forked from qt-creator/qt-creator
I don't think it's worthwhile to put that in some header, it's only four occurrences. Task-number: QTCREATORBUG-24098 Change-Id: Ic4e505f264a5d9970d8be1071c849d2bb3389746 Reviewed-by: Eike Ziller <eike.ziller@qt.io>
437 lines
14 KiB
C++
437 lines
14 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2017 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Creator.
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**
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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****************************************************************************/
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#include "qmldebugconnection.h"
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#include "qmldebugclient.h"
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#include "qpacketprotocol.h"
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#include <utils/temporaryfile.h>
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#include <QLocalServer>
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#include <QLocalSocket>
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#include <QNetworkProxy>
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#include <QTcpServer>
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#include <QTcpSocket>
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Q_DECLARE_METATYPE(QLocalSocket::LocalSocketError)
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namespace QmlDebug {
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const int protocolVersion = 1;
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const QString serverId = QLatin1String("QDeclarativeDebugServer");
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const QString clientId = QLatin1String("QDeclarativeDebugClient");
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class QmlDebugConnectionPrivate
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{
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public:
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QPacketProtocol *protocol = nullptr;
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QLocalServer *server = nullptr;
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QIODevice *device = nullptr; // Currently a QTcpSocket or a QLocalSocket
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bool gotHello = false;
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QHash <QString, float> serverPlugins;
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QHash<QString, QmlDebugClient *> plugins;
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int currentDataStreamVersion = QmlDebugConnection::minimumDataStreamVersion();
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int maximumDataStreamVersion = QDataStream::Qt_DefaultCompiledVersion;
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void advertisePlugins();
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void flush();
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};
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static QString socketStateToString(QAbstractSocket::SocketState state)
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{
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QString stateString;
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QDebug(&stateString) << state;
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return QmlDebugConnection::tr("Socket state changed to %1").arg(stateString);
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}
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static QString socketErrorToString(QAbstractSocket::SocketError error)
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{
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QString errorString;
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QDebug(&errorString) << error;
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return QmlDebugConnection::tr("Error: %1").arg(errorString);
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}
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void QmlDebugConnectionPrivate::advertisePlugins()
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{
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if (!gotHello)
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return;
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QPacket pack(currentDataStreamVersion);
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pack << serverId << 1 << plugins.keys();
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protocol->send(pack.data());
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flush();
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}
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void QmlDebugConnection::socketConnected()
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{
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Q_D(QmlDebugConnection);
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QPacket pack(d->currentDataStreamVersion);
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pack << serverId << 0 << protocolVersion << d->plugins.keys() << d->maximumDataStreamVersion
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<< true; // We accept multiple messages per packet
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d->protocol->send(pack.data());
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d->flush();
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}
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void QmlDebugConnection::socketDisconnected()
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{
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Q_D(QmlDebugConnection);
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if (d->gotHello) {
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d->gotHello = false;
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QHash<QString, QmlDebugClient*>::iterator iter = d->plugins.begin();
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for (; iter != d->plugins.end(); ++iter)
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iter.value()->stateChanged(QmlDebugClient::NotConnected);
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emit disconnected();
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} else if (d->device) {
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emit connectionFailed();
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}
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if (d->protocol) {
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d->protocol->disconnect();
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d->protocol->deleteLater();
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d->protocol = nullptr;
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}
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if (d->device) {
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// Don't allow any "connected()" or "disconnected()" signals to be triggered anymore.
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// As the protocol is gone this would lead to crashes.
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d->device->disconnect();
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// Don't immediately delete it as it may do some cleanup on returning from a signal.
