Files
qt-creator/share/qtcreator/qml/qmlpuppet/qml2puppet/iconrenderer/iconrenderer.cpp
Miikka Heikkinen ae15780f84 QmlPuppet: Hide 3D edit view render window
Rendering is now done using QRhi private API and QQuickRenderControl.

In addition, input event handling was changed to use sendEvent instead
of postEvent for our fake mouse events, as mouse event position
gets corrupted somehow if event is handled asynchronously when the
window is hidden.

Change-Id: Ia2466622cd4b60e3f73e0ad3e7e4da7c7c335451
Fixes: QDS-3125
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-27 12:11:28 +00:00

299 lines
11 KiB
C++

/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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****************************************************************************/
#include "iconrenderer.h"
#include "../editor3d/selectionboxgeometry.h"
#include "../editor3d/generalhelper.h"
#include <QtQml/qqmlcomponent.h>
#include <QtQml/qqmlengine.h>
#include <QtQml/qqmlproperty.h>
#include <QtQml/qqmlcontext.h>
#include <QtQuick/qquickview.h>
#include <QtQuick/qquickitem.h>
#include <QtGui/qsurfaceformat.h>
#include <QtGui/qimage.h>
#include <QtGui/qguiapplication.h>
#include <QtCore/qtimer.h>
#include <QtCore/qfileinfo.h>
#include <QtCore/qdir.h>
#ifdef QUICK3D_MODULE
#include <QtQuick3D/private/qquick3dnode_p.h>
#include <QtQuick3D/private/qquick3dviewport_p.h>
#endif
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
#include <QtGui/private/qrhi_p.h>
#include <QtQuick/private/qquickrendercontrol_p.h>
#include <QtQuick/private/qquickrendertarget_p.h>
#endif
#include <private/qquickdesignersupportitems_p.h>
IconRenderer::IconRenderer(int size, const QString &filePath, const QString &source)
: QObject(nullptr)
, m_size(size)
, m_filePath(filePath)
, m_source(source)
{
}
void IconRenderer::setupRender()
{
DesignerSupport::activateDesignerMode();
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::activateDesignerWindowManager();
#endif
QQmlEngine *engine = nullptr;
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
auto view = new QQuickView;
engine = view->engine();
m_window = view;
QSurfaceFormat surfaceFormat = view->requestedFormat();
surfaceFormat.setVersion(4, 1);
surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
view->setFormat(surfaceFormat);
DesignerSupport::createOpenGLContext(view);
#else
engine = new QQmlEngine;
m_renderControl = new QQuickRenderControl;
m_window = new QQuickWindow(m_renderControl);
m_window->setDefaultAlphaBuffer(true);
m_window->setColor(Qt::transparent);
m_renderControl->initialize();
#endif
QQmlComponent component(engine);
component.loadUrl(QUrl::fromLocalFile(m_source));
QObject *iconItem = component.create();
if (iconItem) {
#ifdef QUICK3D_MODULE
if (auto scene = qobject_cast<QQuick3DNode *>(iconItem)) {
qmlRegisterType<QmlDesigner::Internal::SelectionBoxGeometry>("SelectionBoxGeometry", 1, 0, "SelectionBoxGeometry");
QQmlComponent component(engine);
component.loadUrl(QUrl("qrc:/qtquickplugin/mockfiles/IconRenderer3D.qml"));
m_containerItem = qobject_cast<QQuickItem *>(component.create());
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::setRootItem(view, m_containerItem);
#else
m_window->contentItem()->setSize(m_containerItem->size());
m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
m_containerItem->setParentItem(m_window->contentItem());
#endif
auto helper = new QmlDesigner::Internal::GeneralHelper();
engine->rootContext()->setContextProperty("_generalHelper", helper);
m_contentItem = QQmlProperty::read(m_containerItem, "view3D").value<QQuickItem *>();
auto view3D = qobject_cast<QQuick3DViewport *>(m_contentItem);
view3D->setImportScene(scene);
m_is3D = true;
} else
#endif
if (auto scene = qobject_cast<QQuickItem *>(iconItem)) {
m_contentItem = scene;
m_containerItem = new QQuickItem();
m_containerItem->setSize(QSizeF(1024, 1024));
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::setRootItem(view, m_containerItem);
#else
m_window->contentItem()->setSize(m_containerItem->size());
m_window->setGeometry(0, 0, m_containerItem->width(), m_containerItem->height());
m_containerItem->setParentItem(m_window->contentItem());
#endif
m_contentItem->setParentItem(m_containerItem);
}
if (m_containerItem && m_contentItem) {
resizeContent(m_size);
if (!initRhi())
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
QTimer::singleShot(0, this, &IconRenderer::createIcon);
} else {
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
}
} else {
QTimer::singleShot(0, qGuiApp, &QGuiApplication::quit);
}
}
