
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To use the \e qt-logo.png image in your application, you must copy it from
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the Qt examples directory to the project directory (same subdirectory as
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the QML file). The image appears in \uicontrol Resources. You can also use
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any other image or a QML type, instead.
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\list 1
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\li In the \uicontrol Projects view, double-click the MainForm.ui.qml
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file to open it in \QMLD.
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\image qmldesigner-tutorial-design-mode.png "Transitions project in Design Mode"
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\li In the \uicontrol Navigator, select \uicontrol RowLayout and press
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\key Delete to delete it.
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\li In \uicontrol Library > \uicontrol Resources, select qt-logo.png and
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drag and drop it to the \uicontrol Item in the navigator.
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\image qmldesigner-tutorial-user-icon.png "Image properties"
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\list a
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\li In the \uicontrol Id field, enter \e icon.
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\li In the \uicontrol Position field, set \uicontrol X to \e 10 and
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\uicontrol Y to \e 20.
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\endlist
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\li Right-click the resource file, qml.qrc, in the \uicontrol Projects
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view, and select \uicontrol {Add Existing File} to add qt-logo.png
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to the resource file for deployment.
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\li Drag and drop a \uicontrol Rectangle to \e page in the navigator and
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edit its properties.
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\image qmldesigner-tutorial-topleftrect.png "Rectangle properties"
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\list a
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\li In the \uicontrol Id field, enter \e topLeftRect.
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\li In the \uicontrol Size field, set \uicontrol W to \e 46 and
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\uicontrol H to \e 55, for the rectangle size to match the image
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size.
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\li In the \uicontrol Color field, click the
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\inlineimage qmldesigner-transparent-button.png
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(\uicontrol Transparent) button to make the rectangle
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transparent.
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\li In the \uicontrol {Border color} field, set the border color to
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\e #808080.
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\li In the \uicontrol Radius field, select \e 6 to create rounded
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corners for the rectangle.
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\li Click \uicontrol {Layout}, and then click the top and left
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anchor buttons to anchor the rectangle to the top left corner of
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the page.
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\image qmldesigner-tutorial-topleftrect-layout.png "Layout tab"
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\li In the \uicontrol Margin field, select \e 20 for the top anchor
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and \e 10 for the left anchor.
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\endlist
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\li Drag and drop a \uicontrol {Mouse Area} type from the
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\uicontrol Library to \e topLeftRect in the navigator.
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\li Click \uicontrol {Layout}, and then click the
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\inlineimage qmldesigner-anchor-fill-screen.png
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(\uicontrol {Fill to Parent}) button to anchor the mouse area to the
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rectangle.
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\li In the \uicontrol Navigator, copy topLeftRect (by pressing
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\key {Ctrl+C}) and paste it to the \e page in the navigator twice
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(by pressing \key {Ctrl+V}). \QC renames the new instances of the
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type topLeftRect1 and topLeftRect2.
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\li Select topLeftRect1 and edit its properties:
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\list a
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\li In the \uicontrol Id field, enter \e middleRightRect.
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\li In \uicontrol {Layout}, select the vertical center anchor button and
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then the right anchor button to
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anchor the rectangle to the middle right margin of the screen.
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\li In the \uicontrol Margin field, select \e 10 for the right
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anchor and \e 0 for the vertical center anchor.
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\endlist
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\li Select topLeftRect2 and edit its properties:
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\list a
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\li In the \uicontrol Id field, enter \e bottomLeftRect.
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\li In \uicontrol {Layout}, select the bottom and left anchor buttons to
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anchor the rectangle to the bottom left margin of the screen.
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\li In the \uicontrol Margin field, select \e 20 for the bottom
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anchor and \e 10 for the left anchor.
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\endlist
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\li In the \uicontrol Navigator, select the
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\inlineimage qmldesigner-export-item-button.png
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(\uicontrol Export) button for each type to export all types as
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properties. This enables you to use the properties in the
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\e main.qml file.
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\li Press \key {Ctrl+S} to save the changes.
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\endlist
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To check your code, you can open MainForm.ui.qml in the
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\uicontrol Edit mode and compare it with the \l{transitions/MainForm.ui.qml}
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{MainForm.ui.qml} example file.
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The UI is now ready and you can switch to editing the \e main.qml file in
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the \uicontrol Edit mode to add animation to the application, as described
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in the following section.
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\section1 Adding Application Logic
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The new project wizard adds boilerplate code to the \e main.qml file to
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create menu items and push buttons. Modify the boilerplate code by removing
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obsolete code and by adding new code. You removed the push buttons from the
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UI form, so you also need to remove the corresponding code from
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\e main.qml (or the application cannot be built).
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Edit the main.qml file to add pointers to two additional states: \e State1
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and \e State2. You cannot use the \QMLD to add states for a Window QML
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type. Use the code editor to add the states inside a StateGroup QML type and
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refer to them by using the id of the state group.
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\list 1
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\li Specify the window size and background color as properties of
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the ApplicationWindow type:
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\quotefromfile transitions/main.qml
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\skipto ApplicationWindow
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\printuntil height
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\li Specify an id for the MainForm type to be able to use the properties
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that you exported in \e MainForm.ui.qml:
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\printuntil page
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\li Add a pointer to the clicked expressions in \uicontrol mouseArea1:
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\printuntil }
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The expression sets the state to the base state and returns the
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image to its initial position.
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\li Add a pointer to a clicked expression to \uicontrol mouseArea2
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to set the state to \e State1:
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\printuntil }
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\li Add a pointer to a clicked expression to \uicontrol mouseArea3 to
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set the state to \e State2:
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\printuntil }
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\printuntil }
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\li Bind the position of the Qt logo to the
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rectangle to make sure that the logo is displayed within the
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rectangle when the view is scaled on different sizes of screens. Set
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expressions for the x and y properties, as illustrated by the
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following code snippet:
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\printuntil ]
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\li Press \key {Ctrl+R} to run the application.
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\endlist
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Click the rectangles to move the Qt logo from one rectangle to another.
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\section1 Adding Animation to the View
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Add transitions inside the state group to define how the properties change
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when the Qt logo moves
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between states. The transitions apply animations to the Qt logo. For example,
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the Qt logo bounces back when it moves to the middleRightRect and eases into
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bottomLeftRect. Add the transitions in the code editor.
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\list 1
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\li In the code editor, add the following code to specify that when
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moving to State1, the x and y coordinates of the Qt logo change
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linearly over a duration of 1 second:
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\printuntil },
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\li You can use the Qt Quick toolbar for animation to change the easing
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curve type from linear to OutBounce:
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\list a
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\li Click \uicontrol NumberAnimation in the code editor to display the
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\inlineimage qml-toolbar-indicator.png
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icon, and then click the icon to open the toolbar:
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\image qmldesigner-tutorial-quick-toolbar.png "Qt Quick toolbar for animation"
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\li In the \uicontrol Easing field, select \uicontrol Bounce.
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\li In the \uicontrol Subtype field, select \uicontrol Out.
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\endlist
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\li Add the following code to specify that when moving to State2, the x
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and y coordinates of the Qt logo change over a duration of 2
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seconds, and an InOutQuad easing function is used:
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\dots
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\printuntil },
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\li Add the following code to specify that for any other state changes,
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the x and y coordinates of the Qt logo change linearly over a
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duration of 200 milliseconds:
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\dots
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\printuntil ]
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\li Press \key {Ctrl+R} to run the application.
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\endlist
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Click the rectangles to view the animated transitions.
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*/
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