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d->device->deleteLater();
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d->device = nullptr;
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}
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}
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void QmlDebugConnection::protocolReadyRead()
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{
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Q_D(QmlDebugConnection);
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if (!d->gotHello) {
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QPacket pack(d->currentDataStreamVersion, d->protocol->read());
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QString name;
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pack >> name;
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bool validHello = false;
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if (name == clientId) {
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int op = -1;
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pack >> op;
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if (op == 0) {
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int version = -1;
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pack >> version;
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if (version == protocolVersion) {
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QStringList pluginNames;
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QList<float> pluginVersions;
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pack >> pluginNames;
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if (!pack.atEnd())
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pack >> pluginVersions;
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const int pluginNamesSize = pluginNames.size();
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const int pluginVersionsSize = pluginVersions.size();
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for (int i = 0; i < pluginNamesSize; ++i) {
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float pluginVersion = 1.0;
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if (i < pluginVersionsSize)
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pluginVersion = pluginVersions.at(i);
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d->serverPlugins.insert(pluginNames.at(i), pluginVersion);
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}
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if (!pack.atEnd()) {
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pack >> d->currentDataStreamVersion;
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if (d->currentDataStreamVersion > d->maximumDataStreamVersion)
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qWarning() << "Server returned invalid data stream version!";
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}
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validHello = true;
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}
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}
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}
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if (!validHello) {
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qWarning("QML Debug Client: Invalid hello message");
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close();
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return;
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}
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d->gotHello = true;
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QHash<QString, QmlDebugClient *>::Iterator iter = d->plugins.begin();
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for (; iter != d->plugins.end(); ++iter) {
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QmlDebugClient::State newState = QmlDebugClient::Unavailable;
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if (d->serverPlugins.contains(iter.key()))
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newState = QmlDebugClient::Enabled;
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iter.value()->stateChanged(newState);
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}
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emit connected();
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}
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while (d->protocol && d->protocol->packetsAvailable()) {
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QPacket pack(d->currentDataStreamVersion, d->protocol->read());
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QString name;
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pack >> name;
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if (name == clientId) {
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int op = -1;
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pack >> op;
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if (op == 1) {
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// Service Discovery
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QHash<QString, float> oldServerPlugins = d->serverPlugins;
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d->serverPlugins.clear();
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QStringList pluginNames;
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QList<float> pluginVersions;
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pack >> pluginNames;
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if (!pack.atEnd())
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pack >> pluginVersions;
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const int pluginNamesSize = pluginNames.size();
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const int pluginVersionsSize = pluginVersions.size();
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for (int i = 0; i < pluginNamesSize; ++i) {
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float pluginVersion = 1.0;
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if (i < pluginVersionsSize)
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pluginVersion = pluginVersions.at(i);
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d->serverPlugins.insert(pluginNames.at(i), pluginVersion);
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}
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QHash<QString, QmlDebugClient *>::Iterator iter = d->plugins.begin();
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for (; iter != d->plugins.end(); ++iter) {
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const QString &pluginName = iter.key();
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QmlDebugClient::State newState = QmlDebugClient::Unavailable;
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if (d->serverPlugins.contains(pluginName))
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newState = QmlDebugClient::Enabled;
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if (oldServerPlugins.contains(pluginName)
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!= d->serverPlugins.contains(pluginName)) {
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iter.value()->stateChanged(newState);
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}
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}
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} else {
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qWarning() << "QML Debug Client: Unknown control message id" << op;
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}
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} else {
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QHash<QString, QmlDebugClient *>::Iterator iter = d->plugins.find(name);
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if (iter == d->plugins.end()) {
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qWarning() << "QML Debug Client: Message received for missing plugin" << name;
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} else {
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QmlDebugClient *client = *iter;
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QByteArray message;
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while (!pack.atEnd()) {
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pack >> message;
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client->messageReceived(message);
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}
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}
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}
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}
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}
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QmlDebugConnection::QmlDebugConnection(QObject *parent)
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: QObject(parent), d_ptr(new QmlDebugConnectionPrivate)
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{
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static const int metaTypes[] = {
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qRegisterMetaType<QAbstractSocket::SocketError>(),
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qRegisterMetaType<QLocalSocket::LocalSocketError>()
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};
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Q_UNUSED(metaTypes)
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}
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QmlDebugConnection::~QmlDebugConnection()
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{
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socketDisconnected();
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}
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bool QmlDebugConnection::isConnected() const
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{
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Q_D(const QmlDebugConnection);
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// gotHello can only be set if the connection is open.
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return d->gotHello;
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}
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bool QmlDebugConnection::isConnecting() const
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{
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Q_D(const QmlDebugConnection);
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return !d->gotHello && d->device;
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}
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void QmlDebugConnection::close()
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{
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Q_D(QmlDebugConnection);
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if (d->device && d->device->isOpen())
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d->device->close(); // will trigger disconnected() at some point.