void IconRenderer::createIcon()
{
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
m_designerSupport.refFromEffectItem(m_containerItem, false);
#endif
QQuickDesignerSupportItems::disableNativeTextRendering(m_containerItem);
#ifdef QUICK3D_MODULE
if (m_is3D) {
// Render once to make sure scene is up to date before we set up the selection box
render({});
QMetaObject::invokeMethod(m_containerItem, "setSceneToBox");
int tries = 0;
while (tries < 10) {
++tries;
render({});
QMetaObject::invokeMethod(m_containerItem, "fitAndHideBox");
}
}
#endif
QFileInfo fi(m_filePath);
// Render regular size image
render(fi.absoluteFilePath());
// Render @2x image
resizeContent(m_size * 2);
if (!initRhi())
QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
QString saveFile;
saveFile = fi.absolutePath() + '/' + fi.completeBaseName() + "@2x";
if (!fi.suffix().isEmpty())
saveFile += '.' + fi.suffix();
fi.absoluteDir().mkpath(".");
render(saveFile);
// Allow little time for file operations to finish
QTimer::singleShot(1000, qGuiApp, &QGuiApplication::quit);
}
void IconRenderer::render(const QString &fileName)
{
std::function<void (QQuickItem *)> updateNodesRecursive;
updateNodesRecursive = [&updateNodesRecursive](QQuickItem *item) {
const auto childItems = item->childItems();
for (QQuickItem *childItem : childItems)
updateNodesRecursive(childItem);
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
DesignerSupport::updateDirtyNode(item);
#else
if (item->flags() & QQuickItem::ItemHasContents)
item->update();
#endif
};
updateNodesRecursive(m_containerItem);
QRect rect(QPoint(), m_contentItem->size().toSize());
QImage renderImage;
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
renderImage = m_designerSupport.renderImageForItem(m_containerItem, rect, rect.size());
#else
m_renderControl->polishItems();
m_renderControl->beginFrame();
m_renderControl->sync();
m_renderControl->render();
bool readCompleted = false;
QRhiReadbackResult readResult;
readResult.completed = [&] {
readCompleted = true;
QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
readResult.pixelSize.width(), readResult.pixelSize.height(),
QImage::Format_RGBA8888_Premultiplied);
if (m_rhi->isYUpInFramebuffer())
renderImage = wrapperImage.mirrored().copy(0, 0, rect.width(), rect.height());
else
renderImage = wrapperImage.copy(0, 0, rect.width(), rect.height());
};
QRhiResourceUpdateBatch *readbackBatch = m_rhi->nextResourceUpdateBatch();
readbackBatch->readBackTexture(m_texture, &readResult);
QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
rd->cb->resourceUpdate(readbackBatch);
m_renderControl->endFrame();
#endif
if (!fileName.isEmpty()) {
QFileInfo fi(fileName);
if (fi.suffix().isEmpty())
renderImage.save(fileName, "PNG");
else
renderImage.save(fileName);
}
}
void IconRenderer::resizeContent(int dimensions)
{
QSizeF size(dimensions, dimensions);
m_contentItem->setSize(size);
if (m_contentItem->width() > m_containerItem->width())
m_containerItem->setWidth(m_contentItem->width());
if (m_contentItem->height() > m_containerItem->height())
m_containerItem->setHeight(m_contentItem->height());
}
bool IconRenderer::initRhi()
{
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
if (!m_rhi) {
QQuickRenderControlPrivate *rd = QQuickRenderControlPrivate::get(m_renderControl);
m_rhi = rd->rhi;
if (!m_rhi) {
qWarning() << __FUNCTION__ << "Rhi is null";
return false;
}
}
// Don't bother deleting old ones as iconrender is a single shot executable
m_texTarget = nullptr;
m_rpDesc = nullptr;
m_buffer = nullptr;
m_texture = nullptr;
const QSize size = m_containerItem->size().toSize();
m_texture = m_rhi->newTexture(QRhiTexture::RGBA8, size, 1,
QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource);
if (!m_texture->create()) {
qWarning() << __FUNCTION__ << "QRhiTexture creation failed";
return false;
}
m_buffer = m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, size, 1);
if (!m_buffer->create()) {
qWarning() << __FUNCTION__ << "Depth/stencil buffer creation failed";
return false;
}
QRhiTextureRenderTargetDescription rtDesc {QRhiColorAttachment(m_texture)};
rtDesc.setDepthStencilBuffer(m_buffer);
m_texTarget = m_rhi->newTextureRenderTarget(rtDesc);
m_rpDesc = m_texTarget->newCompatibleRenderPassDescriptor();
m_texTarget->setRenderPassDescriptor(m_rpDesc);
if (!m_texTarget->create()) {
qWarning() << __FUNCTION__ << "Texture render target creation failed";
return false;
}
// redirect Qt Quick rendering into our texture
m_window->setRenderTarget(QQuickRenderTarget::fromRhiRenderTarget(m_texTarget));
#endif
return true;
}