forked from qt-creator/qt-creator
Rendering is now done using QRhi private API and QQuickRenderControl. In addition, input event handling was changed to use sendEvent instead of postEvent for our fake mouse events, as mouse event position gets corrupted somehow if event is handled asynchronously when the window is hidden. Change-Id: Ia2466622cd4b60e3f73e0ad3e7e4da7c7c335451 Fixes: QDS-3125 Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
299 lines
11 KiB
C++
299 lines
11 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "iconrenderer.h"
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#include "../editor3d/selectionboxgeometry.h"
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#include "../editor3d/generalhelper.h"
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#include <QtQml/qqmlcomponent.h>
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#include <QtQml/qqmlengine.h>
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#include <QtQml/qqmlproperty.h>
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#include <QtQml/qqmlcontext.h>
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#include <QtQuick/qquickview.h>
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#include <QtQuick/qquickitem.h>
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#include <QtGui/qsurfaceformat.h>
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#include <QtGui/qimage.h>
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#include <QtGui/qguiapplication.h>
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#include <QtCore/qtimer.h>
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#include <QtCore/qfileinfo.h>
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#include <QtCore/qdir.h>
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#ifdef QUICK3D_MODULE
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#include <QtQuick3D/private/qquick3dnode_p.h>
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#include <QtQuick3D/private/qquick3dviewport_p.h>
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#endif
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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#include <QtGui/private/qrhi_p.h>
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#include <QtQuick/private/qquickrendercontrol_p.h>
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#include <QtQuick/private/qquickrendertarget_p.h>
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#endif
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#include <private/qquickdesignersupportitems_p.h>
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IconRenderer::IconRenderer(int size, const QString &filePath, const QString &source)
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: QObject(nullptr)
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, m_size(size)
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, m_filePath(filePath)
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, m_source(source)
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{
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}
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void IconRenderer::setupRender()
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{
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DesignerSupport::activateDesignerMode();
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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DesignerSupport::activateDesignerWindowManager();
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#endif
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QQmlEngine *engine = nullptr;
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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auto view = new QQuickView;
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engine = view->engine();
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m_window = view;
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QSurfaceFormat surfaceFormat = view->requestedFormat();
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surfaceFormat.setVersion(4, 1);
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surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
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view->setFormat(surfaceFormat);
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DesignerSupport::createOpenGLContext(view);
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#else
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engine = new QQmlEngine;
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m_renderControl = new QQuickRenderControl;
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m_window = new QQuickWindow(m_renderControl);
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m_window->setDefaultAlphaBuffer(true);
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m_window->setColor(Qt::transparent);
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m_renderControl->initialize();
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#endif
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QQmlComponent component(engine);
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component.loadUrl(QUrl::fromLocalFile(m_source));
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QObject *iconItem = component.create();
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if (iconItem) {
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#ifdef QUICK3D_MODULE
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if (auto scene = qobject_cast<QQuick3DNode *>(iconItem)) {
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qmlRegisterType<QmlDesigner::Internal::SelectionBoxGeometry>("SelectionBoxGeometry", 1, 0, "SelectionBoxGeometry");
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QQmlComponent component(engine);
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component.loadUrl(QUrl("qrc:/qtquickplugin/mockfiles/IconRenderer3D.qml"));
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m_containerItem = qobject_cast<QQuickItem *>(component.create());
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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DesignerSupport::setRootItem(view, m_containerItem);
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#else
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m_window->contentItem()->setSize(m_containerItem->size());
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m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
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m_containerItem->setParentItem(m_window->contentItem());
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#endif
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auto helper = new QmlDesigner::Internal::GeneralHelper();
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engine->rootContext()->setContextProperty("_generalHelper", helper);
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m_contentItem = QQmlProperty::read(m_containerItem, "view3D").value<QQuickItem *>();
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auto view3D = qobject_cast<QQuick3DViewport *>(m_contentItem);
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view3D->setImportScene(scene);
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m_is3D = true;
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} else
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#endif
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if (auto scene = qobject_cast<QQuickItem *>(iconItem)) {
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m_contentItem = scene;
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m_containerItem = new QQuickItem();
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m_containerItem->setSize(QSizeF(1024, 1024));
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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DesignerSupport::setRootItem(view, m_containerItem);
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#else
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m_window->contentItem()->setSize(m_containerItem->size());
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m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
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m_containerItem->setParentItem(m_window->contentItem());
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#endif
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m_contentItem->setParentItem(m_containerItem);
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}
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if (m_containerItem && m_contentItem) {
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resizeContent(m_size);
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if (!initRhi())
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QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
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QTimer::singleShot(0, this, &IconRenderer::createIcon);
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} else {
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QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
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}
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} else {
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QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
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}
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}
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void IconRenderer::createIcon()
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{
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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m_designerSupport.refFromEffectItem(m_containerItem, false);
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#endif
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QQuickDesignerSupportItems::disableNativeTextRendering(m_containerItem);
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#ifdef QUICK3D_MODULE
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if (m_is3D) {
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// Render once to make sure scene is up to date before we set up the selection box
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render({});
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QMetaObject::invokeMethod(m_containerItem, "setSceneToBox");
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int tries = 0;