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}
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QmlDebugClient *QmlDebugConnection::client(const QString &name) const
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{
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Q_D(const QmlDebugConnection);
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return d->plugins.value(name, nullptr);
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}
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bool QmlDebugConnection::addClient(const QString &name, QmlDebugClient *client)
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{
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Q_D(QmlDebugConnection);
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if (d->plugins.contains(name))
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return false;
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d->plugins.insert(name, client);
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d->advertisePlugins();
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return true;
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}
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bool QmlDebugConnection::removeClient(const QString &name)
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{
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Q_D(QmlDebugConnection);
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if (!d->plugins.contains(name))
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return false;
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d->plugins.remove(name);
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d->advertisePlugins();
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return true;
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}
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float QmlDebugConnection::serviceVersion(const QString &serviceName) const
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{
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Q_D(const QmlDebugConnection);
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return d->serverPlugins.value(serviceName, -1);
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}
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bool QmlDebugConnection::sendMessage(const QString &name, const QByteArray &message)
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{
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Q_D(QmlDebugConnection);
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if (!d->gotHello || !d->serverPlugins.contains(name))
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return false;
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QPacket pack(d->currentDataStreamVersion);
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pack << name << message;
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d->protocol->send(pack.data());
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d->flush();
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return true;
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}
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void QmlDebugConnectionPrivate::flush()
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{
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if (auto socket = qobject_cast<QAbstractSocket *>(device))
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socket->flush();
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else if (auto socket = qobject_cast<QLocalSocket *>(device))
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socket->flush();
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}
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void QmlDebugConnection::connectToHost(const QString &hostName, quint16 port)
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{
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Q_D(QmlDebugConnection);
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socketDisconnected();
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auto socket = new QTcpSocket(this);
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socket->setProxy(QNetworkProxy::NoProxy);
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d->device = socket;
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d->protocol = new QPacketProtocol(socket, this);
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QObject::connect(d->protocol, &QPacketProtocol::readyRead,
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this, &QmlDebugConnection::protocolReadyRead);
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connect(socket, &QAbstractSocket::stateChanged,
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this, [this](QAbstractSocket::SocketState state) {
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emit logStateChange(socketStateToString(state));
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});
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#if QT_VERSION < QT_VERSION_CHECK(5, 15, 0)
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const auto errorOccurred = QOverload<QAbstractSocket::SocketError>::of(&QAbstractSocket::error);
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#else
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const auto errorOccurred = &QAbstractSocket::errorOccurred;
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#endif
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connect(socket, errorOccurred, this, [this](QAbstractSocket::SocketError error) {
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emit logError(socketErrorToString(error));
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socketDisconnected();
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}, Qt::QueuedConnection);
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connect(socket, &QAbstractSocket::connected, this, &QmlDebugConnection::socketConnected);
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connect(socket, &QAbstractSocket::disconnected, this, &QmlDebugConnection::socketDisconnected,
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Qt::QueuedConnection);
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socket->connectToHost(hostName.isEmpty() ? QString("localhost") : hostName, port);
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}
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void QmlDebugConnection::startLocalServer(const QString &fileName)
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{
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Q_D(QmlDebugConnection);
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if (d->gotHello)
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close();
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if (d->server)
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d->server->deleteLater();
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d->server = new QLocalServer(this);
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// QueuedConnection so that waitForNewConnection() returns true.
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connect(d->server, &QLocalServer::newConnection,
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this, &QmlDebugConnection::newConnection, Qt::QueuedConnection);
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if (!d->server->listen(fileName))
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emit connectionFailed();
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}
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void QmlDebugConnection::newConnection()
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{
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Q_D(QmlDebugConnection);
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delete d->device;
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QLocalSocket *socket = d->server->nextPendingConnection();
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d->server->close();
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d->device = socket;
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delete d->protocol;
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d->protocol = new QPacketProtocol(socket, this);
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QObject::connect(d->protocol, &QPacketProtocol::readyRead,
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this, &QmlDebugConnection::protocolReadyRead);
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connect(socket, &QLocalSocket::disconnected, this, &QmlDebugConnection::socketDisconnected,
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Qt::QueuedConnection);
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constexpr void (QLocalSocket::*LocalSocketErrorFunction)(QLocalSocket::LocalSocketError)
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#if QT_VERSION < QT_VERSION_CHECK(5, 15, 0)
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= &QLocalSocket::error;
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#else
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= &QLocalSocket::errorOccurred;
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#endif
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connect(socket, LocalSocketErrorFunction, this, [this](QLocalSocket::LocalSocketError error) {
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emit logError(socketErrorToString(static_cast<QAbstractSocket::SocketError>(error)));
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socketDisconnected();
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}, Qt::QueuedConnection);
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connect(socket, &QLocalSocket::stateChanged,
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this, [this](QLocalSocket::LocalSocketState state) {
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emit logStateChange(socketStateToString(static_cast<QAbstractSocket::SocketState>(state)));
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});
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socketConnected();
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}
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int QmlDebugConnection::currentDataStreamVersion() const
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{
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Q_D(const QmlDebugConnection);
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return d->currentDataStreamVersion;
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}
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void QmlDebugConnection::setMaximumDataStreamVersion(int maximumVersion)
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{
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Q_D(QmlDebugConnection);
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d->maximumDataStreamVersion = maximumVersion;
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}
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QAbstractSocket::SocketState QmlDebugConnection::socketState() const
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{
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Q_D(const QmlDebugConnection);
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if (auto socket = qobject_cast<QAbstractSocket *>(d->device))
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return socket->state();
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if (auto socket = qobject_cast<QLocalSocket *>(d->device))
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return static_cast<QAbstractSocket::SocketState>(socket->state());
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return QAbstractSocket::UnconnectedState;
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}
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} // namespace QmlDebug
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