Files
qt-creator/src/plugins/debugger/qml/qmlengine.h
hjk fa96f73192 Debugger: Rework step{In,Out,Over} handling
Main menu action pass operation to current engine, everything else
is handled there.

Combine execute{Step,Next} and execute{Step,Next}I functions.
Implementation were mostly similar, in some cases unneeded
(the instruction-wise version e.g. for Python)

Drop GDB-isms 'step', 'next' in favor of 'step in' and 'step over'.

Change-Id: I232232bc7a67d9d297a74f1c81dc43be96787d34
Reviewed-by: David Schulz <david.schulz@qt.io>
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
2018-10-16 10:34:31 +00:00

143 lines
4.7 KiB
C++

/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include <debugger/debuggerengine.h>
#include <qmldebug/qdebugmessageclient.h>
#include <qmldebug/qmloutputparser.h>
#include <qmljs/qmljsdocument.h>
namespace Debugger {
namespace Internal {
class QmlEnginePrivate;
class QmlInspectorAgent;
class QmlEngine : public DebuggerEngine
{
Q_OBJECT
public:
QmlEngine();
~QmlEngine() override;
void logServiceStateChange(const QString &service, float version,
QmlDebug::QmlDebugClient::State newState);
void logServiceActivity(const QString &service, const QString &logMessage);
void expressionEvaluated(quint32 queryId, const QVariant &result);
private:
void disconnected();
void errorMessageBoxFinished(int result);
void updateCurrentContext();
void tryToConnect();
void beginConnection();
void handleLauncherStarted();
void connectionEstablished();
void connectionStartupFailed();
void appStartupFailed(const QString &errorMessage);
void appMessage(const QString &msg, Utils::OutputFormat);
void setState(DebuggerState state, bool forced) override;
void gotoLocation(const Internal::Location &location) override;
bool canDisplayTooltip() const override { return false; }
void resetLocation() override;
void executeStepOver(bool) override;
void executeStepIn(bool) override;
void executeStepOut() override;
void setupEngine() override;
void runEngine() override;
void shutdownInferior() override;
void shutdownEngine() override;
bool canHandleToolTip(const DebuggerToolTipContext &) const override;
void continueInferior() override;
void interruptInferior() override;
void executeRunToLine(const ContextData &data) override;
void executeRunToFunction(const QString &functionName) override;
void executeJumpToLine(const ContextData &data) override;
void activateFrame(int index) override;
void selectThread(const Thread &thread) override;
bool acceptsBreakpoint(const BreakpointParameters &bp) const final;
void insertBreakpoint(const Breakpoint &bp) final;
void removeBreakpoint(const Breakpoint &bp) final;
void updateBreakpoint(const Breakpoint &bp) final;
void assignValueInDebugger(WatchItem *item,
const QString &expr, const QVariant &value) override;
void loadSymbols(const QString &moduleName) override;
void loadAllSymbols() override;
void requestModuleSymbols(const QString &moduleName) override;
void reloadModules() override;
void reloadRegisters() override {}
void reloadSourceFiles() override;
void reloadFullStack() override {}
void updateAll() override;
void updateItem(const QString &iname) override;
void expandItem(const QString &iname) override;
void selectWatchData(const QString &iname) override;
void executeDebuggerCommand(const QString &command) override;
bool companionPreventsActions() const override;
bool hasCapability(unsigned) const override;
void quitDebugger() override;
void doUpdateLocals(const UpdateParameters &params) override;
Core::Context languageContext() const override;
void closeConnection();
void startApplicationLauncher();
void stopApplicationLauncher();
void connectionFailed();
void checkConnectionState();
void showConnectionStateMessage(const QString &message);
bool isConnected() const;
private:
friend class QmlEnginePrivate;
friend class QmlInspectorAgent;
QmlEnginePrivate *d;
};
} // namespace Internal
} // namespace Debugger