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while (tries < 10) {
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++tries;
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render({});
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QMetaObject::invokeMethod(m_containerItem, "fitAndHideBox");
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}
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}
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#endif
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QFileInfo fi(m_filePath);
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// Render regular size image
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render(fi.absoluteFilePath());
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// Render @2x image
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resizeContent(m_size * 2);
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if (!initRhi())
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QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
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QString saveFile;
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saveFile = fi.absolutePath() + '/' + fi.completeBaseName() + "@2x";
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if (!fi.suffix().isEmpty())
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saveFile += '.' + fi.suffix();
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fi.absoluteDir().mkpath(".");
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render(saveFile);
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// Allow little time for file operations to finish
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QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
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}
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void IconRenderer::render(const QString &fileName)
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{
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std::function<void (QQuickItem *)> updateNodesRecursive;
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updateNodesRecursive = [&updateNodesRecursive](QQuickItem *item) {
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const auto childItems = item->childItems();
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for (QQuickItem *childItem : childItems)
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updateNodesRecursive(childItem);
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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DesignerSupport::updateDirtyNode(item);
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#else
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if (item->flags() & QQuickItem::ItemHasContents)
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item->update();
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#endif
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};
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updateNodesRecursive(m_containerItem);
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QRect rect(QPoint(), m_contentItem->size().toSize());
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QImage renderImage;
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#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
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renderImage = m_designerSupport.renderImageForItem(m_containerItem, rect, rect.size());
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#else
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m_renderControl->polishItems();
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m_renderControl->beginFrame();
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m_renderControl->sync();
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m_renderControl->render();
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bool readCompleted = false;
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QRhiReadbackResult readResult;
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readResult.completed = [&] {
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readCompleted = true;
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QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
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readResult.pixelSize.width(), readResult.pixelSize.height(),
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QImage::Format_RGBA8888_Premultiplied);
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if (m_rhi->isYUpInFramebuffer())
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renderImage = wrapperImage.mirrored().copy(0, 0, rect.width(), rect.height());
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else
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renderImage = wrapperImage.copy(0, 0, rect.width(), rect.height());
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};
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QRhiResourceUpdateBatch *readbackBatch = m_rhi->nextResourceUpdateBatch();
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readbackBatch->readBackTexture(m_texture, &readResult);
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QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
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rd->cb->resourceUpdate(readbackBatch);
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m_renderControl->endFrame();
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#endif
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if (!fileName.isEmpty()) {
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QFileInfo fi(fileName);
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if (fi.suffix().isEmpty())
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renderImage.save(fileName, "PNG");
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else
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renderImage.save(fileName);
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}
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}
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void IconRenderer::resizeContent(int dimensions)
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{
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QSizeF size(dimensions, dimensions);
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m_contentItem->setSize(size);
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if (m_contentItem->width() > m_containerItem->width())
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m_containerItem->setWidth(m_contentItem->width());
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if (m_contentItem->height() > m_containerItem->height())
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m_containerItem->setHeight(m_contentItem->height());
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}
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bool IconRenderer::initRhi()
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{
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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if (!m_rhi) {
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QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
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m_rhi = rd->rhi;
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if (!m_rhi) {
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qWarning() << __FUNCTION__ << "Rhi is null";
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return false;
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}
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}
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// Don't bother deleting old ones as iconrender is a single shot executable
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m_texTarget = nullptr;
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m_rpDesc = nullptr;
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m_buffer = nullptr;
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m_texture = nullptr;
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const QSize size = m_containerItem->size().toSize();
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m_texture = m_rhi->newTexture(QRhiTexture::RGBA8, size, 1,
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QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource);
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if (!m_texture->create()) {
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qWarning() << __FUNCTION__ << "QRhiTexture creation failed";
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return false;
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}
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m_buffer = m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, size, 1);
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if (!m_buffer->create()) {
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qWarning() << __FUNCTION__ << "Depth/stencil buffer creation failed";
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return false;
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}
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QRhiTextureRenderTargetDescription rtDesc {QRhiColorAttachment(m_texture)};
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rtDesc.setDepthStencilBuffer(m_buffer);
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m_texTarget = m_rhi->newTextureRenderTarget(rtDesc);
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m_rpDesc = m_texTarget->newCompatibleRenderPassDescriptor();
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m_texTarget->setRenderPassDescriptor(m_rpDesc);
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if (!m_texTarget->create()) {
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qWarning() << __FUNCTION__ << "Texture render target creation failed";
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return false;
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}
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// redirect Qt Quick rendering into our texture
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m_window->setRenderTarget(QQuickRenderTarget::fromRhiRenderTarget(m_texTarget));
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#endif
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return true;
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}
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